-// Copyright 2013 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#include "v8.h"
-
-#include "api.h"
-#include "debug.h"
-#include "execution.h"
-#include "factory.h"
-#include "isolate-inl.h"
-#include "macro-assembler.h"
-#include "objects.h"
-#include "objects-visiting.h"
-#include "platform.h"
-#include "scopeinfo.h"
+// Copyright 2014 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "src/factory.h"
+
+#include "src/allocation-site-scopes.h"
+#include "src/base/bits.h"
+#include "src/conversions.h"
+#include "src/isolate-inl.h"
+#include "src/macro-assembler.h"
namespace v8 {
namespace internal {
-Handle<Box> Factory::NewBox(Handle<Object> value, PretenureFlag pretenure) {
+template<typename T>
+Handle<T> Factory::New(Handle<Map> map, AllocationSpace space) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateBox(*value, pretenure),
- Box);
+ isolate()->heap()->Allocate(*map, space),
+ T);
}
-Handle<FixedArray> Factory::NewFixedArray(int size, PretenureFlag pretenure) {
- ASSERT(0 <= size);
+template<typename T>
+Handle<T> Factory::New(Handle<Map> map,
+ AllocationSpace space,
+ Handle<AllocationSite> allocation_site) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateFixedArray(size, pretenure),
- FixedArray);
+ isolate()->heap()->Allocate(*map, space, *allocation_site),
+ T);
}
-Handle<FixedArray> Factory::NewFixedArrayWithHoles(int size,
- PretenureFlag pretenure) {
- ASSERT(0 <= size);
+Handle<HeapObject> Factory::NewFillerObject(int size,
+ bool double_align,
+ AllocationSpace space) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateFixedArrayWithHoles(size, pretenure),
- FixedArray);
+ isolate()->heap()->AllocateFillerObject(size, double_align, space),
+ HeapObject);
}
-Handle<FixedDoubleArray> Factory::NewFixedDoubleArray(int size,
- PretenureFlag pretenure) {
- ASSERT(0 <= size);
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateUninitializedFixedDoubleArray(size, pretenure),
- FixedDoubleArray);
+Handle<Box> Factory::NewBox(Handle<Object> value) {
+ Handle<Box> result = Handle<Box>::cast(NewStruct(BOX_TYPE));
+ result->set_value(*value);
+ return result;
}
-Handle<ConstantPoolArray> Factory::NewConstantPoolArray(
- int number_of_int64_entries,
- int number_of_ptr_entries,
- int number_of_int32_entries) {
- ASSERT(number_of_int64_entries > 0 || number_of_ptr_entries > 0 ||
- number_of_int32_entries > 0);
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateConstantPoolArray(number_of_int64_entries,
- number_of_ptr_entries,
- number_of_int32_entries),
- ConstantPoolArray);
+Handle<Oddball> Factory::NewOddball(Handle<Map> map,
+ const char* to_string,
+ Handle<Object> to_number,
+ byte kind) {
+ Handle<Oddball> oddball = New<Oddball>(map, OLD_POINTER_SPACE);
+ Oddball::Initialize(isolate(), oddball, to_string, to_number, kind);
+ return oddball;
}
-Handle<NameDictionary> Factory::NewNameDictionary(int at_least_space_for) {
- ASSERT(0 <= at_least_space_for);
- CALL_HEAP_FUNCTION(isolate(),
- NameDictionary::Allocate(isolate()->heap(),
- at_least_space_for),
- NameDictionary);
+Handle<FixedArray> Factory::NewFixedArray(int size, PretenureFlag pretenure) {
+ DCHECK(0 <= size);
+ CALL_HEAP_FUNCTION(
+ isolate(),
+ isolate()->heap()->AllocateFixedArray(size, pretenure),
+ FixedArray);
}
-Handle<SeededNumberDictionary> Factory::NewSeededNumberDictionary(
- int at_least_space_for) {
- ASSERT(0 <= at_least_space_for);
- CALL_HEAP_FUNCTION(isolate(),
- SeededNumberDictionary::Allocate(isolate()->heap(),
- at_least_space_for),
- SeededNumberDictionary);
+Handle<FixedArray> Factory::NewFixedArrayWithHoles(int size,
+ PretenureFlag pretenure) {
+ DCHECK(0 <= size);
+ CALL_HEAP_FUNCTION(
+ isolate(),
+ isolate()->heap()->AllocateFixedArrayWithFiller(size,
+ pretenure,
+ *the_hole_value()),
+ FixedArray);
}
-Handle<UnseededNumberDictionary> Factory::NewUnseededNumberDictionary(
- int at_least_space_for) {
- ASSERT(0 <= at_least_space_for);
- CALL_HEAP_FUNCTION(isolate(),
- UnseededNumberDictionary::Allocate(isolate()->heap(),
- at_least_space_for),
- UnseededNumberDictionary);
+Handle<FixedArray> Factory::NewUninitializedFixedArray(int size) {
+ CALL_HEAP_FUNCTION(
+ isolate(),
+ isolate()->heap()->AllocateUninitializedFixedArray(size),
+ FixedArray);
}
-Handle<ObjectHashSet> Factory::NewObjectHashSet(int at_least_space_for) {
- ASSERT(0 <= at_least_space_for);
- CALL_HEAP_FUNCTION(isolate(),
- ObjectHashSet::Allocate(isolate()->heap(),
- at_least_space_for),
- ObjectHashSet);
+Handle<FixedArrayBase> Factory::NewFixedDoubleArray(int size,
+ PretenureFlag pretenure) {
+ DCHECK(0 <= size);
+ CALL_HEAP_FUNCTION(
+ isolate(),
+ isolate()->heap()->AllocateUninitializedFixedDoubleArray(size, pretenure),
+ FixedArrayBase);
}
-Handle<ObjectHashTable> Factory::NewObjectHashTable(int at_least_space_for) {
- ASSERT(0 <= at_least_space_for);
- CALL_HEAP_FUNCTION(isolate(),
- ObjectHashTable::Allocate(isolate()->heap(),
- at_least_space_for),
- ObjectHashTable);
+Handle<FixedArrayBase> Factory::NewFixedDoubleArrayWithHoles(
+ int size,
+ PretenureFlag pretenure) {
+ DCHECK(0 <= size);
+ Handle<FixedArrayBase> array = NewFixedDoubleArray(size, pretenure);
+ if (size > 0) {
+ Handle<FixedDoubleArray> double_array =
+ Handle<FixedDoubleArray>::cast(array);
+ for (int i = 0; i < size; ++i) {
+ double_array->set_the_hole(i);
+ }
+ }
+ return array;
}
-Handle<WeakHashTable> Factory::NewWeakHashTable(int at_least_space_for) {
- ASSERT(0 <= at_least_space_for);
+Handle<ConstantPoolArray> Factory::NewConstantPoolArray(
+ const ConstantPoolArray::NumberOfEntries& small) {
+ DCHECK(small.total_count() > 0);
CALL_HEAP_FUNCTION(
isolate(),
- WeakHashTable::Allocate(isolate()->heap(),
- at_least_space_for,
- WeakHashTable::USE_DEFAULT_MINIMUM_CAPACITY,
- TENURED),
- WeakHashTable);
+ isolate()->heap()->AllocateConstantPoolArray(small),
+ ConstantPoolArray);
}
-Handle<DescriptorArray> Factory::NewDescriptorArray(int number_of_descriptors,
- int slack) {
- ASSERT(0 <= number_of_descriptors);
- CALL_HEAP_FUNCTION(isolate(),
- DescriptorArray::Allocate(
- isolate(), number_of_descriptors, slack),
- DescriptorArray);
+Handle<ConstantPoolArray> Factory::NewExtendedConstantPoolArray(
+ const ConstantPoolArray::NumberOfEntries& small,
+ const ConstantPoolArray::NumberOfEntries& extended) {
+ DCHECK(small.total_count() > 0);
+ DCHECK(extended.total_count() > 0);
+ CALL_HEAP_FUNCTION(
+ isolate(),
+ isolate()->heap()->AllocateExtendedConstantPoolArray(small, extended),
+ ConstantPoolArray);
}
-Handle<DeoptimizationInputData> Factory::NewDeoptimizationInputData(
- int deopt_entry_count,
- PretenureFlag pretenure) {
- ASSERT(deopt_entry_count > 0);
- CALL_HEAP_FUNCTION(isolate(),
- DeoptimizationInputData::Allocate(isolate(),
- deopt_entry_count,
- pretenure),
- DeoptimizationInputData);
+Handle<OrderedHashSet> Factory::NewOrderedHashSet() {
+ return OrderedHashSet::Allocate(isolate(), 4);
}
-Handle<DeoptimizationOutputData> Factory::NewDeoptimizationOutputData(
- int deopt_entry_count,
- PretenureFlag pretenure) {
- ASSERT(deopt_entry_count > 0);
- CALL_HEAP_FUNCTION(isolate(),
- DeoptimizationOutputData::Allocate(isolate(),
- deopt_entry_count,
- pretenure),
- DeoptimizationOutputData);
+Handle<OrderedHashMap> Factory::NewOrderedHashMap() {
+ return OrderedHashMap::Allocate(isolate(), 4);
}
Handle<AccessorPair> Factory::NewAccessorPair() {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->AllocateAccessorPair(),
- AccessorPair);
+ Handle<AccessorPair> accessors =
+ Handle<AccessorPair>::cast(NewStruct(ACCESSOR_PAIR_TYPE));
+ accessors->set_getter(*the_hole_value(), SKIP_WRITE_BARRIER);
+ accessors->set_setter(*the_hole_value(), SKIP_WRITE_BARRIER);
+ return accessors;
}
Handle<TypeFeedbackInfo> Factory::NewTypeFeedbackInfo() {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->AllocateTypeFeedbackInfo(),
- TypeFeedbackInfo);
+ Handle<TypeFeedbackInfo> info =
+ Handle<TypeFeedbackInfo>::cast(NewStruct(TYPE_FEEDBACK_INFO_TYPE));
+ info->initialize_storage();
+ return info;
}
// Internalized strings are created in the old generation (data space).
Handle<String> Factory::InternalizeUtf8String(Vector<const char> string) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->InternalizeUtf8String(string),
- String);
+ Utf8StringKey key(string, isolate()->heap()->HashSeed());
+ return InternalizeStringWithKey(&key);
}
// Internalized strings are created in the old generation (data space).
Handle<String> Factory::InternalizeString(Handle<String> string) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->InternalizeString(*string),
- String);
+ if (string->IsInternalizedString()) return string;
+ return StringTable::LookupString(isolate(), string);
}
Handle<String> Factory::InternalizeOneByteString(Vector<const uint8_t> string) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->InternalizeOneByteString(string),
- String);
+ OneByteStringKey key(string, isolate()->heap()->HashSeed());
+ return InternalizeStringWithKey(&key);
}
Handle<String> Factory::InternalizeOneByteString(
Handle<SeqOneByteString> string, int from, int length) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->InternalizeOneByteString(
- string, from, length),
- String);
+ SeqOneByteSubStringKey key(string, from, length);
+ return InternalizeStringWithKey(&key);
}
Handle<String> Factory::InternalizeTwoByteString(Vector<const uc16> string) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->InternalizeTwoByteString(string),
- String);
+ TwoByteStringKey key(string, isolate()->heap()->HashSeed());
+ return InternalizeStringWithKey(&key);
+}
+
+
+template<class StringTableKey>
+Handle<String> Factory::InternalizeStringWithKey(StringTableKey* key) {
+ return StringTable::LookupKey(isolate(), key);
+}
+
+
+MaybeHandle<String> Factory::NewStringFromOneByte(Vector<const uint8_t> string,
+ PretenureFlag pretenure) {
+ int length = string.length();
+ if (length == 1) return LookupSingleCharacterStringFromCode(string[0]);
+ Handle<SeqOneByteString> result;
+ ASSIGN_RETURN_ON_EXCEPTION(
+ isolate(),
+ result,
+ NewRawOneByteString(string.length(), pretenure),
+ String);
+
+ DisallowHeapAllocation no_gc;
+ // Copy the characters into the new object.
+ CopyChars(SeqOneByteString::cast(*result)->GetChars(),
+ string.start(),
+ length);
+ return result;
+}
+
+MaybeHandle<String> Factory::NewStringFromUtf8(Vector<const char> string,
+ PretenureFlag pretenure) {
+ // Check for ASCII first since this is the common case.
+ const char* start = string.start();
+ int length = string.length();
+ int non_ascii_start = String::NonAsciiStart(start, length);
+ if (non_ascii_start >= length) {
+ // If the string is ASCII, we do not need to convert the characters
+ // since UTF8 is backwards compatible with ASCII.
+ return NewStringFromOneByte(Vector<const uint8_t>::cast(string), pretenure);
+ }
+
+ // Non-ASCII and we need to decode.
+ Access<UnicodeCache::Utf8Decoder>
+ decoder(isolate()->unicode_cache()->utf8_decoder());
+ decoder->Reset(string.start() + non_ascii_start,
+ length - non_ascii_start);
+ int utf16_length = decoder->Utf16Length();
+ DCHECK(utf16_length > 0);
+ // Allocate string.
+ Handle<SeqTwoByteString> result;
+ ASSIGN_RETURN_ON_EXCEPTION(
+ isolate(), result,
+ NewRawTwoByteString(non_ascii_start + utf16_length, pretenure),
+ String);
+ // Copy ASCII portion.
+ uint16_t* data = result->GetChars();
+ const char* ascii_data = string.start();
+ for (int i = 0; i < non_ascii_start; i++) {
+ *data++ = *ascii_data++;
+ }
+ // Now write the remainder.
