#include <algorithm>
#include <climits>
+#include "base/command_line.h"
#include "base/i18n/break_iterator.h"
#include "base/logging.h"
#include "base/stl_util.h"
+#include "base/strings/string_util.h"
#include "base/strings/utf_string_conversions.h"
#include "third_party/icu/source/common/unicode/rbbi.h"
#include "third_party/icu/source/common/unicode/utf16.h"
#include "third_party/skia/include/effects/SkGradientShader.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/insets.h"
+#include "ui/gfx/render_text_harfbuzz.h"
+#include "ui/gfx/scoped_canvas.h"
#include "ui/gfx/skia_util.h"
-#include "ui/gfx/text_constants.h"
+#include "ui/gfx/switches.h"
#include "ui/gfx/text_elider.h"
#include "ui/gfx/text_utils.h"
#include "ui/gfx/utf16_indexing.h"
return baseline + std::max(min_shift, std::min(max_shift, baseline_shift));
}
-// Converts |gfx::Font::FontStyle| flags to |SkTypeface::Style| flags.
+// Converts |Font::FontStyle| flags to |SkTypeface::Style| flags.
SkTypeface::Style ConvertFontStyleToSkiaTypefaceStyle(int font_style) {
int skia_style = SkTypeface::kNormal;
- skia_style |= (font_style & gfx::Font::BOLD) ? SkTypeface::kBold : 0;
- skia_style |= (font_style & gfx::Font::ITALIC) ? SkTypeface::kItalic : 0;
+ skia_style |= (font_style & Font::BOLD) ? SkTypeface::kBold : 0;
+ skia_style |= (font_style & Font::ITALIC) ? SkTypeface::kItalic : 0;
return static_cast<SkTypeface::Style>(skia_style);
}
colors.size(), SkShader::kClamp_TileMode));
}
+// Converts a FontRenderParams::Hinting value to the corresponding
+// SkPaint::Hinting value.
+SkPaint::Hinting FontRenderParamsHintingToSkPaintHinting(
+ FontRenderParams::Hinting params_hinting) {
+ switch (params_hinting) {
+ case FontRenderParams::HINTING_NONE: return SkPaint::kNo_Hinting;
+ case FontRenderParams::HINTING_SLIGHT: return SkPaint::kSlight_Hinting;
+ case FontRenderParams::HINTING_MEDIUM: return SkPaint::kNormal_Hinting;
+ case FontRenderParams::HINTING_FULL: return SkPaint::kFull_Hinting;
+ }
+ return SkPaint::kNo_Hinting;
+}
+
} // namespace
namespace internal {
const SkScalar kUnderlineMetricsNotSet = -1.0f;
SkiaTextRenderer::SkiaTextRenderer(Canvas* canvas)
- : canvas_skia_(canvas->sk_canvas()),
+ : canvas_(canvas),
+ canvas_skia_(canvas->sk_canvas()),
started_drawing_(false),
underline_thickness_(kUnderlineMetricsNotSet),
underline_position_(0.0f) {
paint_.setLooper(draw_looper);
}
-void SkiaTextRenderer::SetFontSmoothingSettings(bool antialiasing,
- bool subpixel_rendering,
- bool subpixel_positioning) {
- paint_.setAntiAlias(antialiasing);
- paint_.setLCDRenderText(subpixel_rendering);
- paint_.setSubpixelText(subpixel_positioning);
-}
-
-void SkiaTextRenderer::SetFontHinting(SkPaint::Hinting hinting) {
- paint_.setHinting(hinting);
+void SkiaTextRenderer::SetFontRenderParams(const FontRenderParams& params,
+ bool background_is_transparent) {
+ paint_.setAntiAlias(params.antialiasing);
+ paint_.setLCDRenderText(!background_is_transparent &&
+ params.subpixel_rendering != FontRenderParams::SUBPIXEL_RENDERING_NONE);
+ paint_.setSubpixelText(params.subpixel_positioning);
+ paint_.setAutohinted(params.autohinter);
+ paint_.setHinting(FontRenderParamsHintingToSkPaintHinting(params.hinting));
}
void SkiaTextRenderer::SetTypeface(SkTypeface* typeface) {
int style) {
DCHECK(!family.empty());
- SkTypeface::Style skia_style = ConvertFontStyleToSkiaTypefaceStyle(style);
- skia::RefPtr<SkTypeface> typeface =
- skia::AdoptRef(SkTypeface::CreateFromName(family.c_str(), skia_style));
+ skia::RefPtr<SkTypeface> typeface = CreateSkiaTypeface(family.c_str(), style);
if (typeface) {
// |paint_| adds its own ref. So don't |release()| it from the ref ptr here.
