-#include <tizenvg.h>
-#include <Elementary.h>
+#include "testCommon.h"
-using namespace std;
+/************************************************************************/
+/* Drawing Commands */
+/************************************************************************/
-#define WIDTH 800
-#define HEIGHT 800
-
-static uint32_t buffer[WIDTH * HEIGHT];
-
-void tvgtest()
+void tvgDrawCmds(tvg::Canvas* canvas)
{
- //Initialize TizenVG Engine
- tvg::Engine::init();
+ if (!canvas) return;
- //Create a Canvas
- auto canvas = tvg::SwCanvas::gen();
- canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
canvas->reserve(5);
//Prepare Round Rectangle
- auto shape1 = tvg::ShapeNode::gen();
- shape1->appendRect(0, 0, 400, 400, 50); //x, y, w, h, cornerRadius
+ auto shape1 = tvg::Shape::gen();
+ shape1->appendRect(0, 0, 400, 400, 50, 50); //x, y, w, h, rx, ry
shape1->fill(0, 255, 0, 255); //r, g, b, a
- canvas->push(move(shape1));
+ if (canvas->push(move(shape1)) != tvg::Result::Success) return;
//Prepare Circle
- auto shape2 = tvg::ShapeNode::gen();
+ auto shape2 = tvg::Shape::gen();
shape2->appendCircle(400, 400, 200, 200); //cx, cy, radiusW, radiusH
- shape2->fill(170, 170, 0, 170); //r, g, b, a
- canvas->push(move(shape2));
+ shape2->fill(255, 255, 0, 170); //r, g, b, a
+ if (canvas->push(move(shape2)) != tvg::Result::Success) return;
//Prepare Ellipse
- auto shape3 = tvg::ShapeNode::gen();
+ auto shape3 = tvg::Shape::gen();
shape3->appendCircle(400, 400, 250, 100); //cx, cy, radiusW, radiusH
- shape3->fill(100, 100, 100, 100); //r, g, b, a
- canvas->push(move(shape3));
+ shape3->fill(255, 255, 255, 100); //r, g, b, a
+ if (canvas->push(move(shape3)) != tvg::Result::Success) return;
//Prepare Star
- auto shape4 = tvg::ShapeNode::gen();
+ auto shape4 = tvg::Shape::gen();
shape4->moveTo(199, 234);
shape4->lineTo(253, 343);
shape4->lineTo(374, 360);
shape4->lineTo(26, 361);
shape4->lineTo(146, 343);
shape4->close();
- shape4->fill(200, 0, 200, 200);
- canvas->push(move(shape4));
+ shape4->fill(255, 0, 200, 200);
+ if (canvas->push(move(shape4)) != tvg::Result::Success) return;
//Prepare Opaque Ellipse
- auto shape5 = tvg::ShapeNode::gen();
+ auto shape5 = tvg::Shape::gen();
shape5->appendCircle(600, 650, 200, 150);
shape5->fill(0, 0, 255, 255);
- canvas->push(move(shape5));
+ if (canvas->push(move(shape5)) != tvg::Result::Success) return;
+}
+
+
+/************************************************************************/
+/* Sw Engine Test Code */
+/************************************************************************/
+
+static unique_ptr<tvg::SwCanvas> swCanvas;
+
+void tvgSwTest(uint32_t* buffer)
+{
+ //Create a Canvas
+ swCanvas = tvg::SwCanvas::gen();
+ swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
+
+ /* Push the shape into the Canvas drawing list
+ When this shape is into the canvas list, the shape could update & prepare
+ internal data asynchronously for coming rendering.
+ Canvas keeps this shape node unless user call canvas->clear() */
+ tvgDrawCmds(swCanvas.get());
+}
+
+void drawSwView(void* data, Eo* obj)
+{
+ if (swCanvas->draw() == tvg::Result::Success) {
+ swCanvas->sync();
+ }
+}
+
- //Draw the Shapes onto the Canvas
- canvas->draw();
- canvas->sync();
+/************************************************************************/
+/* GL Engine Test Code */
+/************************************************************************/
- //Terminate TizenVG Engine
- tvg::Engine::term();
+static unique_ptr<tvg::GlCanvas> glCanvas;
+
+void initGLview(Evas_Object *obj)
+{
+ static constexpr auto BPP = 4;
+
+ //Create a Canvas
+ glCanvas = tvg::GlCanvas::gen();
+ glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
+
+ /* Push the shape into the Canvas drawing list
+ When this shape is into the canvas list, the shape could update & prepare
+ internal data asynchronously for coming rendering.
+ Canvas keeps this shape node unless user call canvas->clear() */
+ tvgDrawCmds(glCanvas.get());
}
-void
-win_del(void *data, Evas_Object *o, void *ev)
+void drawGLview(Evas_Object *obj)
{
- elm_exit();
+ auto gl = elm_glview_gl_api_get(obj);
+ gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ gl->glClear(GL_COLOR_BUFFER_BIT);
+
+ if (glCanvas->draw() == tvg::Result::Success) {
+ glCanvas->sync();
+ }
}
+
+/************************************************************************/
+/* Main Code */
+/************************************************************************/
+
int main(int argc, char **argv)
{
- tvgtest();
+ tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
+
+ if (argc > 1) {
+ if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
+ }
+
+ //Initialize ThorVG Engine
+ if (tvgEngine == tvg::CanvasEngine::Sw) {
+ cout << "tvg engine: software" << endl;
+ } else {
+ cout << "tvg engine: opengl" << endl;
+ }
+
+ //Threads Count
+ auto threads = std::thread::hardware_concurrency();
+
+ //Initialize ThorVG Engine
+ if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
- //Show the result using EFL...
- elm_init(argc, argv);
+ elm_init(argc, argv);
- Eo* win = elm_win_util_standard_add(NULL, "TizenVG Test");
- evas_object_smart_callback_add(win, "delete,request", win_del, 0);
+ if (tvgEngine == tvg::CanvasEngine::Sw) {
+ createSwView();
+ } else {
+ createGlView();
+ }
- Eo* img = evas_object_image_filled_add(evas_object_evas_get(win));
- evas_object_image_size_set(img, WIDTH, HEIGHT);
- evas_object_image_data_set(img, buffer);
- evas_object_size_hint_weight_set(img, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
- evas_object_show(img);
+ elm_run();
+ elm_shutdown();
- elm_win_resize_object_add(win, img);
- evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
- evas_object_show(win);
+ //Terminate ThorVG Engine
+ tvg::Initializer::term(tvgEngine);
- elm_run();
- elm_shutdown();
+ } else {
+ cout << "engine is not supported" << endl;
+ }
+ return 0;
}