+ decoder->WriteUtf16(data, utf16_length);
+ return result;
+}
+
+
+MaybeHandle<String> Factory::NewStringFromTwoByte(Vector<const uc16> string,
+ PretenureFlag pretenure) {
+ int length = string.length();
+ const uc16* start = string.start();
+ if (String::IsOneByte(start, length)) {
+ if (length == 1) return LookupSingleCharacterStringFromCode(string[0]);
+ Handle<SeqOneByteString> result;
+ ASSIGN_RETURN_ON_EXCEPTION(
+ isolate(),
+ result,
+ NewRawOneByteString(length, pretenure),
+ String);
+ CopyChars(result->GetChars(), start, length);
+ return result;
+ } else {
+ Handle<SeqTwoByteString> result;
+ ASSIGN_RETURN_ON_EXCEPTION(
+ isolate(),
+ result,
+ NewRawTwoByteString(length, pretenure),
+ String);
+ CopyChars(result->GetChars(), start, length);
+ return result;
+ }
}
-Handle<String> Factory::NewStringFromOneByte(Vector<const uint8_t> string,
- PretenureFlag pretenure) {
+Handle<String> Factory::NewInternalizedStringFromUtf8(Vector<const char> str,
+ int chars,
+ uint32_t hash_field) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateStringFromOneByte(string, pretenure),
+ isolate()->heap()->AllocateInternalizedStringFromUtf8(
+ str, chars, hash_field),
String);
}
-Handle<String> Factory::NewStringFromUtf8(Vector<const char> string,
- PretenureFlag pretenure) {
+
+MUST_USE_RESULT Handle<String> Factory::NewOneByteInternalizedString(
+ Vector<const uint8_t> str,
+ uint32_t hash_field) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateStringFromUtf8(string, pretenure),
+ isolate()->heap()->AllocateOneByteInternalizedString(str, hash_field),
String);
}
-Handle<String> Factory::NewStringFromTwoByte(Vector<const uc16> string,
- PretenureFlag pretenure) {
+MUST_USE_RESULT Handle<String> Factory::NewOneByteInternalizedSubString(
+ Handle<SeqOneByteString> string, int offset, int length,
+ uint32_t hash_field) {
+ CALL_HEAP_FUNCTION(
+ isolate(), isolate()->heap()->AllocateOneByteInternalizedString(
+ Vector<const uint8_t>(string->GetChars() + offset, length),
+ hash_field),
+ String);
+}
+
+
+MUST_USE_RESULT Handle<String> Factory::NewTwoByteInternalizedString(
+ Vector<const uc16> str,
+ uint32_t hash_field) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateStringFromTwoByte(string, pretenure),
+ isolate()->heap()->AllocateTwoByteInternalizedString(str, hash_field),
String);
}
-Handle<SeqOneByteString> Factory::NewRawOneByteString(int length,
- PretenureFlag pretenure) {
+Handle<String> Factory::NewInternalizedStringImpl(
+ Handle<String> string, int chars, uint32_t hash_field) {
+ CALL_HEAP_FUNCTION(
+ isolate(),
+ isolate()->heap()->AllocateInternalizedStringImpl(
+ *string, chars, hash_field),
+ String);
+}
+
+
+MaybeHandle<Map> Factory::InternalizedStringMapForString(
+ Handle<String> string) {
+ // If the string is in new space it cannot be used as internalized.
+ if (isolate()->heap()->InNewSpace(*string)) return MaybeHandle<Map>();
+
+ // Find the corresponding internalized string map for strings.
+ switch (string->map()->instance_type()) {
+ case STRING_TYPE: return internalized_string_map();
+ case ONE_BYTE_STRING_TYPE:
+ return one_byte_internalized_string_map();
+ case EXTERNAL_STRING_TYPE: return external_internalized_string_map();
+ case EXTERNAL_ONE_BYTE_STRING_TYPE:
+ return external_one_byte_internalized_string_map();
+ case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
+ return external_internalized_string_with_one_byte_data_map();
+ case SHORT_EXTERNAL_STRING_TYPE:
+ return short_external_internalized_string_map();
+ case SHORT_EXTERNAL_ONE_BYTE_STRING_TYPE:
+ return short_external_one_byte_internalized_string_map();
+ case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
+ return short_external_internalized_string_with_one_byte_data_map();
+ default: return MaybeHandle<Map>(); // No match found.
+ }
+}
+
+
+MaybeHandle<SeqOneByteString> Factory::NewRawOneByteString(
+ int length, PretenureFlag pretenure) {
+ if (length > String::kMaxLength || length < 0) {
+ THROW_NEW_ERROR(isolate(), NewInvalidStringLengthError(), SeqOneByteString);
+ }
CALL_HEAP_FUNCTION(
isolate(),
isolate()->heap()->AllocateRawOneByteString(length, pretenure),
}
-Handle<SeqTwoByteString> Factory::NewRawTwoByteString(int length,
- PretenureFlag pretenure) {
+MaybeHandle<SeqTwoByteString> Factory::NewRawTwoByteString(
+ int length, PretenureFlag pretenure) {
+ if (length > String::kMaxLength || length < 0) {
+ THROW_NEW_ERROR(isolate(), NewInvalidStringLengthError(), SeqTwoByteString);
+ }
CALL_HEAP_FUNCTION(
isolate(),
isolate()->heap()->AllocateRawTwoByteString(length, pretenure),
}
-Handle<String> Factory::NewConsString(Handle<String> first,
- Handle<String> second) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->AllocateConsString(*first, *second),
- String);
+Handle<String> Factory::LookupSingleCharacterStringFromCode(uint32_t code) {
+ if (code <= String::kMaxOneByteCharCodeU) {
+ {
+ DisallowHeapAllocation no_allocation;
+ Object* value = single_character_string_cache()->get(code);
+ if (value != *undefined_value()) {
+ return handle(String::cast(value), isolate());
+ }
+ }
+ uint8_t buffer[1];
+ buffer[0] = static_cast<uint8_t>(code);
+ Handle<String> result =
+ InternalizeOneByteString(Vector<const uint8_t>(buffer, 1));
+ single_character_string_cache()->set(code, *result);
+ return result;
+ }
+ DCHECK(code <= String::kMaxUtf16CodeUnitU);
+
+ Handle<SeqTwoByteString> result = NewRawTwoByteString(1).ToHandleChecked();
+ result->SeqTwoByteStringSet(0, static_cast<uint16_t>(code));
+ return result;
+}
+
+
+// Returns true for a character in a range. Both limits are inclusive.
+static inline bool Between(uint32_t character, uint32_t from, uint32_t to) {
+ // This makes uses of the the unsigned wraparound.
+ return character - from <= to - from;
+}
+
+
+static inline Handle<String> MakeOrFindTwoCharacterString(Isolate* isolate,
+ uint16_t c1,
+ uint16_t c2) {
+ // Numeric strings have a different hash algorithm not known by
+ // LookupTwoCharsStringIfExists, so we skip this step for such strings.
+ if (!Between(c1, '0', '9') || !Between(c2, '0', '9')) {
+ Handle<String> result;
+ if (StringTable::LookupTwoCharsStringIfExists(isolate, c1, c2).
+ ToHandle(&result)) {
+ return result;
+ }
+ }
+
+ // Now we know the length is 2, we might as well make use of that fact
+ // when building the new string.
+ if (static_cast<unsigned>(c1 | c2) <= String::kMaxOneByteCharCodeU) {
+ // We can do this.
+ DCHECK(base::bits::IsPowerOfTwo32(String::kMaxOneByteCharCodeU +
+ 1)); // because of this.
+ Handle<SeqOneByteString> str =
+ isolate->factory()->NewRawOneByteString(2).ToHandleChecked();
+ uint8_t* dest = str->GetChars();
+ dest[0] = static_cast<uint8_t>(c1);
+ dest[1] = static_cast<uint8_t>(c2);
+ return str;
+ } else {
+ Handle<SeqTwoByteString> str =
+ isolate->factory()->NewRawTwoByteString(2).ToHandleChecked();
+ uc16* dest = str->GetChars();
+ dest[0] = c1;
+ dest[1] = c2;
+ return str;
+ }
}
}
-Handle<String> Factory::NewFlatConcatString(Handle<String> first,
- Handle<String> second) {
- int total_length = first->length() + second->length();
- if (first->IsOneByteRepresentationUnderneath() &&
- second->IsOneByteRepresentationUnderneath()) {
- return ConcatStringContent<uint8_t>(
- NewRawOneByteString(total_length), first, second);
- } else {
- return ConcatStringContent<uc16>(
- NewRawTwoByteString(total_length), first, second);
+MaybeHandle<String> Factory::NewConsString(Handle<String> left,
+ Handle<String> right) {
+ int left_length = left->length();
+ if (left_length == 0) return right;
+ int right_length = right->length();
+ if (right_length == 0) return left;
+
+ int length = left_length + right_length;
+
+ if (length == 2) {
+ uint16_t c1 = left->Get(0);
+ uint16_t c2 = right->Get(0);
+ return MakeOrFindTwoCharacterString(isolate(), c1, c2);
}
-}
+ // Make sure that an out of memory exception is thrown if the length
+ // of the new cons string is too large.
+ if (length > String::kMaxLength || length < 0) {
+ THROW_NEW_ERROR(isolate(), NewInvalidStringLengthError(), String);
+ }
-Handle<String> Factory::NewSubString(Handle<String> str,
- int begin,
- int end) {
- CALL_HEAP_FUNCTION(isolate(),
- str->SubString(begin, end),
- String);
+ bool left_is_one_byte = left->IsOneByteRepresentation();
+ bool right_is_one_byte = right->IsOneByteRepresentation();
+ bool is_one_byte = left_is_one_byte && right_is_one_byte;
+ bool is_one_byte_data_in_two_byte_string = false;
+ if (!is_one_byte) {
+ // At least one of the strings uses two-byte representation so we
+ // can't use the fast case code for short one-byte strings below, but
+ // we can try to save memory if all chars actually fit in one-byte.
+ is_one_byte_data_in_two_byte_string =
+ left->HasOnlyOneByteChars() && right->HasOnlyOneByteChars();
+ if (is_one_byte_data_in_two_byte_string) {
+ isolate()->counters()->string_add_runtime_ext_to_one_byte()->Increment();
+ }
+ }
+
+ // If the resulting string is small make a flat string.
+ if (length < ConsString::kMinLength) {
+ // Note that neither of the two inputs can be a slice because:
+ STATIC_ASSERT(ConsString::kMinLength <= SlicedString::kMinLength);
+ DCHECK(left->IsFlat());
+ DCHECK(right->IsFlat());
+
+ STATIC_ASSERT(ConsString::kMinLength <= String::kMaxLength);
+ if (is_one_byte) {
+ Handle<SeqOneByteString> result =
+ NewRawOneByteString(length).ToHandleChecked();
+ DisallowHeapAllocation no_gc;
+ uint8_t* dest = result->GetChars();
+ // Copy left part.
+ const uint8_t* src =
+ left->IsExternalString()
+ ? Handle<ExternalOneByteString>::cast(left)->GetChars()
+ : Handle<SeqOneByteString>::cast(left)->GetChars();
+ for (int i = 0; i < left_length; i++) *dest++ = src[i];
+ // Copy right part.
+ src = right->IsExternalString()
+ ? Handle<ExternalOneByteString>::cast(right)->GetChars()
+ : Handle<SeqOneByteString>::cast(right)->GetChars();
+ for (int i = 0; i < right_length; i++) *dest++ = src[i];
+ return result;
+ }
+
+ return (is_one_byte_data_in_two_byte_string)
+ ? ConcatStringContent<uint8_t>(
+ NewRawOneByteString(length).ToHandleChecked(), left, right)
+ : ConcatStringContent<uc16>(
+ NewRawTwoByteString(length).ToHandleChecked(), left, right);
+ }
+
+ Handle<Map> map = (is_one_byte || is_one_byte_data_in_two_byte_string)
+ ? cons_one_byte_string_map()
+ : cons_string_map();
+ Handle<ConsString> result = New<ConsString>(map, NEW_SPACE);
+
+ DisallowHeapAllocation no_gc;
+ WriteBarrierMode mode = result->GetWriteBarrierMode(no_gc);
+
+ result->set_hash_field(String::kEmptyHashField);
+ result->set_length(length);
+ result->set_first(*left, mode);
+ result->set_second(*right, mode);
+ return result;
}
Handle<String> Factory::NewProperSubString(Handle<String> str,
int begin,
int end) {
- ASSERT(begin > 0 || end < str->length());
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->AllocateSubString(*str, begin, end),
- String);
+#if VERIFY_HEAP
+ if (FLAG_verify_heap) str->StringVerify();
+#endif
+ DCHECK(begin > 0 || end < str->length());
+
+ str = String::Flatten(str);
+
+ int length = end - begin;
+ if (length <= 0) return empty_string();
+ if (length == 1) {
+ return LookupSingleCharacterStringFromCode(str->Get(begin));
+ }
+ if (length == 2) {
+ // Optimization for 2-byte strings often used as keys in a decompression
+ // dictionary. Check whether we already have the string in the string
+ // table to prevent creation of many unnecessary strings.