SetTypeface(typeface.get());
// Enable fake bold text if bold style is needed but new typeface does not
// have it.
- paint_.setFakeBoldText((skia_style & SkTypeface::kBold) &&
- !typeface->isBold());
+ paint_.setFakeBoldText((style & Font::BOLD) && !typeface->isBold());
}
}
DrawUnderline(x, y, width);
if (strike)
DrawStrike(x, y, width);
- if (diagonal_strike)
- DrawDiagonalStrike(x, y, width);
+ if (diagonal_strike) {
+ if (!diagonal_)
+ diagonal_.reset(new DiagonalStrike(canvas_, Point(x, y), paint_));
+ diagonal_->AddPiece(width, paint_.getColor());
+ } else if (diagonal_) {
+ EndDiagonalStrike();
+ }
+}
+
+void SkiaTextRenderer::EndDiagonalStrike() {
+ if (diagonal_) {
+ diagonal_->Draw();
+ diagonal_.reset();
+ }
}
void SkiaTextRenderer::DrawUnderline(int x, int y, int width) {
canvas_skia_->drawRect(r, paint_);
}
-void SkiaTextRenderer::DrawDiagonalStrike(int x, int y, int width) const {
+SkiaTextRenderer::DiagonalStrike::DiagonalStrike(Canvas* canvas,
+ Point start,
+ const SkPaint& paint)
+ : canvas_(canvas),
+ start_(start),
+ paint_(paint),
+ total_length_(0) {
+}
+
+SkiaTextRenderer::DiagonalStrike::~DiagonalStrike() {
+}
+
+void SkiaTextRenderer::DiagonalStrike::AddPiece(int length, SkColor color) {
+ pieces_.push_back(Piece(length, color));
+ total_length_ += length;
+}
+
+void SkiaTextRenderer::DiagonalStrike::Draw() {
const SkScalar text_size = paint_.getTextSize();
const SkScalar offset = SkScalarMul(text_size, kDiagonalStrikeMarginOffset);
+ const int thickness =
+ SkScalarCeilToInt(SkScalarMul(text_size, kLineThickness) * 2);
+ const int height = SkScalarCeilToInt(text_size - offset);
+ const Point end = start_ + Vector2d(total_length_, -height);
+ const int clip_height = height + 2 * thickness;
+
+ paint_.setAntiAlias(true);
+ paint_.setStrokeWidth(thickness);
+
+ const bool clipped = pieces_.size() > 1;
+ SkCanvas* sk_canvas = canvas_->sk_canvas();
+ int x = start_.x();
+
+ for (size_t i = 0; i < pieces_.size(); ++i) {
+ paint_.setColor(pieces_[i].second);
- SkPaint paint(paint_);
- paint.setAntiAlias(true);
- paint.setStyle(SkPaint::kFill_Style);
- paint.setStrokeWidth(SkScalarMul(text_size, kLineThickness) * 2);
- canvas_skia_->drawLine(x, y, x + width, y - text_size + offset, paint);
+ if (clipped) {
+ canvas_->Save();
+ sk_canvas->clipRect(RectToSkRect(
+ Rect(x, end.y() - thickness, pieces_[i].first, clip_height)));
+ }
+
+ canvas_->DrawLine(start_, end, paint_);
+
+ if (clipped)
+ canvas_->Restore();
+
+ x += pieces_[i].first;
+ }
}
StyleIterator::StyleIterator(const BreakList<SkColor>& colors,
Line::~Line() {}
+skia::RefPtr<SkTypeface> CreateSkiaTypeface(const std::string& family,
+ int style) {
+ SkTypeface::Style skia_style = ConvertFontStyleToSkiaTypefaceStyle(style);
+ return skia::AdoptRef(SkTypeface::CreateFromName(family.c_str(), skia_style));
+}
+
} // namespace internal
RenderText::~RenderText() {
}
+RenderText* RenderText::CreateInstance() {
+#if defined(OS_MACOSX) && defined(TOOLKIT_VIEWS)
+ // Use the more complete HarfBuzz implementation for Views controls on Mac.
