SDL_Window *prev;
SDL_Window *next;
+
};
#define FULLSCREEN_VISIBLE(W) \
(((W)->flags & SDL_WINDOW_FULLSCREEN) && \
int driver_loaded;
char driver_path[256];
void *dll_handle;
+#ifdef __TIZEN__
+ int context_priority_level;
+#endif
} gl_config;
/* * * */
/* * * */
/* The function used to dispose of this structure */
void (*free) (_THIS);
+
+
+
+
+#if __TIZEN__
+ void (*GetWindowSize) (_THIS, SDL_Window * window, int *w, int *h);
+#endif
};
typedef struct VideoBootStrap
extern VideoBootStrap VIVANTE_bootstrap;
extern VideoBootStrap Emscripten_bootstrap;
extern VideoBootStrap QNX_bootstrap;
+extern VideoBootStrap TIZEN_bootstrap;
extern SDL_VideoDevice *SDL_GetVideoDevice(void);
extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);