+ uint16_t c1 = str->Get(begin);
+ uint16_t c2 = str->Get(begin + 1);
+ return MakeOrFindTwoCharacterString(isolate(), c1, c2);
+ }
+
+ if (!FLAG_string_slices || length < SlicedString::kMinLength) {
+ if (str->IsOneByteRepresentation()) {
+ Handle<SeqOneByteString> result =
+ NewRawOneByteString(length).ToHandleChecked();
+ uint8_t* dest = result->GetChars();
+ DisallowHeapAllocation no_gc;
+ String::WriteToFlat(*str, dest, begin, end);
+ return result;
+ } else {
+ Handle<SeqTwoByteString> result =
+ NewRawTwoByteString(length).ToHandleChecked();
+ uc16* dest = result->GetChars();
+ DisallowHeapAllocation no_gc;
+ String::WriteToFlat(*str, dest, begin, end);
+ return result;
+ }
+ }
+
+ int offset = begin;
+
+ if (str->IsSlicedString()) {
+ Handle<SlicedString> slice = Handle<SlicedString>::cast(str);
+ str = Handle<String>(slice->parent(), isolate());
+ offset += slice->offset();
+ }
+
+ DCHECK(str->IsSeqString() || str->IsExternalString());
+ Handle<Map> map = str->IsOneByteRepresentation()
+ ? sliced_one_byte_string_map()
+ : sliced_string_map();
+ Handle<SlicedString> slice = New<SlicedString>(map, NEW_SPACE);
+
+ slice->set_hash_field(String::kEmptyHashField);
+ slice->set_length(length);
+ slice->set_parent(*str);
+ slice->set_offset(offset);
+ return slice;
}
-Handle<String> Factory::NewExternalStringFromAscii(
- const ExternalAsciiString::Resource* resource) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateExternalStringFromAscii(resource),
- String);
+MaybeHandle<String> Factory::NewExternalStringFromOneByte(
+ const ExternalOneByteString::Resource* resource) {
+ size_t length = resource->length();
+ if (length > static_cast<size_t>(String::kMaxLength)) {
+ THROW_NEW_ERROR(isolate(), NewInvalidStringLengthError(), String);
+ }
+
+ Handle<Map> map = external_one_byte_string_map();
+ Handle<ExternalOneByteString> external_string =
+ New<ExternalOneByteString>(map, NEW_SPACE);
+ external_string->set_length(static_cast<int>(length));
+ external_string->set_hash_field(String::kEmptyHashField);
+ external_string->set_resource(resource);
+
+ return external_string;
}
-Handle<String> Factory::NewExternalStringFromTwoByte(
+MaybeHandle<String> Factory::NewExternalStringFromTwoByte(
const ExternalTwoByteString::Resource* resource) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateExternalStringFromTwoByte(resource),
- String);
+ size_t length = resource->length();
+ if (length > static_cast<size_t>(String::kMaxLength)) {
+ THROW_NEW_ERROR(isolate(), NewInvalidStringLengthError(), String);
+ }
+
+ // For small strings we check whether the resource contains only
+ // one byte characters. If yes, we use a different string map.
+ static const size_t kOneByteCheckLengthLimit = 32;
+ bool is_one_byte = length <= kOneByteCheckLengthLimit &&
+ String::IsOneByte(resource->data(), static_cast<int>(length));
+ Handle<Map> map = is_one_byte ?
+ external_string_with_one_byte_data_map() : external_string_map();
+ Handle<ExternalTwoByteString> external_string =
+ New<ExternalTwoByteString>(map, NEW_SPACE);
+ external_string->set_length(static_cast<int>(length));
+ external_string->set_hash_field(String::kEmptyHashField);
+ external_string->set_resource(resource);
+
+ return external_string;
}
}
+Handle<Symbol> Factory::NewPrivateSymbol() {
+ Handle<Symbol> symbol = NewSymbol();
+ symbol->set_is_private(true);
+ return symbol;
+}
+
+
+Handle<Symbol> Factory::NewPrivateOwnSymbol() {
+ Handle<Symbol> symbol = NewSymbol();
+ symbol->set_is_private(true);
+ symbol->set_is_own(true);
+ return symbol;
+}
+
+
Handle<Context> Factory::NewNativeContext() {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateNativeContext(),
- Context);
+ Handle<FixedArray> array = NewFixedArray(Context::NATIVE_CONTEXT_SLOTS);
+ array->set_map_no_write_barrier(*native_context_map());
+ Handle<Context> context = Handle<Context>::cast(array);
+ context->set_js_array_maps(*undefined_value());
+ DCHECK(context->IsNativeContext());
+ return context;
}
Handle<Context> Factory::NewGlobalContext(Handle<JSFunction> function,
Handle<ScopeInfo> scope_info) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateGlobalContext(*function, *scope_info),
- Context);
+ Handle<FixedArray> array =
+ NewFixedArray(scope_info->ContextLength(), TENURED);
+ array->set_map_no_write_barrier(*global_context_map());
+ Handle<Context> context = Handle<Context>::cast(array);
+ context->set_closure(*function);
+ context->set_previous(function->context());
+ context->set_extension(*scope_info);
+ context->set_global_object(function->context()->global_object());
+ DCHECK(context->IsGlobalContext());
+ return context;
}
Handle<Context> Factory::NewModuleContext(Handle<ScopeInfo> scope_info) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateModuleContext(*scope_info),
- Context);
+ Handle<FixedArray> array =
+ NewFixedArray(scope_info->ContextLength(), TENURED);
+ array->set_map_no_write_barrier(*module_context_map());
+ // Instance link will be set later.
+ Handle<Context> context = Handle<Context>::cast(array);
+ context->set_extension(Smi::FromInt(0));
+ return context;
}
Handle<Context> Factory::NewFunctionContext(int length,
Handle<JSFunction> function) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateFunctionContext(length, *function),
- Context);
+ DCHECK(length >= Context::MIN_CONTEXT_SLOTS);
+ Handle<FixedArray> array = NewFixedArray(length);
+ array->set_map_no_write_barrier(*function_context_map());
+ Handle<Context> context = Handle<Context>::cast(array);
+ context->set_closure(*function);
+ context->set_previous(function->context());
+ context->set_extension(Smi::FromInt(0));
+ context->set_global_object(function->context()->global_object());
+ return context;
}
Handle<Context> previous,
Handle<String> name,
Handle<Object> thrown_object) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateCatchContext(*function,
- *previous,
- *name,
- *thrown_object),
- Context);
+ STATIC_ASSERT(Context::MIN_CONTEXT_SLOTS == Context::THROWN_OBJECT_INDEX);
+ Handle<FixedArray> array = NewFixedArray(Context::MIN_CONTEXT_SLOTS + 1);
+ array->set_map_no_write_barrier(*catch_context_map());
+ Handle<Context> context = Handle<Context>::cast(array);
+ context->set_closure(*function);
+ context->set_previous(*previous);
+ context->set_extension(*name);
+ context->set_global_object(previous->global_object());
+ context->set(Context::THROWN_OBJECT_INDEX, *thrown_object);
+ return context;
}
Handle<Context> Factory::NewWithContext(Handle<JSFunction> function,
Handle<Context> previous,
- Handle<JSObject> extension) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateWithContext(*function, *previous, *extension),
- Context);
+ Handle<JSReceiver> extension) {
+ Handle<FixedArray> array = NewFixedArray(Context::MIN_CONTEXT_SLOTS);
+ array->set_map_no_write_barrier(*with_context_map());
+ Handle<Context> context = Handle<Context>::cast(array);
+ context->set_closure(*function);
+ context->set_previous(*previous);
+ context->set_extension(*extension);
+ context->set_global_object(previous->global_object());
+ return context;
}
Handle<Context> Factory::NewBlockContext(Handle<JSFunction> function,
Handle<Context> previous,
Handle<ScopeInfo> scope_info) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateBlockContext(*function,
- *previous,
- *scope_info),
- Context);
+ Handle<FixedArray> array =
+ NewFixedArrayWithHoles(scope_info->ContextLength());
+ array->set_map_no_write_barrier(*block_context_map());
+ Handle<Context> context = Handle<Context>::cast(array);
+ context->set_closure(*function);
+ context->set_previous(*previous);
+ context->set_extension(*scope_info);
+ context->set_global_object(previous->global_object());
+ return context;
}
}
+Handle<CodeCache> Factory::NewCodeCache() {
+ Handle<CodeCache> code_cache =
+ Handle<CodeCache>::cast(NewStruct(CODE_CACHE_TYPE));
+ code_cache->set_default_cache(*empty_fixed_array(), SKIP_WRITE_BARRIER);
+ code_cache->set_normal_type_cache(*undefined_value(), SKIP_WRITE_BARRIER);
+ return code_cache;
+}
+
+
+Handle<AliasedArgumentsEntry> Factory::NewAliasedArgumentsEntry(
+ int aliased_context_slot) {
+ Handle<AliasedArgumentsEntry> entry = Handle<AliasedArgumentsEntry>::cast(
+ NewStruct(ALIASED_ARGUMENTS_ENTRY_TYPE));
+ entry->set_aliased_context_slot(aliased_context_slot);
+ return entry;
+}
+
+
Handle<DeclaredAccessorDescriptor> Factory::NewDeclaredAccessorDescriptor() {
return Handle<DeclaredAccessorDescriptor>::cast(
NewStruct(DECLARED_ACCESSOR_DESCRIPTOR_TYPE));
script->set_id(Smi::FromInt(id));
script->set_line_offset(Smi::FromInt(0));
script->set_column_offset(Smi::FromInt(0));
- script->set_data(heap->undefined_value());
script->set_context_data(heap->undefined_value());
script->set_type(Smi::FromInt(Script::TYPE_NORMAL));
script->set_wrapper(*wrapper);
Handle<ByteArray> Factory::NewByteArray(int length, PretenureFlag pretenure) {
- ASSERT(0 <= length);
+ DCHECK(0 <= length);
CALL_HEAP_FUNCTION(
isolate(),
isolate()->heap()->AllocateByteArray(length, pretenure),
ExternalArrayType array_type,
void* external_pointer,
PretenureFlag pretenure) {
- ASSERT(0 <= length);
+ DCHECK(0 <= length && length <= Smi::kMaxValue);
CALL_HEAP_FUNCTION(
isolate(),
isolate()->heap()->AllocateExternalArray(length,
}
+Handle<FixedTypedArrayBase> Factory::NewFixedTypedArray(
+ int length,
+ ExternalArrayType array_type,
+ PretenureFlag pretenure) {
+ DCHECK(0 <= length && length <= Smi::kMaxValue);
+ CALL_HEAP_FUNCTION(
+ isolate(),
+ isolate()->heap()->AllocateFixedTypedArray(length,
+ array_type,
+ pretenure),
+ FixedTypedArrayBase);
+}
+
+
Handle<Cell> Factory::NewCell(Handle<Object> value) {
AllowDeferredHandleDereference convert_to_cell;
CALL_HEAP_FUNCTION(
Handle<AllocationSite> Factory::NewAllocationSite() {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateAllocationSite(),
- AllocationSite);
+ Handle<Map> map = allocation_site_map();
+ Handle<AllocationSite> site = New<AllocationSite>(map, OLD_POINTER_SPACE);
+ site->Initialize();
+
+ // Link the site
+ site->set_weak_next(isolate()->heap()->allocation_sites_list());
+ isolate()->heap()->set_allocation_sites_list(*site);
+ return site;
}
}
-Handle<JSObject> Factory::NewFunctionPrototype(Handle<JSFunction> function) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateFunctionPrototype(*function),
- JSObject);
-}
-
-
-Handle<Map> Factory::CopyWithPreallocatedFieldDescriptors(Handle<Map> src) {
- CALL_HEAP_FUNCTION(
- isolate(), src->CopyWithPreallocatedFieldDescriptors(), Map);
-}
-
-
-Handle<Map> Factory::CopyMap(Handle<Map> src,
- int extra_inobject_properties) {
- Handle<Map> copy = CopyWithPreallocatedFieldDescriptors(src);
- // Check that we do not overflow the instance size when adding the
- // extra inobject properties.
- int instance_size_delta = extra_inobject_properties * kPointerSize;
- int max_instance_size_delta =
- JSObject::kMaxInstanceSize - copy->instance_size();
- if (instance_size_delta > max_instance_size_delta) {
- // If the instance size overflows, we allocate as many properties
- // as we can as inobject properties.
- instance_size_delta = max_instance_size_delta;
- extra_inobject_properties = max_instance_size_delta >> kPointerSizeLog2;
- }
- // Adjust the map with the extra inobject properties.
