#include "base/i18n/rtl.h"
#include "base/logging.h"
-#include "grit/ui_resources.h"
#include "third_party/skia/include/effects/SkGradientShader.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/image/image_skia_source.h"
#include "ui/gfx/point.h"
#include "ui/gfx/size.h"
+#include "ui/resources/grit/ui_resources.h"
namespace {
skia::RefPtr<SkShader> shader = skia::AdoptRef(
SkGradientShader::CreateLinear(
gradient_points, gradient_colors, NULL, arraysize(gradient_points),
- SkShader::kClamp_TileMode, NULL));
+ SkShader::kClamp_TileMode));
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAntiAlias(true);
shader = skia::AdoptRef(
SkGradientShader::CreateLinear(
selected_gradient_points, selected_gradient_colors, NULL,
- arraysize(selected_gradient_points),
- SkShader::kClamp_TileMode, NULL));
+ arraysize(selected_gradient_points), SkShader::kClamp_TileMode));
paint.setShader(shader.get());
paint.setStyle(SkPaint::kFill_Style);
canvas->sk_canvas()->drawCircle(radius, radius,