static result ReleaseInstance(void);
static bool __wakeUpEventAdded;
+ // For restoring gl context
+ typedef void (*RestoreContextCallback)(void);
+ static void SetRestoreContextCallback(RestoreContextCallback pRestoreContextCallback);
+ static void RestoreContext(void);
public:
_RootVisualElement* CreateRoot(void);
static int __eventType;
static void* __pWakeUpEventHandler;
static _DisplayManager* __pInstance;
+ static RestoreContextCallback __pRestoreContextCallback;
}; // _DisplayManager
}}} //namespace Tizen { namespace Ui { namespace Animations