- int inobject_properties =
- copy->inobject_properties() + extra_inobject_properties;
- copy->set_inobject_properties(inobject_properties);
- copy->set_unused_property_fields(inobject_properties);
- copy->set_instance_size(copy->instance_size() + instance_size_delta);
- copy->set_visitor_id(StaticVisitorBase::GetVisitorId(*copy));
- return copy;
+Handle<JSObject> Factory::CopyJSObject(Handle<JSObject> object) {
+ CALL_HEAP_FUNCTION(isolate(),
+ isolate()->heap()->CopyJSObject(*object, NULL),
+ JSObject);
}
-Handle<Map> Factory::CopyMap(Handle<Map> src) {
- CALL_HEAP_FUNCTION(isolate(), src->Copy(), Map);
+Handle<JSObject> Factory::CopyJSObjectWithAllocationSite(
+ Handle<JSObject> object,
+ Handle<AllocationSite> site) {
+ CALL_HEAP_FUNCTION(isolate(),
+ isolate()->heap()->CopyJSObject(
+ *object,
+ site.is_null() ? NULL : *site),
+ JSObject);
}
-Handle<Map> Factory::GetElementsTransitionMap(
- Handle<JSObject> src,
- ElementsKind elements_kind) {
- Isolate* i = isolate();
- CALL_HEAP_FUNCTION(i,
- src->GetElementsTransitionMap(i, elements_kind),
- Map);
+Handle<FixedArray> Factory::CopyFixedArrayWithMap(Handle<FixedArray> array,
+ Handle<Map> map) {
+ CALL_HEAP_FUNCTION(isolate(),
+ isolate()->heap()->CopyFixedArrayWithMap(*array, *map),
+ FixedArray);
}
Handle<FixedArray> Factory::CopyFixedArray(Handle<FixedArray> array) {
- CALL_HEAP_FUNCTION(isolate(), array->Copy(), FixedArray);
+ CALL_HEAP_FUNCTION(isolate(),
+ isolate()->heap()->CopyFixedArray(*array),
+ FixedArray);
}
-Handle<FixedArray> Factory::CopySizeFixedArray(Handle<FixedArray> array,
- int new_length,
- PretenureFlag pretenure) {
+Handle<FixedArray> Factory::CopyAndTenureFixedCOWArray(
+ Handle<FixedArray> array) {
+ DCHECK(isolate()->heap()->InNewSpace(*array));
CALL_HEAP_FUNCTION(isolate(),
- array->CopySize(new_length, pretenure),
+ isolate()->heap()->CopyAndTenureFixedCOWArray(*array),
FixedArray);
}
Handle<FixedDoubleArray> Factory::CopyFixedDoubleArray(
Handle<FixedDoubleArray> array) {
- CALL_HEAP_FUNCTION(isolate(), array->Copy(), FixedDoubleArray);
+ CALL_HEAP_FUNCTION(isolate(),
+ isolate()->heap()->CopyFixedDoubleArray(*array),
+ FixedDoubleArray);
}
Handle<ConstantPoolArray> Factory::CopyConstantPoolArray(
Handle<ConstantPoolArray> array) {
- CALL_HEAP_FUNCTION(isolate(), array->Copy(), ConstantPoolArray);
-}
-
-
-Handle<JSFunction> Factory::BaseNewFunctionFromSharedFunctionInfo(
- Handle<SharedFunctionInfo> function_info,
- Handle<Map> function_map,
- PretenureFlag pretenure) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateFunction(*function_map,
- *function_info,
- isolate()->heap()->the_hole_value(),
- pretenure),
- JSFunction);
-}
-
-
-static Handle<Map> MapForNewFunction(Isolate *isolate,
- Handle<SharedFunctionInfo> function_info) {
- Context *context = isolate->context()->native_context();
- int map_index = Context::FunctionMapIndex(function_info->language_mode(),
- function_info->is_generator());
- return Handle<Map>(Map::cast(context->get(map_index)));
+ CALL_HEAP_FUNCTION(isolate(),
+ isolate()->heap()->CopyConstantPoolArray(*array),
+ ConstantPoolArray);
}
-Handle<JSFunction> Factory::NewFunctionFromSharedFunctionInfo(
- Handle<SharedFunctionInfo> function_info,
- Handle<Context> context,
- PretenureFlag pretenure) {
- Handle<JSFunction> result = BaseNewFunctionFromSharedFunctionInfo(
- function_info,
- MapForNewFunction(isolate(), function_info),
- pretenure);
-
- if (function_info->ic_age() != isolate()->heap()->global_ic_age()) {
- function_info->ResetForNewContext(isolate()->heap()->global_ic_age());
+Handle<Object> Factory::NewNumber(double value,
+ PretenureFlag pretenure) {
+ // We need to distinguish the minus zero value and this cannot be
+ // done after conversion to int. Doing this by comparing bit
+ // patterns is faster than using fpclassify() et al.
+ if (IsMinusZero(value)) return NewHeapNumber(-0.0, IMMUTABLE, pretenure);
+
+ int int_value = FastD2I(value);
+ if (value == int_value && Smi::IsValid(int_value)) {
+ return handle(Smi::FromInt(int_value), isolate());
}
- result->set_context(*context);
-
- int index = function_info->SearchOptimizedCodeMap(context->native_context());
- if (!function_info->bound() && index < 0) {
- int number_of_literals = function_info->num_literals();
- Handle<FixedArray> literals = NewFixedArray(number_of_literals, pretenure);
- if (number_of_literals > 0) {
- // Store the native context in the literals array prefix. This
- // context will be used when creating object, regexp and array
- // literals in this function.
- literals->set(JSFunction::kLiteralNativeContextIndex,
- context->native_context());
- }
- result->set_literals(*literals);
- }
+ // Materialize the value in the heap.
+ return NewHeapNumber(value, IMMUTABLE, pretenure);
+}
- if (index > 0) {
- // Caching of optimized code enabled and optimized code found.
- function_info->InstallFromOptimizedCodeMap(*result, index);
- return result;
- }
- if (isolate()->use_crankshaft() &&
- FLAG_always_opt &&
- result->is_compiled() &&
- !function_info->is_toplevel() &&
- function_info->allows_lazy_compilation() &&
- !function_info->optimization_disabled() &&
- !isolate()->DebuggerHasBreakPoints()) {
- result->MarkForLazyRecompilation();
- }
- return result;
+Handle<Object> Factory::NewNumberFromInt(int32_t value,
+ PretenureFlag pretenure) {
+ if (Smi::IsValid(value)) return handle(Smi::FromInt(value), isolate());
+ // Bypass NewNumber to avoid various redundant checks.
+ return NewHeapNumber(FastI2D(value), IMMUTABLE, pretenure);
}
-Handle<Object> Factory::NewNumber(double value,
- PretenureFlag pretenure) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->NumberFromDouble(value, pretenure), Object);
+Handle<Object> Factory::NewNumberFromUint(uint32_t value,
+ PretenureFlag pretenure) {
+ int32_t int32v = static_cast<int32_t>(value);
+ if (int32v >= 0 && Smi::IsValid(int32v)) {
+ return handle(Smi::FromInt(int32v), isolate());
+ }
+ return NewHeapNumber(FastUI2D(value), IMMUTABLE, pretenure);
}
-Handle<Object> Factory::NewNumberFromInt(int32_t value,
- PretenureFlag pretenure) {
+Handle<HeapNumber> Factory::NewHeapNumber(double value,
+ MutableMode mode,
+ PretenureFlag pretenure) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->NumberFromInt32(value, pretenure), Object);
+ isolate()->heap()->AllocateHeapNumber(value, mode, pretenure),
+ HeapNumber);
}
-Handle<Object> Factory::NewNumberFromUint(uint32_t value,
- PretenureFlag pretenure) {
+Handle<Float32x4> Factory::NewFloat32x4(float32x4_value_t value,
+ PretenureFlag pretenure) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->NumberFromUint32(value, pretenure), Object);
+ isolate()->heap()->AllocateFloat32x4(value, pretenure), Float32x4);
}
-Handle<HeapNumber> Factory::NewHeapNumber(double value,
- PretenureFlag pretenure) {
+Handle<Float64x2> Factory::NewFloat64x2(float64x2_value_t value,
+ PretenureFlag pretenure) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateHeapNumber(value, pretenure), HeapNumber);
+ isolate()->heap()->AllocateFloat64x2(value, pretenure), Float64x2);
}
-Handle<JSObject> Factory::NewNeanderObject() {
+Handle<Int32x4> Factory::NewInt32x4(int32x4_value_t value,
+ PretenureFlag pretenure) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateJSObjectFromMap(
- isolate()->heap()->neander_map()),
- JSObject);
+ isolate()->heap()->AllocateInt32x4(value, pretenure), Int32x4);
}
-Handle<Object> Factory::NewTypeError(const char* message,
- Vector< Handle<Object> > args) {
+MaybeHandle<Object> Factory::NewTypeError(const char* message,
+ Vector<Handle<Object> > args) {
return NewError("MakeTypeError", message, args);
}
-Handle<Object> Factory::NewTypeError(Handle<String> message) {
+MaybeHandle<Object> Factory::NewTypeError(Handle<String> message) {
return NewError("$TypeError", message);
}
-Handle<Object> Factory::NewRangeError(const char* message,
- Vector< Handle<Object> > args) {
+MaybeHandle<Object> Factory::NewRangeError(const char* message,
+ Vector<Handle<Object> > args) {
return NewError("MakeRangeError", message, args);
}
-Handle<Object> Factory::NewRangeError(Handle<String> message) {
+MaybeHandle<Object> Factory::NewRangeError(Handle<String> message) {
return NewError("$RangeError", message);
}
-Handle<Object> Factory::NewSyntaxError(const char* message,
- Handle<JSArray> args) {
+MaybeHandle<Object> Factory::NewSyntaxError(const char* message,
+ Handle<JSArray> args) {
return NewError("MakeSyntaxError", message, args);
}
-Handle<Object> Factory::NewSyntaxError(Handle<String> message) {
+MaybeHandle<Object> Factory::NewSyntaxError(Handle<String> message) {
return NewError("$SyntaxError", message);
}
-Handle<Object> Factory::NewReferenceError(const char* message,
- Vector< Handle<Object> > args) {
+MaybeHandle<Object> Factory::NewReferenceError(const char* message,
+ Vector<Handle<Object> > args) {
return NewError("MakeReferenceError", message, args);
}
-Handle<Object> Factory::NewReferenceError(Handle<String> message) {
+MaybeHandle<Object> Factory::NewReferenceError(const char* message,
+ Handle<JSArray> args) {
+ return NewError("MakeReferenceError", message, args);
+}
+
+
+MaybeHandle<Object> Factory::NewReferenceError(Handle<String> message) {
return NewError("$ReferenceError", message);
}
-Handle<Object> Factory::NewError(const char* maker,
- const char* message,
- Vector< Handle<Object> > args) {
+MaybeHandle<Object> Factory::NewError(const char* maker, const char* message,
+ Vector<Handle<Object> > args) {
// Instantiate a closeable HandleScope for EscapeFrom.
- v8::HandleScope scope(reinterpret_cast<v8::Isolate*>(isolate()));
+ v8::EscapableHandleScope scope(reinterpret_cast<v8::Isolate*>(isolate()));
Handle<FixedArray> array = NewFixedArray(args.length());
for (int i = 0; i < args.length(); i++) {
array->set(i, *args[i]);
}
Handle<JSArray> object = NewJSArrayWithElements(array);
- Handle<Object> result = NewError(maker, message, object);
+ Handle<Object> result;
+ ASSIGN_RETURN_ON_EXCEPTION(isolate(), result,
+ NewError(maker, message, object), Object);
return result.EscapeFrom(&scope);
}
-Handle<Object> Factory::NewEvalError(const char* message,
- Vector< Handle<Object> > args) {
+MaybeHandle<Object> Factory::NewEvalError(const char* message,
+ Vector<Handle<Object> > args) {
return NewError("MakeEvalError", message, args);
}
-Handle<Object> Factory::NewError(const char* message,
- Vector< Handle<Object> > args) {
+MaybeHandle<Object> Factory::NewError(const char* message,
+ Vector<Handle<Object> > args) {
return NewError("MakeError", message, args);
}
char* p = &buffer[0];
Vector<char> v(buffer, kBufferSize);
- OS::StrNCpy(v, message, space);
+ StrNCpy(v, message, space);
space -= Min(space, strlen(message));
p = &buffer[kBufferSize] - space;
- for (unsigned i = 0; i < ARRAY_SIZE(args); i++) {
+ for (int i = 0; i < Smi::cast(args->length())->value(); i++) {
if (space > 0) {
*p++ = ' ';
space--;
if (space > 0) {
- MaybeObject* maybe_arg = args->GetElement(isolate(), i);
- Handle<String> arg_str(reinterpret_cast<String*>(maybe_arg));
- const char* arg = *arg_str->ToCString();
+ Handle<String> arg_str = Handle<String>::cast(
+ Object::GetElement(isolate(), args, i).ToHandleChecked());
+ SmartArrayPointer<char> arg = arg_str->ToCString();
Vector<char> v2(p, static_cast<int>(space));
- OS::StrNCpy(v2, arg, space);
- space -= Min(space, strlen(arg));
+ StrNCpy(v2, arg.get(), space);
+ space -= Min(space, strlen(arg.get()));
p = &buffer[kBufferSize] - space;
}
}
} else {
buffer[kBufferSize - 1] = '\0';
}
- Handle<String> error_string = NewStringFromUtf8(CStrVector(buffer), TENURED);
- return error_string;
+ return NewStringFromUtf8(CStrVector(buffer), TENURED).ToHandleChecked();
}
-Handle<Object> Factory::NewError(const char* maker,
- const char* message,
- Handle<JSArray> args) {
+MaybeHandle<Object> Factory::NewError(const char* maker, const char* message,
+ Handle<JSArray> args) {
Handle<String> make_str = InternalizeUtf8String(maker);
- Handle<Object> fun_obj(
- isolate()->js_builtins_object()->GetPropertyNoExceptionThrown(*make_str),
- isolate());
+ Handle<Object> fun_obj = Object::GetProperty(
+ isolate()->js_builtins_object(), make_str).ToHandleChecked();
// If the builtins haven't been properly configured yet this error
// constructor may not have been defined. Bail out.
if (!fun_obj->IsJSFunction()) {
Handle<Object> message_obj = InternalizeUtf8String(message);
Handle<Object> argv[] = { message_obj, args };
- // Invoke the JavaScript factory method. If an exception is thrown while
- // running the factory method, use the exception as the result.
- bool caught_exception;
- Handle<Object> result = Execution::TryCall(fun,
- isolate()->js_builtins_object(),
- ARRAY_SIZE(argv),
- argv,
- &caught_exception);
+ // Invoke the JavaScript factory method. If an exception is thrown while
+ // running the factory method, use the exception as the result.
+ Handle<Object> result;
+ MaybeHandle<Object> exception;
+ if (!Execution::TryCall(fun,
+ isolate()->js_builtins_object(),
+ arraysize(argv),
+ argv,
+ &exception).ToHandle(&result)) {
+ return exception;
+ }
+ return result;
+}
+
+
+MaybeHandle<Object> Factory::NewError(Handle<String> message) {
+ return NewError("$Error", message);
+}
+
+
+MaybeHandle<Object> Factory::NewError(const char* constructor,
+ Handle<String> message) {
+ Handle<String> constr = InternalizeUtf8String(constructor);
+ Handle<JSFunction> fun = Handle<JSFunction>::cast(Object::GetProperty(
+ isolate()->js_builtins_object(), constr).ToHandleChecked());
+ Handle<Object> argv[] = { message };
+
+ // Invoke the JavaScript factory method. If an exception is thrown while
+ // running the factory method, use the exception as the result.
