#include "ui/events/event.h"
#include "ui/events/event_handler.h"
#include "ui/gfx/native_widget_types.h"
-#include "ui/wm/core/wm_core_export.h"
+#include "ui/wm/wm_export.h"
namespace aura {
class CursorManager;
// consumed by any of those filters. If an event is consumed by a filter, the
// rest of the filter(s) and CompoundEventFilter will not see the consumed
// event.
-class WM_CORE_EXPORT CompoundEventFilter : public ui::EventHandler {
+class WM_EXPORT CompoundEventFilter : public ui::EventHandler {
public:
CompoundEventFilter();
virtual ~CompoundEventFilter();