#ifndef V8_COMPILER_LINKAGE_H_
#define V8_COMPILER_LINKAGE_H_
-#include "src/v8.h"
-
+#include "src/base/flags.h"
#include "src/code-stubs.h"
#include "src/compiler/frame.h"
-#include "src/compiler/machine-operator.h"
+#include "src/compiler/machine-type.h"
#include "src/compiler/node.h"
#include "src/compiler/operator.h"
#include "src/zone.h"
namespace compiler {
// Describes the location for a parameter or a return value to a call.
-// TODO(titzer): replace with Radium locations when they are ready.
class LinkageLocation {
public:
- LinkageLocation(MachineType rep, int location)
- : rep_(rep), location_(location) {}
-
- inline MachineType representation() const { return rep_; }
+ explicit LinkageLocation(int location) : location_(location) {}
static const int16_t ANY_REGISTER = 32767;
+ static LinkageLocation AnyRegister() { return LinkageLocation(ANY_REGISTER); }
+
private:
friend class CallDescriptor;
friend class OperandGenerator;
- MachineType rep_;
int16_t location_; // >= 0 implies register, otherwise stack slot.
};
+typedef Signature<LinkageLocation> LocationSignature;
-class CallDescriptor : public ZoneObject {
+// Describes a call to various parts of the compiler. Every call has the notion
+// of a "target", which is the first input to the call.
+class CallDescriptor FINAL : public ZoneObject {
public:
- // Describes whether the first parameter is a code object, a JSFunction,
- // or an address--all of which require different machine sequences to call.
- enum Kind { kCallCodeObject, kCallJSFunction, kCallAddress };
-
- enum DeoptimizationSupport { kCanDeoptimize, kCannotDeoptimize };
-
- CallDescriptor(Kind kind, int8_t return_count, int16_t parameter_count,
- int16_t input_count, LinkageLocation* locations,
- Operator::Property properties, RegList callee_saved_registers,
- DeoptimizationSupport deoptimization_support,
+ // Describes the kind of this call, which determines the target.
+ enum Kind {
+ kCallCodeObject, // target is a Code object
+ kCallJSFunction, // target is a JSFunction object
+ kCallAddress // target is a machine pointer
+ };
+
+ enum Flag {
+ // TODO(jarin) kLazyDeoptimization and kNeedsFrameState should be unified.
+ kNoFlags = 0u,
+ kNeedsFrameState = 1u << 0,
+ kPatchableCallSite = 1u << 1,
+ kNeedsNopAfterCall = 1u << 2,
+ kPatchableCallSiteWithNop = kPatchableCallSite | kNeedsNopAfterCall
+ };
+ typedef base::Flags<Flag> Flags;
+
+ CallDescriptor(Kind kind, MachineType target_type, LinkageLocation target_loc,
+ MachineSignature* machine_sig, LocationSignature* location_sig,
+ size_t js_param_count, Operator::Properties properties,
+ RegList callee_saved_registers, Flags flags,
const char* debug_name = "")
: kind_(kind),
- return_count_(return_count),
- parameter_count_(parameter_count),
- input_count_(input_count),
- locations_(locations),
+ target_type_(target_type),
+ target_loc_(target_loc),
+ machine_sig_(machine_sig),
+ location_sig_(location_sig),
+ js_param_count_(js_param_count),
properties_(properties),
callee_saved_registers_(callee_saved_registers),
- deoptimization_support_(deoptimization_support),
- debug_name_(debug_name) {}
+ flags_(flags),
+ debug_name_(debug_name) {
+ DCHECK(machine_sig->return_count() == location_sig->return_count());
+ DCHECK(machine_sig->parameter_count() == location_sig->parameter_count());
+ }
+
// Returns the kind of this call.
Kind kind() const { return kind_; }
// Returns {true} if this descriptor is a call to a JSFunction.
bool IsJSFunctionCall() const { return kind_ == kCallJSFunction; }
- // The number of return values from this call, usually 0 or 1.
- int ReturnCount() const { return return_count_; }
+ // The number of return values from this call.
+ size_t ReturnCount() const { return machine_sig_->return_count(); }
+
+ // The number of JavaScript parameters to this call, including the receiver
+ // object.
+ size_t JSParameterCount() const { return js_param_count_; }
+
+ // The total number of inputs to this call, which includes the target,
+ // receiver, context, etc.
+ // TODO(titzer): this should input the framestate input too.
+ size_t InputCount() const { return 1 + machine_sig_->parameter_count(); }
+
+ size_t FrameStateCount() const { return NeedsFrameState() ? 1 : 0; }
- // The number of JavaScript parameters to this call, including receiver,
- // but not the context.
- int ParameterCount() const { return parameter_count_; }
+ Flags flags() const { return flags_; }
- int InputCount() const { return input_count_; }
+ bool NeedsFrameState() const { return flags() & kNeedsFrameState; }
- bool CanLazilyDeoptimize() const {
- return deoptimization_support_ == kCanDeoptimize;
+ LinkageLocation GetReturnLocation(size_t index) const {
+ return location_sig_->GetReturn(index);
}
- LinkageLocation GetReturnLocation(int index) {
- DCHECK(index < return_count_);
- return locations_[0 + index]; // return locations start at 0.