+ Handle<Object> result;
+ MaybeHandle<Object> exception;
+ if (!Execution::TryCall(fun,
+ isolate()->js_builtins_object(),
+ arraysize(argv),
+ argv,
+ &exception).ToHandle(&result)) {
+ return exception;
+ }
+ return result;
+}
+
+
+void Factory::InitializeFunction(Handle<JSFunction> function,
+ Handle<SharedFunctionInfo> info,
+ Handle<Context> context) {
+ function->initialize_properties();
+ function->initialize_elements();
+ function->set_shared(*info);
+ function->set_code(info->code());
+ function->set_context(*context);
+ function->set_prototype_or_initial_map(*the_hole_value());
+ function->set_literals_or_bindings(*empty_fixed_array());
+ function->set_next_function_link(*undefined_value());
+}
+
+
+Handle<JSFunction> Factory::NewFunction(Handle<Map> map,
+ Handle<SharedFunctionInfo> info,
+ Handle<Context> context,
+ PretenureFlag pretenure) {
+ AllocationSpace space = pretenure == TENURED ? OLD_POINTER_SPACE : NEW_SPACE;
+ Handle<JSFunction> result = New<JSFunction>(map, space);
+ InitializeFunction(result, info, context);
return result;
}
-Handle<Object> Factory::NewError(Handle<String> message) {
- return NewError("$Error", message);
+Handle<JSFunction> Factory::NewFunction(Handle<Map> map,
+ Handle<String> name,
+ MaybeHandle<Code> code) {
+ Handle<Context> context(isolate()->native_context());
+ Handle<SharedFunctionInfo> info = NewSharedFunctionInfo(name, code);
+ DCHECK((info->strict_mode() == SLOPPY) &&
+ (map.is_identical_to(isolate()->sloppy_function_map()) ||
+ map.is_identical_to(
+ isolate()->sloppy_function_without_prototype_map()) ||
+ map.is_identical_to(
+ isolate()->sloppy_function_with_readonly_prototype_map())));
+ return NewFunction(map, info, context);
}
-Handle<Object> Factory::NewError(const char* constructor,
- Handle<String> message) {
- Handle<String> constr = InternalizeUtf8String(constructor);
- Handle<JSFunction> fun = Handle<JSFunction>(
- JSFunction::cast(isolate()->js_builtins_object()->
- GetPropertyNoExceptionThrown(*constr)));
- Handle<Object> argv[] = { message };
+Handle<JSFunction> Factory::NewFunction(Handle<String> name) {
+ return NewFunction(
+ isolate()->sloppy_function_map(), name, MaybeHandle<Code>());
+}
- // Invoke the JavaScript factory method. If an exception is thrown while
- // running the factory method, use the exception as the result.
- bool caught_exception;
- Handle<Object> result = Execution::TryCall(fun,
- isolate()->js_builtins_object(),
- ARRAY_SIZE(argv),
- argv,
- &caught_exception);
+
+Handle<JSFunction> Factory::NewFunctionWithoutPrototype(Handle<String> name,
+ Handle<Code> code) {
+ return NewFunction(
+ isolate()->sloppy_function_without_prototype_map(), name, code);
+}
+
+
+Handle<JSFunction> Factory::NewFunction(Handle<String> name,
+ Handle<Code> code,
+ Handle<Object> prototype,
+ bool read_only_prototype) {
+ Handle<Map> map = read_only_prototype
+ ? isolate()->sloppy_function_with_readonly_prototype_map()
+ : isolate()->sloppy_function_map();
+ Handle<JSFunction> result = NewFunction(map, name, code);
+ result->set_prototype_or_initial_map(*prototype);
return result;
}
Handle<JSFunction> Factory::NewFunction(Handle<String> name,
+ Handle<Code> code,
+ Handle<Object> prototype,
InstanceType type,
int instance_size,
- Handle<Code> code,
- bool force_initial_map) {
+ bool read_only_prototype) {
// Allocate the function
- Handle<JSFunction> function = NewFunction(name, the_hole_value());
-
- // Set up the code pointer in both the shared function info and in
- // the function itself.
- function->shared()->set_code(*code);
- function->set_code(*code);
-
- if (force_initial_map ||
- type != JS_OBJECT_TYPE ||
- instance_size != JSObject::kHeaderSize) {
- Handle<Map> initial_map = NewMap(type, instance_size);
- Handle<JSObject> prototype = NewFunctionPrototype(function);
- initial_map->set_prototype(*prototype);
- function->set_initial_map(*initial_map);
- initial_map->set_constructor(*function);
- } else {
- ASSERT(!function->has_initial_map());
- ASSERT(!function->has_prototype());
+ Handle<JSFunction> function = NewFunction(
+ name, code, prototype, read_only_prototype);
+
+ Handle<Map> initial_map = NewMap(
+ type, instance_size, GetInitialFastElementsKind());
+ if (prototype->IsTheHole() && !function->shared()->is_generator()) {
+ prototype = NewFunctionPrototype(function);
}
+ JSFunction::SetInitialMap(function, initial_map,
+ Handle<JSReceiver>::cast(prototype));
+
return function;
}
-Handle<JSFunction> Factory::NewFunctionWithPrototype(Handle<String> name,
- InstanceType type,
- int instance_size,
- Handle<JSObject> prototype,
- Handle<Code> code,
- bool force_initial_map) {
- // Allocate the function.
- Handle<JSFunction> function = NewFunction(name, prototype);
+Handle<JSFunction> Factory::NewFunction(Handle<String> name,
+ Handle<Code> code,
+ InstanceType type,
+ int instance_size) {
+ return NewFunction(name, code, the_hole_value(), type, instance_size);
+}
+
+
+Handle<JSObject> Factory::NewFunctionPrototype(Handle<JSFunction> function) {
+ // Make sure to use globals from the function's context, since the function
+ // can be from a different context.
+ Handle<Context> native_context(function->context()->native_context());
+ Handle<Map> new_map;
+ if (function->shared()->is_generator()) {
+ // Generator prototypes can share maps since they don't have "constructor"
+ // properties.
+ new_map = handle(native_context->generator_object_prototype_map());
+ } else {
+ // Each function prototype gets a fresh map to avoid unwanted sharing of
+ // maps between prototypes of different constructors.
+ Handle<JSFunction> object_function(native_context->object_function());
+ DCHECK(object_function->has_initial_map());
+ new_map = handle(object_function->initial_map());
+ }
- // Set up the code pointer in both the shared function info and in
- // the function itself.
- function->shared()->set_code(*code);
- function->set_code(*code);
+ DCHECK(!new_map->is_prototype_map());
+ Handle<JSObject> prototype = NewJSObjectFromMap(new_map);
- if (force_initial_map ||
- type != JS_OBJECT_TYPE ||
- instance_size != JSObject::kHeaderSize) {
- Handle<Map> initial_map = NewMap(type,
- instance_size,
- GetInitialFastElementsKind());
- function->set_initial_map(*initial_map);
- initial_map->set_constructor(*function);
+ if (!function->shared()->is_generator()) {
+ JSObject::AddProperty(prototype, constructor_string(), function, DONT_ENUM);
}
- JSFunction::SetPrototype(function, prototype);
- return function;
+ return prototype;
}
-Handle<JSFunction> Factory::NewFunctionWithoutPrototype(Handle<String> name,
- Handle<Code> code) {
- Handle<JSFunction> function = NewFunctionWithoutPrototype(name,
- CLASSIC_MODE);
- function->shared()->set_code(*code);
- function->set_code(*code);
- ASSERT(!function->has_initial_map());
- ASSERT(!function->has_prototype());
- return function;
+Handle<JSFunction> Factory::NewFunctionFromSharedFunctionInfo(
+ Handle<SharedFunctionInfo> info,
+ Handle<Context> context,
+ PretenureFlag pretenure) {
+ int map_index = Context::FunctionMapIndex(info->strict_mode(), info->kind());
+ Handle<Map> map(Map::cast(context->native_context()->get(map_index)));
+ Handle<JSFunction> result = NewFunction(map, info, context, pretenure);
+
+ if (info->ic_age() != isolate()->heap()->global_ic_age()) {
+ info->ResetForNewContext(isolate()->heap()->global_ic_age());
+ }
+
+ int index = info->SearchOptimizedCodeMap(context->native_context(),
+ BailoutId::None());
+ if (!info->bound() && index < 0) {
+ int number_of_literals = info->num_literals();
+ Handle<FixedArray> literals = NewFixedArray(number_of_literals, pretenure);
+ if (number_of_literals > 0) {
+ // Store the native context in the literals array prefix. This
+ // context will be used when creating object, regexp and array
+ // literals in this function.
+ literals->set(JSFunction::kLiteralNativeContextIndex,
+ context->native_context());
+ }
+ result->set_literals(*literals);
+ }
+
+ if (index > 0) {
+ // Caching of optimized code enabled and optimized code found.
+ FixedArray* literals = info->GetLiteralsFromOptimizedCodeMap(index);
+ if (literals != NULL) result->set_literals(literals);
+ Code* code = info->GetCodeFromOptimizedCodeMap(index);
+ DCHECK(!code->marked_for_deoptimization());
+ result->ReplaceCode(code);
+ return result;
+ }
+
+ if (isolate()->use_crankshaft() &&
+ FLAG_always_opt &&
+ result->is_compiled() &&
+ !info->is_toplevel() &&
+ info->allows_lazy_compilation() &&
+ !info->optimization_disabled() &&
+ !isolate()->DebuggerHasBreakPoints()) {
+ result->MarkForOptimization();
+ }
+ return result;
}
Handle<ScopeInfo> Factory::NewScopeInfo(int length) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateScopeInfo(length),
- ScopeInfo);
+ Handle<FixedArray> array = NewFixedArray(length, TENURED);
+ array->set_map_no_write_barrier(*scope_info_map());
+ Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::cast(array);
+ return scope_info;
}
Handle<JSObject> Factory::NewExternal(void* value) {
+ Handle<Foreign> foreign = NewForeign(static_cast<Address>(value));
+ Handle<JSObject> external = NewJSObjectFromMap(external_map());
+ external->SetInternalField(0, *foreign);
+ return external;
+}
+
+
+Handle<Code> Factory::NewCodeRaw(int object_size, bool immovable) {
CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->AllocateExternal(value),
- JSObject);
+ isolate()->heap()->AllocateCode(object_size, immovable),
+ Code);
}
Handle<Object> self_ref,
bool immovable,
bool crankshafted,
- int prologue_offset) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->CreateCode(
- desc, flags, self_ref, immovable, crankshafted,
- prologue_offset),
- Code);
+ int prologue_offset,
+ bool is_debug) {
+ Handle<ByteArray> reloc_info = NewByteArray(desc.reloc_size, TENURED);
+ Handle<ConstantPoolArray> constant_pool =
+ desc.origin->NewConstantPool(isolate());
+
+ // Compute size.
+ int body_size = RoundUp(desc.instr_size, kObjectAlignment);
+ int obj_size = Code::SizeFor(body_size);
+
+ Handle<Code> code = NewCodeRaw(obj_size, immovable);
+ DCHECK(isolate()->code_range() == NULL ||
+ !isolate()->code_range()->valid() ||
+ isolate()->code_range()->contains(code->address()));
+
+ // The code object has not been fully initialized yet. We rely on the
+ // fact that no allocation will happen from this point on.
+ DisallowHeapAllocation no_gc;
+ code->set_gc_metadata(Smi::FromInt(0));
+ code->set_ic_age(isolate()->heap()->global_ic_age());
+ code->set_instruction_size(desc.instr_size);
+ code->set_relocation_info(*reloc_info);
+ code->set_flags(flags);
+ code->set_raw_kind_specific_flags1(0);
+ code->set_raw_kind_specific_flags2(0);
+ code->set_is_crankshafted(crankshafted);
+ code->set_deoptimization_data(*empty_fixed_array(), SKIP_WRITE_BARRIER);
+ code->set_raw_type_feedback_info(Smi::FromInt(0));
+ code->set_next_code_link(*undefined_value());
+ code->set_handler_table(*empty_fixed_array(), SKIP_WRITE_BARRIER);
+ code->set_prologue_offset(prologue_offset);
+ if (code->kind() == Code::OPTIMIZED_FUNCTION) {
+ code->set_marked_for_deoptimization(false);
+ }
+
+ if (is_debug) {
+ DCHECK(code->kind() == Code::FUNCTION);
+ code->set_has_debug_break_slots(true);
+ }
+
+ desc.origin->PopulateConstantPool(*constant_pool);
+ code->set_constant_pool(*constant_pool);
+
+ // Allow self references to created code object by patching the handle to
+ // point to the newly allocated Code object.
+ if (!self_ref.is_null()) *(self_ref.location()) = *code;
+
+ // Migrate generated code.
+ // The generated code can contain Object** values (typically from handles)
+ // that are dereferenced during the copy to point directly to the actual heap
+ // objects. These pointers can include references to the code object itself,
+ // through the self_reference parameter.
+ code->CopyFrom(desc);
+
+#ifdef VERIFY_HEAP
+ if (FLAG_verify_heap) code->ObjectVerify();
+#endif
+ return code;
}
}
-Handle<String> Factory::InternalizedStringFromString(Handle<String> value) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->InternalizeString(*value), String);
-}
-
-
Handle<JSObject> Factory::NewJSObject(Handle<JSFunction> constructor,
PretenureFlag pretenure) {
+ JSFunction::EnsureHasInitialMap(constructor);
CALL_HEAP_FUNCTION(
isolate(),
isolate()->heap()->AllocateJSObject(*constructor, pretenure), JSObject);
}
-Handle<JSModule> Factory::NewJSModule(Handle<Context> context,
- Handle<ScopeInfo> scope_info) {
+Handle<JSObject> Factory::NewJSObjectWithMemento(
+ Handle<JSFunction> constructor,
+ Handle<AllocationSite> site) {
+ JSFunction::EnsureHasInitialMap(constructor);
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateJSModule(*context, *scope_info), JSModule);
-}
-
-
-// TODO(mstarzinger): Temporary wrapper until handlified.
