// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "v8.h"
+#include "src/v8.h"
#if V8_TARGET_ARCH_ARM64
-#include "codegen.h"
-#include "debug.h"
+#include "src/codegen.h"
+#include "src/debug.h"
namespace v8 {
namespace internal {
// The first instruction of a patched return sequence must be a load literal
// loading the address of the debug break return code.
- patcher.LoadLiteral(ip0, 3 * kInstructionSize);
+ patcher.ldr_pcrel(ip0, (3 * kInstructionSize) >> kLoadLiteralScaleLog2);
// TODO(all): check the following is correct.
// The debug break return code will push a frame and call statically compiled
// code. By using blr, even though control will not return after the branch,
bool Debug::IsDebugBreakAtReturn(RelocInfo* rinfo) {
- ASSERT(RelocInfo::IsJSReturn(rinfo->rmode()));
+ DCHECK(RelocInfo::IsJSReturn(rinfo->rmode()));
return rinfo->IsPatchedReturnSequence();
}
bool BreakLocationIterator::IsDebugBreakAtSlot() {
- ASSERT(IsDebugBreakSlot());
+ DCHECK(IsDebugBreakSlot());
// Check whether the debug break slot instructions have been patched.
return rinfo()->IsPatchedDebugBreakSlotSequence();
}
void BreakLocationIterator::SetDebugBreakAtSlot() {
- // Patch the code emitted by Debug::GenerateSlots, changing the debug break
- // slot code from
+ // Patch the code emitted by DebugCodegen::GenerateSlots, changing the debug
+ // break slot code from
// mov x0, x0 @ nop DEBUG_BREAK_NOP
// mov x0, x0 @ nop DEBUG_BREAK_NOP
// mov x0, x0 @ nop DEBUG_BREAK_NOP
// The first instruction of a patched debug break slot must be a load literal
// loading the address of the debug break slot code.
- patcher.LoadLiteral(ip0, 2 * kInstructionSize);
+ patcher.ldr_pcrel(ip0, (2 * kInstructionSize) >> kLoadLiteralScaleLog2);
// TODO(all): check the following is correct.
// The debug break slot code will push a frame and call statically compiled
// code. By using blr, event hough control will not return after the branch,
void BreakLocationIterator::ClearDebugBreakAtSlot() {
- ASSERT(IsDebugBreakSlot());
+ DCHECK(IsDebugBreakSlot());
rinfo()->PatchCode(original_rinfo()->pc(),
Assembler::kDebugBreakSlotInstructions);
}
-const bool Debug::FramePaddingLayout::kIsSupported = false;
static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
RegList object_regs,
{
FrameScope scope(masm, StackFrame::INTERNAL);
+ // Load padding words on stack.
+ __ Mov(scratch, Smi::FromInt(LiveEdit::kFramePaddingValue));
+ __ PushMultipleTimes(scratch, LiveEdit::kFramePaddingInitialSize);
+ __ Mov(scratch, Smi::FromInt(LiveEdit::kFramePaddingInitialSize));
+ __ Push(scratch);
+
// Any live values (object_regs and non_object_regs) in caller-saved
// registers (or lr) need to be stored on the stack so that their values are
// safely preserved for a call into C code.
// collector doesn't try to interpret them as pointers.
//
// TODO(jbramley): Why can't this handle callee-saved registers?
- ASSERT((~kCallerSaved.list() & object_regs) == 0);
- ASSERT((~kCallerSaved.list() & non_object_regs) == 0);
- ASSERT((object_regs & non_object_regs) == 0);
- ASSERT((scratch.Bit() & object_regs) == 0);
- ASSERT((scratch.Bit() & non_object_regs) == 0);
- ASSERT((masm->TmpList()->list() & (object_regs | non_object_regs)) == 0);
+ DCHECK((~kCallerSaved.list() & object_regs) == 0);
+ DCHECK((~kCallerSaved.list() & non_object_regs) == 0);
+ DCHECK((object_regs & non_object_regs) == 0);
+ DCHECK((scratch.Bit() & object_regs) == 0);
+ DCHECK((scratch.Bit() & non_object_regs) == 0);
+ DCHECK((masm->TmpList()->list() & (object_regs | non_object_regs)) == 0);
STATIC_ASSERT(kSmiValueSize == 32);
CPURegList non_object_list =
while (!non_object_list.IsEmpty()) {
// Store each non-object register as two SMIs.