+ LinkageLocation GetInputLocation(size_t index) const {
+ if (index == 0) return target_loc_;
+ return location_sig_->GetParam(index - 1);
}
- LinkageLocation GetInputLocation(int index) {
- DCHECK(index < input_count_ + 1); // input_count + 1 is the context.
- return locations_[return_count_ + index]; // inputs start after returns.
+ const MachineSignature* GetMachineSignature() const { return machine_sig_; }
+
+ MachineType GetReturnType(size_t index) const {
+ return machine_sig_->GetReturn(index);
+ }
+
+ MachineType GetInputType(size_t index) const {
+ if (index == 0) return target_type_;
+ return machine_sig_->GetParam(index - 1);
}
// Operator properties describe how this call can be optimized, if at all.
- Operator::Property properties() const { return properties_; }
+ Operator::Properties properties() const { return properties_; }
// Get the callee-saved registers, if any, across this call.
- RegList CalleeSavedRegisters() { return callee_saved_registers_; }
+ RegList CalleeSavedRegisters() const { return callee_saved_registers_; }
const char* debug_name() const { return debug_name_; }
friend class Linkage;
Kind kind_;
- int8_t return_count_;
- int16_t parameter_count_;
- int16_t input_count_;
- LinkageLocation* locations_;
- Operator::Property properties_;
+ MachineType target_type_;
+ LinkageLocation target_loc_;
+ MachineSignature* machine_sig_;
+ LocationSignature* location_sig_;
+ size_t js_param_count_;
+ Operator::Properties properties_;
RegList callee_saved_registers_;
- DeoptimizationSupport deoptimization_support_;
+ Flags flags_;
const char* debug_name_;
};
+DEFINE_OPERATORS_FOR_FLAGS(CallDescriptor::Flags)
+
OStream& operator<<(OStream& os, const CallDescriptor& d);
OStream& operator<<(OStream& os, const CallDescriptor::Kind& k);
CallDescriptor* GetIncomingDescriptor() { return incoming_; }
CallDescriptor* GetJSCallDescriptor(int parameter_count);
static CallDescriptor* GetJSCallDescriptor(int parameter_count, Zone* zone);
- CallDescriptor* GetRuntimeCallDescriptor(
- Runtime::FunctionId function, int parameter_count,
- Operator::Property properties,
- CallDescriptor::DeoptimizationSupport can_deoptimize =
- CallDescriptor::kCannotDeoptimize);
+ CallDescriptor* GetRuntimeCallDescriptor(Runtime::FunctionId function,
+ int parameter_count,
+ Operator::Properties properties);
static CallDescriptor* GetRuntimeCallDescriptor(
Runtime::FunctionId function, int parameter_count,
- Operator::Property properties,
- CallDescriptor::DeoptimizationSupport can_deoptimize, Zone* zone);
+ Operator::Properties properties, Zone* zone);
CallDescriptor* GetStubCallDescriptor(
- CodeStubInterfaceDescriptor* descriptor, int stack_parameter_count = 0,
- CallDescriptor::DeoptimizationSupport can_deoptimize =
- CallDescriptor::kCannotDeoptimize);
+ CallInterfaceDescriptor descriptor, int stack_parameter_count = 0,
+ CallDescriptor::Flags flags = CallDescriptor::kNoFlags);
static CallDescriptor* GetStubCallDescriptor(
- CodeStubInterfaceDescriptor* descriptor, int stack_parameter_count,
- CallDescriptor::DeoptimizationSupport can_deoptimize, Zone* zone);
+ CallInterfaceDescriptor descriptor, int stack_parameter_count,
+ CallDescriptor::Flags flags, Zone* zone);
// Creates a call descriptor for simplified C calls that is appropriate
// for the host platform. This simplified calling convention only supports
// integers and pointers of one word size each, i.e. no floating point,
// structs, pointers to members, etc.
- static CallDescriptor* GetSimplifiedCDescriptor(
- Zone* zone, int num_params, MachineType return_type,
- const MachineType* param_types);
+ static CallDescriptor* GetSimplifiedCDescriptor(Zone* zone,
+ MachineSignature* sig);
// Get the location of an (incoming) parameter to this function.
LinkageLocation GetParameterLocation(int index) {
- return incoming_->GetInputLocation(index + 1);
+ return incoming_->GetInputLocation(index + 1); // + 1 to skip target.
+ }
+
+ // Get the machine type of an (incoming) parameter to this function.
+ MachineType GetParameterType(int index) {
+ return incoming_->GetInputType(index + 1); // + 1 to skip target.
}
// Get the location where this function should place its return value.
return incoming_->GetReturnLocation(0);
}
+ // Get the machine type of this function's return value.
+ MachineType GetReturnType() { return incoming_->GetReturnType(0); }
+
// Get the frame offset for a given spill slot. The location depends on the
// calling convention and the specific frame layout, and may thus be
// architecture-specific. Negative spill slots indicate arguments on the
CompilationInfo* info() const { return info_; }
+ static bool NeedsFrameState(Runtime::FunctionId function);
+
private:
CompilationInfo* info_;
CallDescriptor* incoming_;
};
-}
-}
-} // namespace v8::internal::compiler
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8
#endif // V8_COMPILER_LINKAGE_H_