explicit AstRawStringInternalizationKey(const AstRawString* string)
: string_(string) {}
- virtual bool IsMatch(Object* other) V8_OVERRIDE {
+ virtual bool IsMatch(Object* other) OVERRIDE {
if (string_->is_one_byte_)
return String::cast(other)->IsOneByteEqualTo(string_->literal_bytes_);
return String::cast(other)->IsTwoByteEqualTo(
Vector<const uint16_t>::cast(string_->literal_bytes_));
}
- virtual uint32_t Hash() V8_OVERRIDE {
+ virtual uint32_t Hash() OVERRIDE {
return string_->hash() >> Name::kHashShift;
}
- virtual uint32_t HashForObject(Object* key) V8_OVERRIDE {
+ virtual uint32_t HashForObject(Object* key) OVERRIDE {
return String::cast(key)->Hash();
}
- virtual Handle<Object> AsHandle(Isolate* isolate) V8_OVERRIDE {
+ virtual Handle<Object> AsHandle(Isolate* isolate) OVERRIDE {
if (string_->is_one_byte_)
return isolate->factory()->NewOneByteInternalizedString(
string_->literal_bytes_, string_->hash());
const AstRawString* AstValueFactory::GetString(Handle<String> literal) {
DisallowHeapAllocation no_gc;
String::FlatContent content = literal->GetFlatContent();
- if (content.IsAscii()) {
+ if (content.IsOneByte()) {
return GetOneByteString(content.ToOneByteVector());
}
DCHECK(content.IsTwoByte());