+ return new RenderTextHarfBuzz;
+#else
+ if (CommandLine::ForCurrentProcess()->HasSwitch(
+ switches::kEnableHarfBuzzRenderText)) {
+ return new RenderTextHarfBuzz;
+ }
+ return CreateNativeInstance();
+#endif
+}
+
void RenderText::SetText(const base::string16& text) {
DCHECK(!composition_range_.IsValid());
if (text_ == text)
void RenderText::SetFontList(const FontList& font_list) {
font_list_ = font_list;
+ const int font_style = font_list.GetFontStyle();
+ SetStyle(BOLD, (font_style & gfx::Font::BOLD) != 0);
+ SetStyle(ITALIC, (font_style & gfx::Font::ITALIC) != 0);
+ SetStyle(UNDERLINE, (font_style & gfx::Font::UNDERLINE) != 0);
baseline_ = kInvalidBaseline;
cached_bounds_and_offset_valid_ = false;
ResetLayout();
UpdateLayoutText();
}
+void RenderText::SetReplaceNewlineCharsWithSymbols(bool replace) {
+ replace_newline_chars_with_symbols_ = replace;
+ cached_bounds_and_offset_valid_ = false;
+ UpdateLayoutText();
+}
+
void RenderText::SetMultiline(bool multiline) {
if (multiline != multiline_) {
multiline_ = multiline;
baseline_ = kInvalidBaseline;
cached_bounds_and_offset_valid_ = false;
lines_.clear();
- if (elide_behavior_ != gfx::NO_ELIDE)
+ if (elide_behavior_ != NO_ELIDE)
UpdateLayoutText();
}
}
void RenderText::MoveCursor(BreakType break_type,
VisualCursorDirection direction,
bool select) {
- SelectionModel position(cursor_position(), selection_model_.caret_affinity());
+ SelectionModel cursor(cursor_position(), selection_model_.caret_affinity());
// Cancelling a selection moves to the edge of the selection.
if (break_type != LINE_BREAK && !selection().is_empty() && !select) {
SelectionModel selection_start = GetSelectionModelForSelectionStart();
int start_x = GetCursorBounds(selection_start, true).x();
- int cursor_x = GetCursorBounds(position, true).x();
+ int cursor_x = GetCursorBounds(cursor, true).x();
// Use the selection start if it is left (when |direction| is CURSOR_LEFT)
// or right (when |direction| is CURSOR_RIGHT) of the selection end.
if (direction == CURSOR_RIGHT ? start_x > cursor_x : start_x < cursor_x)
- position = selection_start;
- // For word breaks, use the nearest word boundary in the appropriate
- // |direction|.
+ cursor = selection_start;
+ // Use the nearest word boundary in the proper |direction| for word breaks.
if (break_type == WORD_BREAK)
- position = GetAdjacentSelectionModel(position, break_type, direction);
+ cursor = GetAdjacentSelectionModel(cursor, break_type, direction);
+ // Use an adjacent selection model if the cursor is not at a valid position.
+ if (!IsValidCursorIndex(cursor.caret_pos()))
+ cursor = GetAdjacentSelectionModel(cursor, CHARACTER_BREAK, direction);
} else {
- position = GetAdjacentSelectionModel(position, break_type, direction);
+ cursor = GetAdjacentSelectionModel(cursor, break_type, direction);
}
if (select)
- position.set_selection_start(selection().start());
- MoveCursorTo(position);
+ cursor.set_selection_start(selection().start());
+ MoveCursorTo(cursor);
}
bool RenderText::MoveCursorTo(const SelectionModel& model) {
size_t text_length = text().length();
Range range(std::min(model.selection().start(), text_length),
std::min(model.caret_pos(), text_length));
- // The current model only supports caret positions at valid character indices.
- if (!IsCursorablePosition(range.start()) ||
- !IsCursorablePosition(range.end()))
+ // The current model only supports caret positions at valid cursor indices.
+ if (!IsValidCursorIndex(range.start()) || !IsValidCursorIndex(range.end()))
return false;
SelectionModel sel(range, model.caret_affinity());
bool changed = sel != selection_model_;
return changed;
}
-bool RenderText::MoveCursorTo(const Point& point, bool select) {
- SelectionModel position = FindCursorPosition(point);
- if (select)
- position.set_selection_start(selection().start());
- return MoveCursorTo(position);
-}
-
bool RenderText::SelectRange(const Range& range) {
Range sel(std::min(range.start(), text().length()),
std::min(range.end(), text().length()));
- if (!IsCursorablePosition(sel.start()) || !IsCursorablePosition(sel.end()))
+ // Allow selection bounds at valid indicies amid multi-character graphemes.