-static Handle<NameDictionary> NameDictionaryAdd(Handle<NameDictionary> dict,
- Handle<Name> name,
- Handle<Object> value,
- PropertyDetails details) {
- CALL_HEAP_FUNCTION(dict->GetIsolate(),
- dict->Add(*name, *value, details),
- NameDictionary);
+ isolate()->heap()->AllocateJSObject(*constructor, NOT_TENURED, *site),
+ JSObject);
}
-static Handle<GlobalObject> NewGlobalObjectFromMap(Isolate* isolate,
- Handle<Map> map) {
- CALL_HEAP_FUNCTION(isolate,
- isolate->heap()->Allocate(*map, OLD_POINTER_SPACE),
- GlobalObject);
+Handle<JSModule> Factory::NewJSModule(Handle<Context> context,
+ Handle<ScopeInfo> scope_info) {
+ // Allocate a fresh map. Modules do not have a prototype.
+ Handle<Map> map = NewMap(JS_MODULE_TYPE, JSModule::kSize);
+ // Allocate the object based on the map.
+ Handle<JSModule> module =
+ Handle<JSModule>::cast(NewJSObjectFromMap(map, TENURED));
+ module->set_context(*context);
+ module->set_scope_info(*scope_info);
+ return module;
}
Handle<GlobalObject> Factory::NewGlobalObject(Handle<JSFunction> constructor) {
- ASSERT(constructor->has_initial_map());
+ DCHECK(constructor->has_initial_map());
Handle<Map> map(constructor->initial_map());
- ASSERT(map->is_dictionary_map());
+ DCHECK(map->is_dictionary_map());
// Make sure no field properties are described in the initial map.
// This guarantees us that normalizing the properties does not
// require us to change property values to PropertyCells.
- ASSERT(map->NextFreePropertyIndex() == 0);
+ DCHECK(map->NextFreePropertyIndex() == 0);
// Make sure we don't have a ton of pre-allocated slots in the
// global objects. They will be unused once we normalize the object.
- ASSERT(map->unused_property_fields() == 0);
- ASSERT(map->inobject_properties() == 0);
+ DCHECK(map->unused_property_fields() == 0);
+ DCHECK(map->inobject_properties() == 0);
// Initial size of the backing store to avoid resize of the storage during
// bootstrapping. The size differs between the JS global object ad the
// Allocate a dictionary object for backing storage.
int at_least_space_for = map->NumberOfOwnDescriptors() * 2 + initial_size;
- Handle<NameDictionary> dictionary = NewNameDictionary(at_least_space_for);
+ Handle<NameDictionary> dictionary =
+ NameDictionary::New(isolate(), at_least_space_for);
// The global object might be created from an object template with accessors.
// Fill these accessors into the dictionary.
Handle<DescriptorArray> descs(map->instance_descriptors());
for (int i = 0; i < map->NumberOfOwnDescriptors(); i++) {
PropertyDetails details = descs->GetDetails(i);
- ASSERT(details.type() == CALLBACKS); // Only accessors are expected.
+ DCHECK(details.type() == CALLBACKS); // Only accessors are expected.
PropertyDetails d = PropertyDetails(details.attributes(), CALLBACKS, i + 1);
Handle<Name> name(descs->GetKey(i));
Handle<Object> value(descs->GetCallbacksObject(i), isolate());
Handle<PropertyCell> cell = NewPropertyCell(value);
- NameDictionaryAdd(dictionary, name, cell, d);
+ // |dictionary| already contains enough space for all properties.
+ USE(NameDictionary::Add(dictionary, name, cell, d));
}
// Allocate the global object and initialize it with the backing store.
- Handle<GlobalObject> global = NewGlobalObjectFromMap(isolate(), map);
+ Handle<GlobalObject> global = New<GlobalObject>(map, OLD_POINTER_SPACE);
isolate()->heap()->InitializeJSObjectFromMap(*global, *dictionary, *map);
// Create a new map for the global object.
global->set_properties(*dictionary);
// Make sure result is a global object with properties in dictionary.
- ASSERT(global->IsGlobalObject() && !global->HasFastProperties());
+ DCHECK(global->IsGlobalObject() && !global->HasFastProperties());
return global;
}
-Handle<JSObject> Factory::NewJSObjectFromMap(Handle<Map> map,
- PretenureFlag pretenure,
- bool alloc_props) {
+Handle<JSObject> Factory::NewJSObjectFromMap(
+ Handle<Map> map,
+ PretenureFlag pretenure,
+ bool alloc_props,
+ Handle<AllocationSite> allocation_site) {
CALL_HEAP_FUNCTION(
isolate(),
- isolate()->heap()->AllocateJSObjectFromMap(*map, pretenure, alloc_props),
+ isolate()->heap()->AllocateJSObjectFromMap(
+ *map,
+ pretenure,
+ alloc_props,
+ allocation_site.is_null() ? NULL : *allocation_site),
JSObject);
}
-Handle<JSArray> Factory::NewJSArray(int capacity,
- ElementsKind elements_kind,
+Handle<JSArray> Factory::NewJSArray(ElementsKind elements_kind,
PretenureFlag pretenure) {
- if (capacity != 0) {
- elements_kind = GetHoleyElementsKind(elements_kind);
- }
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->AllocateJSArrayAndStorage(
- elements_kind,
- 0,
- capacity,
- INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE,
- pretenure),
- JSArray);
+ Context* native_context = isolate()->context()->native_context();
+ JSFunction* array_function = native_context->array_function();
+ Map* map = array_function->initial_map();
+ Map* transition_map = isolate()->get_initial_js_array_map(elements_kind);
+ if (transition_map != NULL) map = transition_map;
+ return Handle<JSArray>::cast(NewJSObjectFromMap(handle(map), pretenure));
+}
+
+
+Handle<JSArray> Factory::NewJSArray(ElementsKind elements_kind,
+ int length,
+ int capacity,
+ ArrayStorageAllocationMode mode,
+ PretenureFlag pretenure) {
+ Handle<JSArray> array = NewJSArray(elements_kind, pretenure);
+ NewJSArrayStorage(array, length, capacity, mode);
+ return array;
}
Handle<JSArray> Factory::NewJSArrayWithElements(Handle<FixedArrayBase> elements,
ElementsKind elements_kind,
+ int length,
PretenureFlag pretenure) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateJSArrayWithElements(*elements,
- elements_kind,
- elements->length(),
- pretenure),
- JSArray);
+ DCHECK(length <= elements->length());
+ Handle<JSArray> array = NewJSArray(elements_kind, pretenure);
+
+ array->set_elements(*elements);
+ array->set_length(Smi::FromInt(length));
+ JSObject::ValidateElements(array);
+ return array;
}
-void Factory::SetElementsCapacityAndLength(Handle<JSArray> array,
- int capacity,
- int length) {
- ElementsAccessor* accessor = array->GetElementsAccessor();
- CALL_HEAP_FUNCTION_VOID(
- isolate(),
- accessor->SetCapacityAndLength(*array, capacity, length));
+void Factory::NewJSArrayStorage(Handle<JSArray> array,
+ int length,
+ int capacity,
+ ArrayStorageAllocationMode mode) {
+ DCHECK(capacity >= length);
+
+ if (capacity == 0) {
+ array->set_length(Smi::FromInt(0));
+ array->set_elements(*empty_fixed_array());
+ return;
+ }
+
+ Handle<FixedArrayBase> elms;
+ ElementsKind elements_kind = array->GetElementsKind();
+ if (IsFastDoubleElementsKind(elements_kind)) {
+ if (mode == DONT_INITIALIZE_ARRAY_ELEMENTS) {
+ elms = NewFixedDoubleArray(capacity);
+ } else {
+ DCHECK(mode == INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE);
+ elms = NewFixedDoubleArrayWithHoles(capacity);
+ }
+ } else {
+ DCHECK(IsFastSmiOrObjectElementsKind(elements_kind));
+ if (mode == DONT_INITIALIZE_ARRAY_ELEMENTS) {
+ elms = NewUninitializedFixedArray(capacity);
+ } else {
+ DCHECK(mode == INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE);
+ elms = NewFixedArrayWithHoles(capacity);
+ }
+ }
+
+ array->set_elements(*elms);
+ array->set_length(Smi::FromInt(length));
}
-void Factory::SetContent(Handle<JSArray> array,
- Handle<FixedArrayBase> elements) {
- CALL_HEAP_FUNCTION_VOID(
+Handle<JSGeneratorObject> Factory::NewJSGeneratorObject(
+ Handle<JSFunction> function) {
+ DCHECK(function->shared()->is_generator());
+ JSFunction::EnsureHasInitialMap(function);
+ Handle<Map> map(function->initial_map());
+ DCHECK(map->instance_type() == JS_GENERATOR_OBJECT_TYPE);
+ CALL_HEAP_FUNCTION(
isolate(),
- array->SetContent(*elements));
+ isolate()->heap()->AllocateJSObjectFromMap(*map),
+ JSGeneratorObject);
}
Handle<JSArrayBuffer> Factory::NewJSArrayBuffer() {
Handle<JSFunction> array_buffer_fun(
- isolate()->context()->native_context()->array_buffer_fun());
+ isolate()->native_context()->array_buffer_fun());
CALL_HEAP_FUNCTION(
isolate(),
isolate()->heap()->AllocateJSObject(*array_buffer_fun),
Handle<JSDataView> Factory::NewJSDataView() {
Handle<JSFunction> data_view_fun(
- isolate()->context()->native_context()->data_view_fun());
+ isolate()->native_context()->data_view_fun());
CALL_HEAP_FUNCTION(
isolate(),
isolate()->heap()->AllocateJSObject(*data_view_fun),
Isolate* isolate) {
Context* native_context = isolate->context()->native_context();
switch (type) {
- case kExternalUnsignedByteArray:
- return native_context->uint8_array_fun();
-
- case kExternalByteArray:
- return native_context->int8_array_fun();
-
- case kExternalUnsignedShortArray:
- return native_context->uint16_array_fun();
-
- case kExternalShortArray:
- return native_context->int16_array_fun();
-
- case kExternalUnsignedIntArray:
- return native_context->uint32_array_fun();
+#define TYPED_ARRAY_FUN(Type, type, TYPE, ctype, size) \
+ case kExternal##Type##Array: \
+ return native_context->type##_array_fun();
- case kExternalIntArray:
- return native_context->int32_array_fun();
-
- case kExternalFloatArray:
- return native_context->float_array_fun();
-
- case kExternalDoubleArray:
- return native_context->double_array_fun();
-
- case kExternalPixelArray:
- return native_context->uint8c_array_fun();
+ TYPED_ARRAYS(TYPED_ARRAY_FUN)
+#undef TYPED_ARRAY_FUN
default:
UNREACHABLE();
Handle<JSProxy> Factory::NewJSProxy(Handle<Object> handler,
Handle<Object> prototype) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateJSProxy(*handler, *prototype),
- JSProxy);
+ // Allocate map.
+ // TODO(rossberg): Once we optimize proxies, think about a scheme to share
+ // maps. Will probably depend on the identity of the handler object, too.
+ Handle<Map> map = NewMap(JS_PROXY_TYPE, JSProxy::kSize);
+ map->set_prototype(*prototype);
+
+ // Allocate the proxy object.
+ Handle<JSProxy> result = New<JSProxy>(map, NEW_SPACE);
+ result->InitializeBody(map->instance_size(), Smi::FromInt(0));
+ result->set_handler(*handler);
+ result->set_hash(*undefined_value(), SKIP_WRITE_BARRIER);
+ return result;
}
-void Factory::BecomeJSObject(Handle<JSReceiver> object) {
- CALL_HEAP_FUNCTION_VOID(
- isolate(),
- isolate()->heap()->ReinitializeJSReceiver(
- *object, JS_OBJECT_TYPE, JSObject::kHeaderSize));
+Handle<JSProxy> Factory::NewJSFunctionProxy(Handle<Object> handler,
+ Handle<Object> call_trap,
+ Handle<Object> construct_trap,
+ Handle<Object> prototype) {
+ // Allocate map.
+ // TODO(rossberg): Once we optimize proxies, think about a scheme to share
+ // maps. Will probably depend on the identity of the handler object, too.
+ Handle<Map> map = NewMap(JS_FUNCTION_PROXY_TYPE, JSFunctionProxy::kSize);
+ map->set_prototype(*prototype);
+
+ // Allocate the proxy object.
+ Handle<JSFunctionProxy> result = New<JSFunctionProxy>(map, NEW_SPACE);
+ result->InitializeBody(map->instance_size(), Smi::FromInt(0));
+ result->set_handler(*handler);
+ result->set_hash(*undefined_value(), SKIP_WRITE_BARRIER);
+ result->set_call_trap(*call_trap);
+ result->set_construct_trap(*construct_trap);
+ return result;
}
-void Factory::BecomeJSFunction(Handle<JSReceiver> object) {
- CALL_HEAP_FUNCTION_VOID(
- isolate(),
- isolate()->heap()->ReinitializeJSReceiver(
- *object, JS_FUNCTION_TYPE, JSFunction::kSize));
-}
+void Factory::ReinitializeJSProxy(Handle<JSProxy> proxy, InstanceType type,
+ int size) {
+ DCHECK(type == JS_OBJECT_TYPE || type == JS_FUNCTION_TYPE);
+ // Allocate fresh map.
+ // TODO(rossberg): Once we optimize proxies, cache these maps.
