#include "src/compiler/node-aux-data-inl.h"
#include "src/compiler/node-properties.h"
#include "src/compiler/node-properties-inl.h"
+#include "src/compiler/opcodes.h"
#include "src/compiler/operator-properties.h"
#include "src/compiler/operator-properties-inl.h"
Graph::Graph(Zone* zone) : GenericGraph<Node>(zone), decorators_(zone) {}
-Node* Graph::NewNode(const Operator* op, int input_count, Node** inputs) {
- DCHECK_LE(op->InputCount(), input_count);
- Node* result = Node::New(this, input_count, inputs);
- result->Initialize(op);
+void Graph::Decorate(Node* node) {
for (ZoneVector<GraphDecorator*>::iterator i = decorators_.begin();
i != decorators_.end(); ++i) {
- (*i)->Decorate(result);
+ (*i)->Decorate(node);
+ }
+}
+
+
+Node* Graph::NewNode(const Operator* op, int input_count, Node** inputs,
+ bool incomplete) {
+ DCHECK_LE(op->InputCount(), input_count);
+ Node* result = Node::New(this, input_count, inputs, incomplete);
+ result->Initialize(op);
+ if (!incomplete) {
+ Decorate(result);
}
return result;
}