+ if (!IsValidLogicalIndex(sel.start()) || !IsValidLogicalIndex(sel.end()))
return false;
LogicalCursorDirection affinity =
(sel.is_reversed() || sel.is_empty()) ? CURSOR_FORWARD : CURSOR_BACKWARD;
return SizeF(size.width(), size.height());
}
-int RenderText::GetContentWidth() {
- return GetStringSize().width() + (cursor_enabled_ ? 1 : 0);
+float RenderText::GetContentWidth() {
+ return GetStringSizeF().width() + (cursor_enabled_ ? 1 : 0);
}
int RenderText::GetBaseline() {
if (clip_to_display_rect()) {
Rect clip_rect(display_rect());
- clip_rect.Inset(ShadowValue::GetMargin(text_shadows_));
+ clip_rect.Inset(ShadowValue::GetMargin(shadows_));
canvas->Save();
canvas->ClipRect(clip_rect);
canvas->FillRect(GetCursorBounds(position, true), cursor_color_);
}
-void RenderText::DrawSelectedTextForDrag(Canvas* canvas) {
- EnsureLayout();
- const std::vector<Rect> sel = GetSubstringBounds(selection());
-
- // Override the selection color with black, and force the background to be
- // transparent so that it's rendered without subpixel antialiasing.
- const bool saved_background_is_transparent = background_is_transparent();
- const SkColor saved_selection_color = selection_color();
- set_background_is_transparent(true);
- set_selection_color(SK_ColorBLACK);
-
- for (size_t i = 0; i < sel.size(); ++i) {
- canvas->Save();
- canvas->ClipRect(sel[i]);
- DrawVisualText(canvas);
- canvas->Restore();
- }
-
- // Restore saved transparency and selection color.
- set_selection_color(saved_selection_color);
- set_background_is_transparent(saved_background_is_transparent);
+bool RenderText::IsValidLogicalIndex(size_t index) {
+ // Check that the index is at a valid code point (not mid-surrgate-pair) and
+ // that it's not truncated from the layout text (its glyph may be shown).
+ //
+ // Indices within truncated text are disallowed so users can easily interact
+ // with the underlying truncated text using the ellipsis as a proxy. This lets
+ // users select all text, select the truncated text, and transition from the
+ // last rendered glyph to the end of the text without getting invisible cursor
+ // positions nor needing unbounded arrow key presses to traverse the ellipsis.
+ return index == 0 || index == text().length() ||
+ (index < text().length() &&
+ (truncate_length_ == 0 || index < truncate_length_) &&
+ IsValidCodePointIndex(text(), index));
}
Rect RenderText::GetCursorBounds(const SelectionModel& caret,
// the multiline size, eliminate its use here.
EnsureLayout();
-
size_t caret_pos = caret.caret_pos();
- DCHECK(IsCursorablePosition(caret_pos));
+ DCHECK(IsValidLogicalIndex(caret_pos));
// In overtype mode, ignore the affinity and always indicate that we will
// overtype the next character.
LogicalCursorDirection caret_affinity =
if (direction == CURSOR_FORWARD) {
while (index < text().length()) {
index++;
- if (IsCursorablePosition(index))
+ if (IsValidCursorIndex(index))
return index;
}
return text().length();
while (index > 0) {
index--;
- if (IsCursorablePosition(index))
+ if (IsValidCursorIndex(index))
return index;
}
return 0;
sel.is_reversed() ? CURSOR_BACKWARD : CURSOR_FORWARD);
}
-void RenderText::SetTextShadows(const ShadowValues& shadows) {
- text_shadows_ = shadows;
+const Vector2d& RenderText::GetUpdatedDisplayOffset() {
+ UpdateCachedBoundsAndOffset();
+ return display_offset_;
+}
+
+void RenderText::SetDisplayOffset(int horizontal_offset) {
+ const int extra_content = GetContentWidth() - display_rect_.width();
+ const int cursor_width = cursor_enabled_ ? 1 : 0;
+
+ int min_offset = 0;
+ int max_offset = 0;
+ if (extra_content > 0) {
+ switch (GetCurrentHorizontalAlignment()) {
+ case ALIGN_LEFT:
+ min_offset = -extra_content;
+ break;
+ case ALIGN_RIGHT:
+ max_offset = extra_content;
+ break;
+ case ALIGN_CENTER:
+ // The extra space reserved for cursor at the end of the text is ignored
+ // when centering text. So, to calculate the valid range for offset, we
+ // exclude that extra space, calculate the range, and add it back to the
+ // range (if cursor is enabled).
