// the y coordinate is between the origin of the view and height of the view
// plus 10.
MouseWatcherViewHost(View* view, const gfx::Insets& hot_zone_insets);
- virtual ~MouseWatcherViewHost();
+ ~MouseWatcherViewHost() override;
// MouseWatcherHost.
- virtual bool Contains(const gfx::Point& screen_point,
- MouseEventType type) OVERRIDE;
+ bool Contains(const gfx::Point& screen_point, MouseEventType type) override;
private:
bool IsCursorInViewZone(const gfx::Point& screen_point);