Register reg = Register(non_object_list.PopLowestIndex());
- __ Push(reg);
- __ Poke(wzr, 0);
- __ Push(reg.W(), wzr);
+ __ Lsr(scratch, reg, 32);
+ __ SmiTagAndPush(scratch, reg);
+
// Stack:
// jssp[12]: reg[63:32]
// jssp[8]: 0x00000000 (SMI tag & padding)
// jssp[4]: reg[31:0]
// jssp[0]: 0x00000000 (SMI tag & padding)
- STATIC_ASSERT((kSmiTag == 0) && (kSmiShift == 32));
+ STATIC_ASSERT(kSmiTag == 0);
+ STATIC_ASSERT(static_cast<unsigned>(kSmiShift) == kWRegSizeInBits);
}
if (object_regs != 0) {
__ Bfxil(reg, scratch, 32, 32);
}
+ // Don't bother removing padding bytes pushed on the stack
+ // as the frame is going to be restored right away.
+
// Leave the internal frame.
}
// Now that the break point has been handled, resume normal execution by
// jumping to the target address intended by the caller and that was
// overwritten by the address of DebugBreakXXX.
- ExternalReference after_break_target(Debug_Address::AfterBreakTarget(),
- masm->isolate());
+ ExternalReference after_break_target =
+ ExternalReference::debug_after_break_target_address(masm->isolate());
__ Mov(scratch, after_break_target);
__ Ldr(scratch, MemOperand(scratch));
__ Br(scratch);
}
-void Debug::GenerateCallICStubDebugBreak(MacroAssembler* masm) {
+void DebugCodegen::GenerateCallICStubDebugBreak(MacroAssembler* masm) {
// Register state for CallICStub
// ----------- S t a t e -------------
// -- x1 : function
}
-void Debug::GenerateLoadICDebugBreak(MacroAssembler* masm) {
+void DebugCodegen::GenerateLoadICDebugBreak(MacroAssembler* masm) {
// Calling convention for IC load (from ic-arm.cc).
- // ----------- S t a t e -------------
- // -- x2 : name
- // -- lr : return address
- // -- x0 : receiver
- // -- [sp] : receiver
- // -----------------------------------
- // Registers x0 and x2 contain objects that need to be pushed on the
- // expression stack of the fake JS frame.
- Generate_DebugBreakCallHelper(masm, x0.Bit() | x2.Bit(), 0, x10);
+ Register receiver = LoadDescriptor::ReceiverRegister();
+ Register name = LoadDescriptor::NameRegister();
+ RegList regs = receiver.Bit() | name.Bit();
+ if (FLAG_vector_ics) {
+ regs |= VectorLoadICTrampolineDescriptor::SlotRegister().Bit();
+ }
+ Generate_DebugBreakCallHelper(masm, regs, 0, x10);
}
-void Debug::GenerateStoreICDebugBreak(MacroAssembler* masm) {
- // Calling convention for IC store (from ic-arm.cc).
- // ----------- S t a t e -------------
- // -- x0 : value
- // -- x1 : receiver
- // -- x2 : name
- // -- lr : return address
- // -----------------------------------
- // Registers x0, x1, and x2 contain objects that need to be pushed on the
- // expression stack of the fake JS frame.
- Generate_DebugBreakCallHelper(masm, x0.Bit() | x1.Bit() | x2.Bit(), 0, x10);
+void DebugCodegen::GenerateStoreICDebugBreak(MacroAssembler* masm) {
+ // Calling convention for IC store (from ic-arm64.cc).
+ Register receiver = StoreDescriptor::ReceiverRegister();
+ Register name = StoreDescriptor::NameRegister();
+ Register value = StoreDescriptor::ValueRegister();
+ Generate_DebugBreakCallHelper(
+ masm, receiver.Bit() | name.Bit() | value.Bit(), 0, x10);
}
-void Debug::GenerateKeyedLoadICDebugBreak(MacroAssembler* masm) {
- // ---------- S t a t e --------------
- // -- lr : return address
- // -- x0 : key
- // -- x1 : receiver
- Generate_DebugBreakCallHelper(masm, x0.Bit() | x1.Bit(), 0, x10);
+void DebugCodegen::GenerateKeyedLoadICDebugBreak(MacroAssembler* masm) {
+ // Calling convention for keyed IC load (from ic-arm.cc).
+ GenerateLoadICDebugBreak(masm);
}
-void Debug::GenerateKeyedStoreICDebugBreak(MacroAssembler* masm) {
- // ---------- S t a t e --------------
- // -- x0 : value
- // -- x1 : key
- // -- x2 : receiver
- // -- lr : return address
- Generate_DebugBreakCallHelper(masm, x0.Bit() | x1.Bit() | x2.Bit(), 0, x10);
+void DebugCodegen::GenerateKeyedStoreICDebugBreak(MacroAssembler* masm) {
+ // Calling convention for IC keyed store call (from ic-arm64.cc).