+ min_offset = -(extra_content - cursor_width + 1) / 2 - cursor_width;
+ max_offset = (extra_content - cursor_width) / 2;
+ break;
+ default:
+ break;
+ }
+ }
+ if (horizontal_offset < min_offset)
+ horizontal_offset = min_offset;
+ else if (horizontal_offset > max_offset)
+ horizontal_offset = max_offset;
+
+ cached_bounds_and_offset_valid_ = true;
+ display_offset_.set_x(horizontal_offset);
+ cursor_bounds_ = GetCursorBounds(selection_model_, insert_mode_);
}
RenderText::RenderText()
obscured_reveal_index_(-1),
truncate_length_(0),
elide_behavior_(NO_ELIDE),
+ replace_newline_chars_with_symbols_(true),
multiline_(false),
- fade_head_(false),
- fade_tail_(false),
background_is_transparent_(false),
clip_to_display_rect_(true),
baseline_(kInvalidBaseline),
cached_bounds_and_offset_valid_(false) {
}
-const Vector2d& RenderText::GetUpdatedDisplayOffset() {
- UpdateCachedBoundsAndOffset();
- return display_offset_;
-}
-
SelectionModel RenderText::GetAdjacentSelectionModel(
const SelectionModel& current,
BreakType break_type,
}
const base::string16& RenderText::GetLayoutText() const {
- return layout_text_.empty() ? text_ : layout_text_;
+ return layout_text_;
}
const BreakList<size_t>& RenderText::GetLineBreaks() {
return rects;
}
+HorizontalAlignment RenderText::GetCurrentHorizontalAlignment() {
+ if (horizontal_alignment_ != ALIGN_TO_HEAD)
+ return horizontal_alignment_;
+ return GetTextDirection() == base::i18n::RIGHT_TO_LEFT ? ALIGN_RIGHT
+ : ALIGN_LEFT;
+}
+
Vector2d RenderText::GetAlignmentOffset(size_t line_number) {
// TODO(ckocagil): Enable |lines_| usage in other platforms.
#if defined(OS_WIN)
DCHECK_LT(line_number, lines_.size());
#endif
Vector2d offset;
- if (horizontal_alignment_ != ALIGN_LEFT) {
+ HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment();
+ if (horizontal_alignment != ALIGN_LEFT) {
#if defined(OS_WIN)
const int width = lines_[line_number].size.width() +
(cursor_enabled_ ? 1 : 0);
const int width = GetContentWidth();
#endif
offset.set_x(display_rect().width() - width);
- if (horizontal_alignment_ == ALIGN_CENTER)
- offset.set_x(offset.x() / 2);
+ // Put any extra margin pixel on the left to match legacy behavior.
+ if (horizontal_alignment == ALIGN_CENTER)
+ offset.set_x((offset.x() + 1) / 2);
}
// Vertically center the text.
}
void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) {
- if (multiline() || (!fade_head() && !fade_tail()))
- return;
-
- const int display_width = display_rect().width();
-
- // If the text fits as-is, no need to fade.
- if (GetStringSize().width() <= display_width)
+ const int width = display_rect().width();
+ if (multiline() || elide_behavior_ != FADE_TAIL || GetContentWidth() <= width)
return;
- int gradient_width = CalculateFadeGradientWidth(font_list(), display_width);
+ const int gradient_width = CalculateFadeGradientWidth(font_list(), width);
if (gradient_width == 0)
return;
- bool fade_left = fade_head();
- bool fade_right = fade_tail();
- // Under RTL, |fade_right| == |fade_head|.
- // TODO(asvitkine): This is currently not based on GetTextDirection() because
- // RenderTextWin does not return a direction that's based on
- // the text content.
- if (horizontal_alignment_ == ALIGN_RIGHT)
- std::swap(fade_left, fade_right);
-
+ HorizontalAlignment horizontal_alignment = GetCurrentHorizontalAlignment();
Rect solid_part = display_rect();
Rect left_part;
Rect right_part;
- if (fade_left) {
+ if (horizontal_alignment != ALIGN_LEFT) {
left_part = solid_part;
left_part.Inset(0, 0, solid_part.width() - gradient_width, 0);
solid_part.Inset(gradient_width, 0, 0, 0);
}
- if (fade_right) {
+ if (horizontal_alignment != ALIGN_RIGHT) {
right_part = solid_part;
right_part.Inset(solid_part.width() - gradient_width, 0, 0, 0);
solid_part.Inset(0, 0, gradient_width, 0);
}
void RenderText::ApplyTextShadows(internal::SkiaTextRenderer* renderer) {
- skia::RefPtr<SkDrawLooper> looper = CreateShadowDrawLooper(text_shadows_);
+ skia::RefPtr<SkDrawLooper> looper = CreateShadowDrawLooper(shadows_);
renderer->SetDrawLooper(looper.get());
}
void RenderText::MoveCursorTo(size_t position, bool select) {
size_t cursor = std::min(position, text().length());
- if (IsCursorablePosition(cursor))
+ if (IsValidCursorIndex(cursor))
SetSelectionModel(SelectionModel(
Range(select ? selection().start() : cursor, cursor),
(cursor == 0) ? CURSOR_FORWARD : CURSOR_BACKWARD));
if (obscured_) {
size_t obscured_text_length =
- static_cast<size_t>(gfx::UTF16IndexToOffset(text_, 0, text_.length()));
+ static_cast<size_t>(UTF16IndexToOffset(text_, 0, text_.length()));
layout_text_.assign(obscured_text_length, kPasswordReplacementChar);
if (obscured_reveal_index_ >= 0 &&
// Gets the index in |layout_text_| to be replaced.
