int wav_player_start_new(const char *path, sound_stream_info_h stream_info,
wav_player_playback_completed_cb callback, void *user_data, int *id)
{
- return _wav_play_sound(path, stream_info, 1, callback, user_data, id);
+ return _wav_play_sound(path, stream_info, 1, callback, user_data, false, id);
}
int wav_player_start_loop(const char *path, sound_stream_info_h stream_info, unsigned int loop_count,
wav_player_playback_completed_cb callback, void *user_data, int *id)
{
- return _wav_play_sound(path, stream_info, loop_count, callback, user_data, id);
+ return _wav_play_sound(path, stream_info, loop_count, callback, user_data, false, id);
}
int wav_player_stop(int id)