+ Register receiver = StoreDescriptor::ReceiverRegister();
+ Register name = StoreDescriptor::NameRegister();
+ Register value = StoreDescriptor::ValueRegister();
+ Generate_DebugBreakCallHelper(
+ masm, receiver.Bit() | name.Bit() | value.Bit(), 0, x10);
}
-void Debug::GenerateCompareNilICDebugBreak(MacroAssembler* masm) {
+void DebugCodegen::GenerateCompareNilICDebugBreak(MacroAssembler* masm) {
// Register state for CompareNil IC
// ----------- S t a t e -------------
// -- r0 : value
}
-void Debug::GenerateReturnDebugBreak(MacroAssembler* masm) {
+void DebugCodegen::GenerateReturnDebugBreak(MacroAssembler* masm) {
// In places other than IC call sites it is expected that r0 is TOS which
// is an object - this is not generally the case so this should be used with
// care.
}
-void Debug::GenerateCallFunctionStubDebugBreak(MacroAssembler* masm) {
+void DebugCodegen::GenerateCallFunctionStubDebugBreak(MacroAssembler* masm) {
// Register state for CallFunctionStub (from code-stubs-arm64.cc).
// ----------- S t a t e -------------
// -- x1 : function
}
-void Debug::GenerateCallConstructStubDebugBreak(MacroAssembler* masm) {
+void DebugCodegen::GenerateCallConstructStubDebugBreak(MacroAssembler* masm) {
// Calling convention for CallConstructStub (from code-stubs-arm64.cc).
// ----------- S t a t e -------------
// -- x0 : number of arguments (not smi)
}
-void Debug::GenerateCallConstructStubRecordDebugBreak(MacroAssembler* masm) {
+void DebugCodegen::GenerateCallConstructStubRecordDebugBreak(
+ MacroAssembler* masm) {
// Calling convention for CallConstructStub (from code-stubs-arm64.cc).
// ----------- S t a t e -------------
// -- x0 : number of arguments (not smi)
}
-void Debug::GenerateSlot(MacroAssembler* masm) {
+void DebugCodegen::GenerateSlot(MacroAssembler* masm) {
// Generate enough nop's to make space for a call instruction. Avoid emitting
// the constant pool in the debug break slot code.
InstructionAccurateScope scope(masm, Assembler::kDebugBreakSlotInstructions);
}
-void Debug::GenerateSlotDebugBreak(MacroAssembler* masm) {
+void DebugCodegen::GenerateSlotDebugBreak(MacroAssembler* masm) {
// In the places where a debug break slot is inserted no registers can contain
// object pointers.
Generate_DebugBreakCallHelper(masm, 0, 0, x10);
}
-void Debug::GeneratePlainReturnLiveEdit(MacroAssembler* masm) {
- masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnARM64);
+void DebugCodegen::GeneratePlainReturnLiveEdit(MacroAssembler* masm) {
+ __ Ret();
}
-void Debug::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
- masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnARM64);
+void DebugCodegen::GenerateFrameDropperLiveEdit(MacroAssembler* masm) {
+ ExternalReference restarter_frame_function_slot =
+ ExternalReference::debug_restarter_frame_function_pointer_address(
+ masm->isolate());
+ UseScratchRegisterScope temps(masm);
+ Register scratch = temps.AcquireX();
+
+ __ Mov(scratch, restarter_frame_function_slot);
+ __ Str(xzr, MemOperand(scratch));
+
+ // We do not know our frame height, but set sp based on fp.
+ __ Sub(masm->StackPointer(), fp, kPointerSize);
+ __ AssertStackConsistency();
+
+ __ Pop(x1, fp, lr); // Function, Frame, Return address.
+
+ // Load context from the function.
+ __ Ldr(cp, FieldMemOperand(x1, JSFunction::kContextOffset));
+
+ // Get function code.
+ __ Ldr(scratch, FieldMemOperand(x1, JSFunction::kSharedFunctionInfoOffset));
+ __ Ldr(scratch, FieldMemOperand(scratch, SharedFunctionInfo::kCodeOffset));
+ __ Add(scratch, scratch, Code::kHeaderSize - kHeapObjectTag);
+
+ // Re-run JSFunction, x1 is function, cp is context.
+ __ Br(scratch);
}
-const bool Debug::kFrameDropperSupported = false;
+
+const bool LiveEdit::kFrameDropperSupported = true;
} } // namespace v8::internal