const size_t cp_start =
- static_cast<size_t>(gfx::UTF16IndexToOffset(text_, 0, start));
+ static_cast<size_t>(UTF16IndexToOffset(text_, 0, start));
if (layout_text_.length() > cp_start)
layout_text_.replace(cp_start, 1, text_.substr(start, end - start));
}
+ } else {
+ layout_text_ = text_;
}
- const base::string16& text = GetLayoutText();
+ const base::string16& text = layout_text_;
if (truncate_length_ > 0 && truncate_length_ < text.length()) {
// Truncate the text at a valid character break and append an ellipsis.
icu::StringCharacterIterator iter(text.c_str());
- iter.setIndex32(truncate_length_ - 1);
- layout_text_.assign(text.substr(0, iter.getIndex()) + gfx::kEllipsisUTF16);
+ // Respect ELIDE_HEAD and ELIDE_MIDDLE preferences during truncation.
+ if (elide_behavior_ == ELIDE_HEAD) {
+ iter.setIndex32(text.length() - truncate_length_ + 1);
+ layout_text_.assign(kEllipsisUTF16 + text.substr(iter.getIndex()));
+ } else if (elide_behavior_ == ELIDE_MIDDLE) {
+ iter.setIndex32(truncate_length_ / 2);
+ const size_t ellipsis_start = iter.getIndex();
+ iter.setIndex32(text.length() - (truncate_length_ / 2));
+ const size_t ellipsis_end = iter.getIndex();
+ DCHECK_LE(ellipsis_start, ellipsis_end);
+ layout_text_.assign(text.substr(0, ellipsis_start) + kEllipsisUTF16 +
+ text.substr(ellipsis_end));
+ } else {
+ iter.setIndex32(truncate_length_ - 1);
+ layout_text_.assign(text.substr(0, iter.getIndex()) + kEllipsisUTF16);
+ }
}
- if (elide_behavior_ != NO_ELIDE && display_rect_.width() > 0 &&
- !GetLayoutText().empty() && GetContentWidth() > display_rect_.width()) {
- base::string16 elided_text = ElideText(GetLayoutText());
-
+ if (elide_behavior_ != NO_ELIDE && elide_behavior_ != FADE_TAIL &&
+ !layout_text_.empty() && GetContentWidth() > display_rect_.width()) {
// This doesn't trim styles so ellipsis may get rendered as a different
// style than the preceding text. See crbug.com/327850.
- layout_text_.assign(elided_text);
+ layout_text_.assign(
+ Elide(layout_text_, display_rect_.width(), elide_behavior_));
}
+
+ // Replace the newline character with a newline symbol in single line mode.
+ static const base::char16 kNewline[] = { '\n', 0 };
+ static const base::char16 kNewlineSymbol[] = { 0x2424, 0 };
+ if (!multiline_ && replace_newline_chars_with_symbols_)
+ base::ReplaceChars(layout_text_, kNewline, kNewlineSymbol, &layout_text_);
+
ResetLayout();
}
-// TODO(skanuj): Fix code duplication with ElideText in ui/gfx/text_elider.cc
-// See crbug.com/327846
-base::string16 RenderText::ElideText(const base::string16& text) {
- const bool insert_ellipsis = (elide_behavior_ != TRUNCATE_AT_END);
+base::string16 RenderText::Elide(const base::string16& text,
+ float available_width,
+ ElideBehavior behavior) {
+ if (available_width <= 0 || text.empty())
+ return base::string16();
+ if (behavior == ELIDE_EMAIL)
+ return ElideEmail(text, available_width);
+
// Create a RenderText copy with attributes that affect the rendering width.
scoped_ptr<RenderText> render_text(CreateInstance());
render_text->SetFontList(font_list_);
render_text->SetDirectionalityMode(directionality_mode_);
render_text->SetCursorEnabled(cursor_enabled_);
-
+ render_text->set_truncate_length(truncate_length_);
render_text->styles_ = styles_;
render_text->colors_ = colors_;
render_text->SetText(text);
- const int current_text_pixel_width = render_text->GetContentWidth();
+ if (render_text->GetContentWidth() <= available_width)
+ return text;
- const base::string16 ellipsis = base::string16(gfx::kEllipsisUTF16);
- const bool elide_in_middle = false;
- const bool elide_at_beginning = false;
+ const base::string16 ellipsis = base::string16(kEllipsisUTF16);
+ const bool insert_ellipsis = (behavior != TRUNCATE);
+ const bool elide_in_middle = (behavior == ELIDE_MIDDLE);
+ const bool elide_at_beginning = (behavior == ELIDE_HEAD);
StringSlicer slicer(text, ellipsis, elide_in_middle, elide_at_beginning);
- // Pango will return 0 width for absurdly long strings. Cut the string in
- // half and try again.
