Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / ui / wm / core / compound_event_filter_unittest.cc
index 9cc9b60..afd3bcb 100644 (file)
 #include "ui/aura/window_event_dispatcher.h"
 #include "ui/events/event.h"
 #include "ui/events/event_utils.h"
+#include "ui/wm/core/default_activation_client.h"
 #include "ui/wm/public/activation_client.h"
 
 namespace {
 
-#if defined(OS_CHROMEOS)
+#if defined(OS_CHROMEOS) || defined(OS_WIN)
 base::TimeDelta GetTime() {
   return ui::EventTimeForNow();
 }
-#endif  // defined(OS_CHROMEOS)
+#endif  // defined(OS_CHROMEOS) || defined(OS_WIN)
 
 }
 
@@ -80,12 +81,21 @@ TEST_F(CompoundEventFilterTest, CursorVisibilityChange) {
   DispatchEventUsingWindowDispatcher(&move);
   EXPECT_FALSE(cursor_client.IsCursorVisible());
 
+  // A real mouse event should show the cursor.
   ui::MouseEvent real_move(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
                            gfx::Point(10, 10), 0, 0);
   DispatchEventUsingWindowDispatcher(&real_move);
   EXPECT_TRUE(cursor_client.IsCursorVisible());
 
-  // Send key event to hide the cursor again.
+  // Disallow hiding the cursor on keypress.
+  cursor_client.set_should_hide_cursor_on_key_event(false);
+  key = ui::KeyEvent(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, true);
+  DispatchEventUsingWindowDispatcher(&key);
+  EXPECT_TRUE(cursor_client.IsCursorVisible());
+
+  // Allow hiding the cursor on keypress.
+  cursor_client.set_should_hide_cursor_on_key_event(true);
+  key = ui::KeyEvent(ui::ET_KEY_PRESSED, ui::VKEY_A, 0, true);
   DispatchEventUsingWindowDispatcher(&key);
   EXPECT_FALSE(cursor_client.IsCursorVisible());
 
@@ -95,12 +105,15 @@ TEST_F(CompoundEventFilterTest, CursorVisibilityChange) {
   exit.set_flags(enter.flags() | ui::EF_IS_SYNTHESIZED);
   DispatchEventUsingWindowDispatcher(&exit);
   EXPECT_FALSE(cursor_client.IsCursorVisible());
+
   aura::Env::GetInstance()->RemovePreTargetHandler(compound_filter.get());
 }
+#endif  // defined(OS_CHROMEOS)
 
-// Touch visually hides the cursor on ChromeOS and Windows, but we only update
-// our internal tracking of the cursor state on ChromeOS (crbug.com/333952).
+#if defined(OS_CHROMEOS) || defined(OS_WIN)
+// Touch visually hides the cursor on ChromeOS and Windows.
 TEST_F(CompoundEventFilterTest, TouchHidesCursor) {
+  new wm::DefaultActivationClient(root_window());
   scoped_ptr<CompoundEventFilter> compound_filter(new CompoundEventFilter);
   aura::Env::GetInstance()->AddPreTargetHandler(compound_filter.get());
   aura::test::TestWindowDelegate delegate;
@@ -147,7 +160,7 @@ TEST_F(CompoundEventFilterTest, TouchHidesCursor) {
   EXPECT_FALSE(cursor_client.IsMouseEventsEnabled());
   aura::Env::GetInstance()->RemovePreTargetHandler(compound_filter.get());
 }
-#endif  // defined(OS_CHROMEOS)
+#endif  // defined(OS_CHROMEOS) || defined(OS_WIN)
 
 // Tests that if an event filter consumes a gesture, then it doesn't focus the
 // window.
@@ -203,4 +216,35 @@ TEST_F(CompoundEventFilterTest, DontHideWhenMouseDown) {
   aura::Env::GetInstance()->RemovePreTargetHandler(compound_filter.get());
 }
 
+#if defined(OS_WIN)
+// Windows synthesizes mouse messages for touch events. We should not be
+// showing the cursor when we receive such messages.
+TEST_F(CompoundEventFilterTest, DontShowCursorOnMouseMovesFromTouch) {
+  scoped_ptr<CompoundEventFilter> compound_filter(new CompoundEventFilter);
+  aura::Env::GetInstance()->AddPreTargetHandler(compound_filter.get());
+  aura::test::TestWindowDelegate delegate;
+  scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(&delegate, 1234,
+      gfx::Rect(5, 5, 100, 100), root_window()));
+  window->Show();
+  window->SetCapture();
+
+  aura::test::TestCursorClient cursor_client(root_window());
+  cursor_client.DisableMouseEvents();
+  EXPECT_FALSE(cursor_client.IsMouseEventsEnabled());
+
+  ui::MouseEvent mouse0(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
+                        gfx::Point(10, 10), 0, 0);
+  mouse0.set_flags(mouse0.flags() | ui::EF_FROM_TOUCH);
+
+  DispatchEventUsingWindowDispatcher(&mouse0);
+  EXPECT_FALSE(cursor_client.IsMouseEventsEnabled());
+
+  mouse0.set_flags(mouse0.flags() & ~ui::EF_FROM_TOUCH);
+  DispatchEventUsingWindowDispatcher(&mouse0);
+  EXPECT_TRUE(cursor_client.IsMouseEventsEnabled());
+
+  aura::Env::GetInstance()->RemovePreTargetHandler(compound_filter.get());
+}
+#endif
+
 }  // namespace wm