#define UI_WM_CORE_SHADOW_TYPES_H_
#include "ui/aura/window.h"
-#include "ui/wm/core/wm_core_export.h"
+#include "ui/wm/wm_export.h"
namespace aura {
class Window;
SHADOW_TYPE_RECTANGULAR,
};
-WM_CORE_EXPORT void SetShadowType(aura::Window* window, ShadowType shadow_type);
-WM_CORE_EXPORT ShadowType GetShadowType(aura::Window* window);
+WM_EXPORT void SetShadowType(aura::Window* window, ShadowType shadow_type);
+WM_EXPORT ShadowType GetShadowType(aura::Window* window);
// A property key describing the drop shadow that should be displayed under the
// window. If unset, no shadow is displayed.