// Constructs a new HorizontalPainter loading the specified image names.
// The images must be in the order left, right and center.
explicit HorizontalPainter(const int image_resource_names[]);
- virtual ~HorizontalPainter();
+ ~HorizontalPainter() override;
// Painter:
- virtual gfx::Size GetMinimumSize() const OVERRIDE;
- virtual void Paint(gfx::Canvas* canvas, const gfx::Size& size) OVERRIDE;
+ gfx::Size GetMinimumSize() const override;
+ void Paint(gfx::Canvas* canvas, const gfx::Size& size) override;
private:
// The image chunks.