- // This is caused by an int overflow in Pango (specifically, in
- // pango_glyph_string_extents_range). It's actually more subtle than just
- // returning 0, since on super absurdly long strings, the int can wrap and
- // return positive numbers again. Detecting that is probably not worth it
- // (eliding way too much from a ridiculous string is probably still
- // ridiculous), but we should check other widths for bogus values as well.
- if (current_text_pixel_width <= 0 && !text.empty())
- return ElideText(slicer.CutString(text.length() / 2, insert_ellipsis));
-
- if (current_text_pixel_width <= display_rect_.width())
- return text;
-
- render_text->SetText(base::string16());
render_text->SetText(ellipsis);
- const int ellipsis_width = render_text->GetContentWidth();
+ const float ellipsis_width = render_text->GetContentWidth();
- if (insert_ellipsis && (ellipsis_width >= display_rect_.width()))
+ if (insert_ellipsis && (ellipsis_width > available_width))
return base::string16();
// Use binary search to compute the elided text.
size_t lo = 0;
size_t hi = text.length() - 1;
+ const base::i18n::TextDirection text_direction = GetTextDirection();
for (size_t guess = (lo + hi) / 2; lo <= hi; guess = (lo + hi) / 2) {
// Restore styles and colors. They will be truncated to size by SetText.
render_text->styles_ = styles_;
render_text->colors_ = colors_;
- base::string16 new_text = slicer.CutString(guess, false);
+ base::string16 new_text =
+ slicer.CutString(guess, insert_ellipsis && behavior != ELIDE_TAIL);
render_text->SetText(new_text);
// This has to be an additional step so that the ellipsis is rendered with
// same style as trailing part of the text.
- if (insert_ellipsis) {
+ if (insert_ellipsis && behavior == ELIDE_TAIL) {
// When ellipsis follows text whose directionality is not the same as that
// of the whole text, it will be rendered with the directionality of the
// whole text. Since we want ellipsis to indicate continuation of the
// preceding text, we force the directionality of ellipsis to be same as
// the preceding text using LTR or RTL markers.
- base::i18n::TextDirection leading_text_direction =
- base::i18n::GetFirstStrongCharacterDirection(new_text);
base::i18n::TextDirection trailing_text_direction =
base::i18n::GetLastStrongCharacterDirection(new_text);
new_text.append(ellipsis);
- if (trailing_text_direction != leading_text_direction) {
+ if (trailing_text_direction != text_direction) {
if (trailing_text_direction == base::i18n::LEFT_TO_RIGHT)
new_text += base::i18n::kLeftToRightMark;
else
// We check the width of the whole desired string at once to ensure we
// handle kerning/ligatures/etc. correctly.
- const int guess_width = render_text->GetContentWidth();
- if (guess_width == display_rect_.width())
+ const float guess_width = render_text->GetContentWidth();
+ if (guess_width == available_width)
break;
- if (guess_width > display_rect_.width()) {
+ if (guess_width > available_width) {
hi = guess - 1;
- // Move back if we are on loop terminating condition, and guess is wider
- // than available.
+ // Move back on the loop terminating condition when the guess is too wide.
if (hi < lo)
lo = hi;
} else {
return render_text->text();
}
+base::string16 RenderText::ElideEmail(const base::string16& email,
+ float available_width) {
+ // The returned string will have at least one character besides the ellipsis
+ // on either side of '@'; if that's impossible, a single ellipsis is returned.
+ // If possible, only the username is elided. Otherwise, the domain is elided
+ // in the middle, splitting available width equally with the elided username.
+ // If the username is short enough that it doesn't need half the available
+ // width, the elided domain will occupy that extra width.
+
+ // Split the email into its local-part (username) and domain-part. The email
+ // spec allows for @ symbols in the username under some special requirements,
+ // but not in the domain part, so splitting at the last @ symbol is safe.
+ const size_t split_index = email.find_last_of('@');
+ DCHECK_NE(split_index, base::string16::npos);
+ base::string16 username = email.substr(0, split_index);
+ base::string16 domain = email.substr(split_index + 1);
+ DCHECK(!username.empty());
+ DCHECK(!domain.empty());
+
+ // Subtract the @ symbol from the available width as it is mandatory.
