else if (sender == small_shadow_)
bubble->set_shadow(BubbleBorder::SMALL_SHADOW);
- if (sender == persistent_) {
+ if (sender == persistent_)
bubble->set_close_on_deactivate(false);
- bubble->set_move_with_anchor(true);
- }
BubbleDelegateView::CreateBubble(bubble);
if (sender == align_to_edge_)