+ Handle<Map> map = NewMap(type, size);
-Handle<SharedFunctionInfo> Factory::NewSharedFunctionInfo(
- Handle<String> name,
- int number_of_literals,
- bool is_generator,
- Handle<Code> code,
- Handle<ScopeInfo> scope_info) {
- Handle<SharedFunctionInfo> shared = NewSharedFunctionInfo(name);
- shared->set_code(*code);
- shared->set_scope_info(*scope_info);
- int literals_array_size = number_of_literals;
- // If the function contains object, regexp or array literals,
- // allocate extra space for a literals array prefix containing the
- // context.
- if (number_of_literals > 0) {
- literals_array_size += JSFunction::kLiteralsPrefixSize;
+ // Check that the receiver has at least the size of the fresh object.
+ int size_difference = proxy->map()->instance_size() - map->instance_size();
+ DCHECK(size_difference >= 0);
+
+ map->set_prototype(proxy->map()->prototype());
+
+ // Allocate the backing storage for the properties.
+ int prop_size = map->InitialPropertiesLength();
+ Handle<FixedArray> properties = NewFixedArray(prop_size, TENURED);
+
+ Heap* heap = isolate()->heap();
+ MaybeHandle<SharedFunctionInfo> shared;
+ if (type == JS_FUNCTION_TYPE) {
+ OneByteStringKey key(STATIC_CHAR_VECTOR("<freezing call trap>"),
+ heap->HashSeed());
+ Handle<String> name = InternalizeStringWithKey(&key);
+ shared = NewSharedFunctionInfo(name, MaybeHandle<Code>());
}
- shared->set_num_literals(literals_array_size);
- if (is_generator) {
- shared->set_instance_class_name(isolate()->heap()->Generator_string());
- shared->DisableOptimization(kGenerator);
+
+ // In order to keep heap in consistent state there must be no allocations
+ // before object re-initialization is finished and filler object is installed.
+ DisallowHeapAllocation no_allocation;
+
+ // Put in filler if the new object is smaller than the old.
+ if (size_difference > 0) {
+ Address address = proxy->address();
+ heap->CreateFillerObjectAt(address + map->instance_size(), size_difference);
+ heap->AdjustLiveBytes(address, -size_difference, Heap::FROM_MUTATOR);
}
- return shared;
-}
+ // Reset the map for the object.
+ proxy->synchronized_set_map(*map);
+ Handle<JSObject> jsobj = Handle<JSObject>::cast(proxy);
-Handle<JSMessageObject> Factory::NewJSMessageObject(
- Handle<String> type,
- Handle<JSArray> arguments,
- int start_position,
- int end_position,
- Handle<Object> script,
- Handle<Object> stack_trace,
- Handle<Object> stack_frames) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->AllocateJSMessageObject(*type,
- *arguments,
- start_position,
- end_position,
- *script,
- *stack_trace,
- *stack_frames),
- JSMessageObject);
-}
+ // Reinitialize the object from the constructor map.
+ heap->InitializeJSObjectFromMap(*jsobj, *properties, *map);
+ // The current native context is used to set up certain bits.
+ // TODO(adamk): Using the current context seems wrong, it should be whatever
+ // context the JSProxy originated in. But that context isn't stored anywhere.
+ Handle<Context> context(isolate()->native_context());
-Handle<SharedFunctionInfo> Factory::NewSharedFunctionInfo(Handle<String> name) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->AllocateSharedFunctionInfo(*name),
- SharedFunctionInfo);
+ // Functions require some minimal initialization.
+ if (type == JS_FUNCTION_TYPE) {
+ map->set_function_with_prototype(true);
+ Handle<JSFunction> js_function = Handle<JSFunction>::cast(proxy);
+ InitializeFunction(js_function, shared.ToHandleChecked(), context);
+ } else {
+ // Provide JSObjects with a constructor.
+ map->set_constructor(context->object_function());
+ }
}
-Handle<String> Factory::NumberToString(Handle<Object> number) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->NumberToString(*number), String);
+void Factory::ReinitializeJSGlobalProxy(Handle<JSGlobalProxy> object,
+ Handle<JSFunction> constructor) {
+ DCHECK(constructor->has_initial_map());
+ Handle<Map> map(constructor->initial_map(), isolate());
+
+ // The proxy's hash should be retained across reinitialization.
+ Handle<Object> hash(object->hash(), isolate());
+
+ // Check that the already allocated object has the same size and type as
+ // objects allocated using the constructor.
+ DCHECK(map->instance_size() == object->map()->instance_size());
+ DCHECK(map->instance_type() == object->map()->instance_type());
+
+ // Allocate the backing storage for the properties.
+ int prop_size = map->InitialPropertiesLength();
+ Handle<FixedArray> properties = NewFixedArray(prop_size, TENURED);
+
+ // In order to keep heap in consistent state there must be no allocations
+ // before object re-initialization is finished.
+ DisallowHeapAllocation no_allocation;
+
+ // Reset the map for the object.
+ object->synchronized_set_map(*map);
+
+ Heap* heap = isolate()->heap();
+ // Reinitialize the object from the constructor map.
+ heap->InitializeJSObjectFromMap(*object, *properties, *map);
+
+ // Restore the saved hash.
+ object->set_hash(*hash);
}
-Handle<String> Factory::Uint32ToString(uint32_t value) {
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->Uint32ToString(value), String);
+void Factory::BecomeJSObject(Handle<JSProxy> proxy) {
+ ReinitializeJSProxy(proxy, JS_OBJECT_TYPE, JSObject::kHeaderSize);
}
-Handle<SeededNumberDictionary> Factory::DictionaryAtNumberPut(
- Handle<SeededNumberDictionary> dictionary,
- uint32_t key,
- Handle<Object> value) {
- CALL_HEAP_FUNCTION(isolate(),
- dictionary->AtNumberPut(key, *value),
- SeededNumberDictionary);
+void Factory::BecomeJSFunction(Handle<JSProxy> proxy) {
+ ReinitializeJSProxy(proxy, JS_FUNCTION_TYPE, JSFunction::kSize);
}
-Handle<UnseededNumberDictionary> Factory::DictionaryAtNumberPut(
- Handle<UnseededNumberDictionary> dictionary,
- uint32_t key,
- Handle<Object> value) {
+Handle<TypeFeedbackVector> Factory::NewTypeFeedbackVector(int slot_count) {
+ // Ensure we can skip the write barrier
+ DCHECK_EQ(isolate()->heap()->uninitialized_symbol(),
+ *TypeFeedbackVector::UninitializedSentinel(isolate()));
+
+ if (slot_count == 0) {
+ return Handle<TypeFeedbackVector>::cast(empty_fixed_array());
+ }
+
CALL_HEAP_FUNCTION(isolate(),
- dictionary->AtNumberPut(key, *value),
- UnseededNumberDictionary);
+ isolate()->heap()->AllocateFixedArrayWithFiller(
+ slot_count, TENURED,
+ *TypeFeedbackVector::UninitializedSentinel(isolate())),
+ TypeFeedbackVector);
}
-Handle<JSFunction> Factory::NewFunctionHelper(Handle<String> name,
- Handle<Object> prototype) {
- Handle<SharedFunctionInfo> function_share = NewSharedFunctionInfo(name);
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateFunction(*isolate()->function_map(),
- *function_share,
- *prototype),
- JSFunction);
+Handle<SharedFunctionInfo> Factory::NewSharedFunctionInfo(
+ Handle<String> name, int number_of_literals, FunctionKind kind,
+ Handle<Code> code, Handle<ScopeInfo> scope_info,
+ Handle<TypeFeedbackVector> feedback_vector) {
+ DCHECK(IsValidFunctionKind(kind));
+ Handle<SharedFunctionInfo> shared = NewSharedFunctionInfo(name, code);
+ shared->set_scope_info(*scope_info);
+ shared->set_feedback_vector(*feedback_vector);
+ shared->set_kind(kind);
+ int literals_array_size = number_of_literals;
+ // If the function contains object, regexp or array literals,
+ // allocate extra space for a literals array prefix containing the
+ // context.
+ if (number_of_literals > 0) {
+ literals_array_size += JSFunction::kLiteralsPrefixSize;
+ }
+ shared->set_num_literals(literals_array_size);
+ if (IsGeneratorFunction(kind)) {
+ shared->set_instance_class_name(isolate()->heap()->Generator_string());
+ shared->DisableOptimization(kGenerator);
+ }
+ return shared;
}
-Handle<JSFunction> Factory::NewFunction(Handle<String> name,
- Handle<Object> prototype) {
- Handle<JSFunction> fun = NewFunctionHelper(name, prototype);
- fun->set_context(isolate()->context()->native_context());
- return fun;
+Handle<JSMessageObject> Factory::NewJSMessageObject(
+ Handle<String> type,
+ Handle<JSArray> arguments,
+ int start_position,
+ int end_position,
+ Handle<Object> script,
+ Handle<Object> stack_frames) {
+ Handle<Map> map = message_object_map();
+ Handle<JSMessageObject> message = New<JSMessageObject>(map, NEW_SPACE);
+ message->set_properties(*empty_fixed_array(), SKIP_WRITE_BARRIER);
+ message->initialize_elements();
+ message->set_elements(*empty_fixed_array(), SKIP_WRITE_BARRIER);
+ message->set_type(*type);
+ message->set_arguments(*arguments);
+ message->set_start_position(start_position);
+ message->set_end_position(end_position);
+ message->set_script(*script);
+ message->set_stack_frames(*stack_frames);
+ return message;
}
-Handle<JSFunction> Factory::NewFunctionWithoutPrototypeHelper(
+Handle<SharedFunctionInfo> Factory::NewSharedFunctionInfo(
Handle<String> name,
- LanguageMode language_mode) {
- Handle<SharedFunctionInfo> function_share = NewSharedFunctionInfo(name);
- Handle<Map> map = (language_mode == CLASSIC_MODE)
- ? isolate()->function_without_prototype_map()
- : isolate()->strict_mode_function_without_prototype_map();
- CALL_HEAP_FUNCTION(isolate(),
- isolate()->heap()->AllocateFunction(
- *map,
- *function_share,
- *the_hole_value()),
- JSFunction);
+ MaybeHandle<Code> maybe_code) {
+ Handle<Map> map = shared_function_info_map();
+ Handle<SharedFunctionInfo> share = New<SharedFunctionInfo>(map,
+ OLD_POINTER_SPACE);
+
+ // Set pointer fields.
+ share->set_name(*name);
+ Handle<Code> code;
+ if (!maybe_code.ToHandle(&code)) {
+ code = handle(isolate()->builtins()->builtin(Builtins::kIllegal));
+ }
+ share->set_code(*code);
+ share->set_optimized_code_map(Smi::FromInt(0));
+ share->set_scope_info(ScopeInfo::Empty(isolate()));
+ Code* construct_stub =
+ isolate()->builtins()->builtin(Builtins::kJSConstructStubGeneric);
+ share->set_construct_stub(construct_stub);
+ share->set_instance_class_name(*Object_string());
+ share->set_function_data(*undefined_value(), SKIP_WRITE_BARRIER);
+ share->set_script(*undefined_value(), SKIP_WRITE_BARRIER);
+ share->set_debug_info(*undefined_value(), SKIP_WRITE_BARRIER);
+ share->set_inferred_name(*empty_string(), SKIP_WRITE_BARRIER);
+ Handle<TypeFeedbackVector> feedback_vector = NewTypeFeedbackVector(0);
+ share->set_feedback_vector(*feedback_vector, SKIP_WRITE_BARRIER);
+ share->set_profiler_ticks(0);
+ share->set_ast_node_count(0);
+ share->set_counters(0);
+
+ // Set integer fields (smi or int, depending on the architecture).
+ share->set_length(0);
+ share->set_formal_parameter_count(0);
+ share->set_expected_nof_properties(0);
+ share->set_num_literals(0);
+ share->set_start_position_and_type(0);
+ share->set_end_position(0);
+ share->set_function_token_position(0);
+ // All compiler hints default to false or 0.
+ share->set_compiler_hints(0);
+ share->set_opt_count_and_bailout_reason(0);
+
+ return share;
+}
+
+
+static inline int NumberCacheHash(Handle<FixedArray> cache,
+ Handle<Object> number) {
+ int mask = (cache->length() >> 1) - 1;
+ if (number->IsSmi()) {
+ return Handle<Smi>::cast(number)->value() & mask;
+ } else {
+ DoubleRepresentation rep(number->Number());
+ return
+ (static_cast<int>(rep.bits) ^ static_cast<int>(rep.bits >> 32)) & mask;
+ }
}
-Handle<JSFunction> Factory::NewFunctionWithoutPrototype(
- Handle<String> name,
- LanguageMode language_mode) {
- Handle<JSFunction> fun =
- NewFunctionWithoutPrototypeHelper(name, language_mode);
- fun->set_context(isolate()->context()->native_context());
- return fun;
+Handle<Object> Factory::GetNumberStringCache(Handle<Object> number) {
+ DisallowHeapAllocation no_gc;
+ int hash = NumberCacheHash(number_string_cache(), number);
+ Object* key = number_string_cache()->get(hash * 2);
+ if (key == *number || (key->IsHeapNumber() && number->IsHeapNumber() &&
+ key->Number() == number->Number())) {
+ return Handle<String>(
+ String::cast(number_string_cache()->get(hash * 2 + 1)), isolate());
+ }
+ return undefined_value();
+}
+
+
+void Factory::SetNumberStringCache(Handle<Object> number,
+ Handle<String> string) {
+ int hash = NumberCacheHash(number_string_cache(), number);
+ if (number_string_cache()->get(hash * 2) != *undefined_value()) {
+ int full_size = isolate()->heap()->FullSizeNumberStringCacheLength();
+ if (number_string_cache()->length() != full_size) {
+ // The first time we have a hash collision, we move to the full sized
+ // number string cache. The idea is to have a small number string
+ // cache in the snapshot to keep boot-time memory usage down.