+ const base::string16 kAtSignUTF16 = base::ASCIIToUTF16("@");
+ available_width -= GetStringWidthF(kAtSignUTF16, font_list());
+
+ // Check whether eliding the domain is necessary: if eliding the username
+ // is sufficient, the domain will not be elided.
+ const float full_username_width = GetStringWidthF(username, font_list());
+ const float available_domain_width = available_width -
+ std::min(full_username_width,
+ GetStringWidthF(username.substr(0, 1) + kEllipsisUTF16, font_list()));
+ if (GetStringWidthF(domain, font_list()) > available_domain_width) {
+ // Elide the domain so that it only takes half of the available width.
+ // Should the username not need all the width available in its half, the
+ // domain will occupy the leftover width.
+ // If |desired_domain_width| is greater than |available_domain_width|: the
+ // minimal username elision allowed by the specifications will not fit; thus
+ // |desired_domain_width| must be <= |available_domain_width| at all cost.
+ const float desired_domain_width =
+ std::min<float>(available_domain_width,
+ std::max<float>(available_width - full_username_width,
+ available_width / 2));
+ domain = Elide(domain, desired_domain_width, ELIDE_MIDDLE);
+ // Failing to elide the domain such that at least one character remains
+ // (other than the ellipsis itself) remains: return a single ellipsis.
+ if (domain.length() <= 1U)
+ return base::string16(kEllipsisUTF16);
+ }
+
+ // Fit the username in the remaining width (at this point the elided username
+ // is guaranteed to fit with at least one character remaining given all the
+ // precautions taken earlier).
+ available_width -= GetStringWidthF(domain, font_list());
+ username = Elide(username, available_width, ELIDE_TAIL);
+ return username + kAtSignUTF16 + domain;
+}
+
void RenderText::UpdateCachedBoundsAndOffset() {
if (cached_bounds_and_offset_valid_)
return;
// TODO(ckocagil): Add support for scrolling multiline text.
- // First, set the valid flag true to calculate the current cursor bounds using
- // the stale |display_offset_|. Applying |delta_offset| at the end of this
- // function will set |cursor_bounds_| and |display_offset_| to correct values.
- cached_bounds_and_offset_valid_ = true;
- cursor_bounds_ = GetCursorBounds(selection_model_, insert_mode_);
-
- // Update |display_offset_| to ensure the current cursor is visible.
- const int display_width = display_rect_.width();
- const int content_width = GetContentWidth();
-
int delta_x = 0;
- if (content_width <= display_width || !cursor_enabled()) {
- // Don't pan if the text fits in the display width or when the cursor is
- // disabled.
- delta_x = -display_offset_.x();
- } else if (cursor_bounds_.right() > display_rect_.right()) {
- // TODO(xji): when the character overflow is a RTL character, currently, if
- // we pan cursor at the rightmost position, the entered RTL character is not
- // displayed. Should pan cursor to show the last logical characters.
- //
- // Pan to show the cursor when it overflows to the right.
- delta_x = display_rect_.right() - cursor_bounds_.right();
- } else if (cursor_bounds_.x() < display_rect_.x()) {
- // TODO(xji): have similar problem as above when overflow character is a
- // LTR character.
- //
- // Pan to show the cursor when it overflows to the left.
- delta_x = display_rect_.x() - cursor_bounds_.x();
- } else if (display_offset_.x() != 0) {
- // Reduce the pan offset to show additional overflow text when the display
- // width increases.
- const int negate_rtl = horizontal_alignment_ == ALIGN_RIGHT ? -1 : 1;
- const int offset = negate_rtl * display_offset_.x();
- if (display_width > (content_width + offset)) {
- delta_x = negate_rtl * (display_width - (content_width + offset));
- }
+
+ if (cursor_enabled()) {
+ // When cursor is enabled, ensure it is visible. For this, set the valid
+ // flag true and calculate the current cursor bounds using the stale
+ // |display_offset_|. Then calculate the change in offset needed to move the
+ // cursor into the visible area.
+ cached_bounds_and_offset_valid_ = true;
+ cursor_bounds_ = GetCursorBounds(selection_model_, insert_mode_);
+
+ // TODO(bidi): Show RTL glyphs at the cursor position for ALIGN_LEFT, etc.
+ if (cursor_bounds_.right() > display_rect_.right())
+ delta_x = display_rect_.right() - cursor_bounds_.right();
+ else if (cursor_bounds_.x() < display_rect_.x())
+ delta_x = display_rect_.x() - cursor_bounds_.x();
}
- Vector2d delta_offset(delta_x, 0);
- display_offset_ += delta_offset;
- cursor_bounds_ += delta_offset;
+ SetDisplayOffset(display_offset_.x() + delta_x);
}
void RenderText::DrawSelection(Canvas* canvas) {