%%{
machine state_chart;
- variable curstate fsm->cs;
+ variable cs fsm->cs;
action a { printf("a"); }
action b { printf("b"); }
int state_chart_finish( struct state_chart *fsm )
{
- %% write eof;
-
if ( fsm->cs == state_chart_error )
return -1;
if ( fsm->cs >= state_chart_first_final )