+ // If we expand the number string cache already while creating
+ // the snapshot then that didn't work out.
+ DCHECK(!isolate()->serializer_enabled() || FLAG_extra_code != NULL);
+ Handle<FixedArray> new_cache = NewFixedArray(full_size, TENURED);
+ isolate()->heap()->set_number_string_cache(*new_cache);
+ return;
+ }
+ }
+ number_string_cache()->set(hash * 2, *number);
+ number_string_cache()->set(hash * 2 + 1, *string);
}
-Handle<Object> Factory::ToObject(Handle<Object> object) {
- CALL_HEAP_FUNCTION(isolate(), object->ToObject(isolate()), Object);
-}
+Handle<String> Factory::NumberToString(Handle<Object> number,
+ bool check_number_string_cache) {
+ isolate()->counters()->number_to_string_runtime()->Increment();
+ if (check_number_string_cache) {
+ Handle<Object> cached = GetNumberStringCache(number);
+ if (!cached->IsUndefined()) return Handle<String>::cast(cached);
+ }
+ char arr[100];
+ Vector<char> buffer(arr, arraysize(arr));
+ const char* str;
+ if (number->IsSmi()) {
+ int num = Handle<Smi>::cast(number)->value();
+ str = IntToCString(num, buffer);
+ } else {
+ double num = Handle<HeapNumber>::cast(number)->value();
+ str = DoubleToCString(num, buffer);
+ }
-Handle<Object> Factory::ToObject(Handle<Object> object,
- Handle<Context> native_context) {
- CALL_HEAP_FUNCTION(isolate(), object->ToObject(*native_context), Object);
+ // We tenure the allocated string since it is referenced from the
+ // number-string cache which lives in the old space.
+ Handle<String> js_string = NewStringFromAsciiChecked(str, TENURED);
+ SetNumberStringCache(number, js_string);
+ return js_string;
}
-#ifdef ENABLE_DEBUGGER_SUPPORT
Handle<DebugInfo> Factory::NewDebugInfo(Handle<SharedFunctionInfo> shared) {
// Get the original code of the function.
Handle<Code> code(shared->code());
// debug info object to avoid allocation while setting up the debug info
// object.
Handle<FixedArray> break_points(
- NewFixedArray(Debug::kEstimatedNofBreakPointsInFunction));
+ NewFixedArray(DebugInfo::kEstimatedNofBreakPointsInFunction));
// Create and set up the debug info object. Debug info contains function, a
// copy of the original code, the executing code and initial fixed array for
return debug_info;
}
-#endif
-Handle<JSObject> Factory::NewArgumentsObject(Handle<Object> callee,
+Handle<JSObject> Factory::NewArgumentsObject(Handle<JSFunction> callee,
int length) {
- CALL_HEAP_FUNCTION(
- isolate(),
- isolate()->heap()->AllocateArgumentsObject(*callee, length), JSObject);
+ bool strict_mode_callee = callee->shared()->strict_mode() == STRICT;
+ Handle<Map> map = strict_mode_callee ? isolate()->strict_arguments_map()
+ : isolate()->sloppy_arguments_map();
+
+ AllocationSiteUsageContext context(isolate(), Handle<AllocationSite>(),
+ false);
+ DCHECK(!isolate()->has_pending_exception());
+ Handle<JSObject> result = NewJSObjectFromMap(map);
+ Handle<Smi> value(Smi::FromInt(length), isolate());
+ Object::SetProperty(result, length_string(), value, STRICT).Assert();
+ if (!strict_mode_callee) {
+ Object::SetProperty(result, callee_string(), callee, STRICT).Assert();
+ }
+ return result;
}
Handle<JSFunction> Factory::CreateApiFunction(
- Handle<FunctionTemplateInfo> obj, ApiInstanceType instance_type) {
+ Handle<FunctionTemplateInfo> obj,
+ Handle<Object> prototype,
+ ApiInstanceType instance_type) {
Handle<Code> code = isolate()->builtins()->HandleApiCall();
Handle<Code> construct_stub = isolate()->builtins()->JSConstructStubApi();
- int internal_field_count = 0;
- if (!obj->instance_template()->IsUndefined()) {
- Handle<ObjectTemplateInfo> instance_template =
- Handle<ObjectTemplateInfo>(
- ObjectTemplateInfo::cast(obj->instance_template()));
- internal_field_count =
- Smi::cast(instance_template->internal_field_count())->value();
- }
-
- // TODO(svenpanne) Kill ApiInstanceType and refactor things by generalizing
- // JSObject::GetHeaderSize.
- int instance_size = kPointerSize * internal_field_count;
- InstanceType type;
- switch (instance_type) {
- case JavaScriptObject:
- type = JS_OBJECT_TYPE;
- instance_size += JSObject::kHeaderSize;
- break;
- case InnerGlobalObject:
- type = JS_GLOBAL_OBJECT_TYPE;
- instance_size += JSGlobalObject::kSize;
- break;
- case OuterGlobalObject:
- type = JS_GLOBAL_PROXY_TYPE;
- instance_size += JSGlobalProxy::kSize;
- break;
- default:
- UNREACHABLE();
- type = JS_OBJECT_TYPE; // Keep the compiler happy.
- break;
- }
+ Handle<JSFunction> result;
+ if (obj->remove_prototype()) {
+ result = NewFunctionWithoutPrototype(empty_string(), code);
+ } else {
+ int internal_field_count = 0;
+ if (!obj->instance_template()->IsUndefined()) {
+ Handle<ObjectTemplateInfo> instance_template =
+ Handle<ObjectTemplateInfo>(
+ ObjectTemplateInfo::cast(obj->instance_template()));
+ internal_field_count =
+ Smi::cast(instance_template->internal_field_count())->value();
+ }
- Handle<JSFunction> result =
- NewFunction(Factory::empty_string(),
- type,
- instance_size,
- code,
- true);
+ // TODO(svenpanne) Kill ApiInstanceType and refactor things by generalizing
+ // JSObject::GetHeaderSize.
+ int instance_size = kPointerSize * internal_field_count;
+ InstanceType type;
+ switch (instance_type) {
+ case JavaScriptObjectType:
+ type = JS_OBJECT_TYPE;
+ instance_size += JSObject::kHeaderSize;
+ break;
+ case GlobalObjectType:
+ type = JS_GLOBAL_OBJECT_TYPE;
+ instance_size += JSGlobalObject::kSize;
+ break;
+ case GlobalProxyType:
+ type = JS_GLOBAL_PROXY_TYPE;
+ instance_size += JSGlobalProxy::kSize;
+ break;
+ default:
+ UNREACHABLE();
+ type = JS_OBJECT_TYPE; // Keep the compiler happy.
+ break;
+ }
- // Set length.
- result->shared()->set_length(obj->length());
+ result = NewFunction(empty_string(), code, prototype, type,
+ instance_size, obj->read_only_prototype());
+ }
- // Set class name.
- Handle<Object> class_name = Handle<Object>(obj->class_name(), isolate());
+ result->shared()->set_length(obj->length());
+ Handle<Object> class_name(obj->class_name(), isolate());
if (class_name->IsString()) {
result->shared()->set_instance_class_name(*class_name);
result->shared()->set_name(*class_name);
}
+ result->shared()->set_function_data(*obj);
+ result->shared()->set_construct_stub(*construct_stub);
+ result->shared()->DontAdaptArguments();
+
+ if (obj->remove_prototype()) {
+ DCHECK(result->shared()->IsApiFunction());
+ DCHECK(!result->has_initial_map());
+ DCHECK(!result->has_prototype());
+ return result;
+ }
+
+ if (prototype->IsTheHole()) {
+#ifdef DEBUG
+ LookupIterator it(handle(JSObject::cast(result->prototype())),
+ constructor_string(),
+ LookupIterator::OWN_SKIP_INTERCEPTOR);
+ MaybeHandle<Object> maybe_prop = Object::GetProperty(&it);
+ DCHECK(it.IsFound());
+ DCHECK(maybe_prop.ToHandleChecked().is_identical_to(result));
+#endif
+ } else {
+ JSObject::AddProperty(handle(JSObject::cast(result->prototype())),
+ constructor_string(), result, DONT_ENUM);
+ }
+
+ // Down from here is only valid for API functions that can be used as a
+ // constructor (don't set the "remove prototype" flag).
- Handle<Map> map = Handle<Map>(result->initial_map());
+ Handle<Map> map(result->initial_map());
// Mark as undetectable if needed.
if (obj->undetectable()) {
map->set_has_instance_call_handler();
}
- result->shared()->set_function_data(*obj);
- result->shared()->set_construct_stub(*construct_stub);
- result->shared()->DontAdaptArguments();
-
// Recursively copy parent instance templates' accessors,
// 'data' may be modified.
int max_number_of_additional_properties = 0;
// Install accumulated static accessors
for (int i = 0; i < valid_descriptors; i++) {
Handle<AccessorInfo> accessor(AccessorInfo::cast(array->get(i)));
- JSObject::SetAccessor(result, accessor);
+ JSObject::SetAccessor(result, accessor).Assert();
}
- ASSERT(result->shared()->IsApiFunction());
- return result;
-}
-
-
-Handle<MapCache> Factory::NewMapCache(int at_least_space_for) {
- CALL_HEAP_FUNCTION(isolate(),
- MapCache::Allocate(isolate()->heap(),
- at_least_space_for),
- MapCache);
-}
-
-
-MUST_USE_RESULT static MaybeObject* UpdateMapCacheWith(Context* context,
- FixedArray* keys,
- Map* map) {
- Object* result;
- { MaybeObject* maybe_result =
- MapCache::cast(context->map_cache())->Put(keys, map);
- if (!maybe_result->ToObject(&result)) return maybe_result;
- }
- context->set_map_cache(MapCache::cast(result));
+ DCHECK(result->shared()->IsApiFunction());
return result;
}
Handle<MapCache> Factory::AddToMapCache(Handle<Context> context,
Handle<FixedArray> keys,
Handle<Map> map) {
- CALL_HEAP_FUNCTION(isolate(),
- UpdateMapCacheWith(*context, *keys, *map), MapCache);
+ Handle<MapCache> map_cache = handle(MapCache::cast(context->map_cache()));
+ Handle<MapCache> result = MapCache::Put(map_cache, keys, map);
+ context->set_map_cache(*result);
+ return result;
}
Handle<FixedArray> keys) {
if (context->map_cache()->IsUndefined()) {
// Allocate the new map cache for the native context.
- Handle<MapCache> new_cache = NewMapCache(24);
+ Handle<MapCache> new_cache = MapCache::New(isolate(), 24);
context->set_map_cache(*new_cache);
}
// Check to see whether there is a matching element in the cache.
Handle<MapCache>(MapCache::cast(context->map_cache()));
Handle<Object> result = Handle<Object>(cache->Lookup(*keys), isolate());
if (result->IsMap()) return Handle<Map>::cast(result);
- // Create a new map and add it to the cache.
- Handle<Map> map =
- CopyMap(Handle<Map>(context->object_function()->initial_map()),
- keys->length());
+ int length = keys->length();
+ // Create a new map and add it to the cache. Reuse the initial map of the
+ // Object function if the literal has no predeclared properties.
+ Handle<Map> map = length == 0
+ ? handle(context->object_function()->initial_map())
+ : Map::Create(isolate(), length);
AddToMapCache(context, keys, map);
- return Handle<Map>(map);
+ return map;
}
store->set(JSRegExp::kTagIndex, Smi::FromInt(type));
store->set(JSRegExp::kSourceIndex, *source);
store->set(JSRegExp::kFlagsIndex, Smi::FromInt(flags.value()));
- store->set(JSRegExp::kIrregexpASCIICodeIndex, uninitialized);
+ store->set(JSRegExp::kIrregexpLatin1CodeIndex, uninitialized);
store->set(JSRegExp::kIrregexpUC16CodeIndex, uninitialized);
- store->set(JSRegExp::kIrregexpASCIICodeSavedIndex, uninitialized);
+ store->set(JSRegExp::kIrregexpLatin1CodeSavedIndex, uninitialized);
store->set(JSRegExp::kIrregexpUC16CodeSavedIndex, uninitialized);
store->set(JSRegExp::kIrregexpMaxRegisterCountIndex, Smi::FromInt(0));
store->set(JSRegExp::kIrregexpCaptureCountIndex,
-void Factory::ConfigureInstance(Handle<FunctionTemplateInfo> desc,
- Handle<JSObject> instance,
- bool* pending_exception) {
+MaybeHandle<FunctionTemplateInfo> Factory::ConfigureInstance(
+ Handle<FunctionTemplateInfo> desc, Handle<JSObject> instance) {
// Configure the instance by adding the properties specified by the
// instance template.
Handle<Object> instance_template(desc->instance_template(), isolate());
if (!instance_template->IsUndefined()) {
- Execution::ConfigureInstance(isolate(),
- instance,
- instance_template,
- pending_exception);
- } else {
- *pending_exception = false;
+ RETURN_ON_EXCEPTION(
+ isolate(),
+ Execution::ConfigureInstance(isolate(), instance, instance_template),
+ FunctionTemplateInfo);
}
+ return desc;
}
Handle<Object> Factory::GlobalConstantFor(Handle<String> name) {
- Heap* h = isolate()->heap();
- if (name->Equals(h->undefined_string())) return undefined_value();
- if (name->Equals(h->nan_string())) return nan_value();
- if (name->Equals(h->infinity_string())) return infinity_value();
+ if (String::Equals(name, undefined_string())) return undefined_value();
+ if (String::Equals(name, nan_string())) return nan_value();
+ if (String::Equals(name, infinity_string())) return infinity_value();
return Handle<Object>::null();
}