#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/event.h"
#include "ui/events/gestures/motion_event_aura.h"
+#include "ui/events/test/motion_event_test_utils.h"
namespace {
EXPECT_EQ(2U, clone->GetPointerCount());
EXPECT_EQ(ids[0], clone->GetPointerId(0));
EXPECT_EQ(ids[2], clone->GetPointerId(1));
+ EXPECT_EQ(test::ToString(event), test::ToString(*clone));
TouchEvent release0 = TouchWithType(ET_TOUCH_RELEASED, ids[0]);
event.OnTouch(release0);
event.OnTouch(press0);
TouchEvent press1 = TouchWithType(ET_TOUCH_PRESSED, ids[1]);
event.OnTouch(press1);
+ EXPECT_EQ(1, event.GetActionIndex());
TouchEvent press2 = TouchWithType(ET_TOUCH_PRESSED, ids[2]);
event.OnTouch(press2);
+ EXPECT_EQ(2, event.GetActionIndex());
EXPECT_EQ(3U, event.GetPointerCount());
TouchEvent release1 = TouchWithType(ET_TOUCH_RELEASED, ids[1]);
event.OnTouch(release1);
- event.CleanupRemovedTouchPoints(release1);
EXPECT_EQ(1, event.GetActionIndex());
+ event.CleanupRemovedTouchPoints(release1);
EXPECT_EQ(2U, event.GetPointerCount());
TouchEvent release2 = TouchWithType(ET_TOUCH_RELEASED, ids[0]);
event.OnTouch(release2);
- event.CleanupRemovedTouchPoints(release2);
EXPECT_EQ(0, event.GetActionIndex());
+ event.CleanupRemovedTouchPoints(release2);
EXPECT_EQ(1U, event.GetPointerCount());
TouchEvent release0 = TouchWithType(ET_TOUCH_RELEASED, ids[2]);
// Test cloning of pointer location information.
scoped_ptr<MotionEvent> clone = event.Clone();
{
- const MotionEventAura* raw_clone_aura =
- static_cast<MotionEventAura*>(clone.get());
- EXPECT_EQ(2U, raw_clone_aura->GetPointerCount());
- EXPECT_FLOAT_EQ(x, raw_clone_aura->GetX(1));
- EXPECT_FLOAT_EQ(y, raw_clone_aura->GetY(1));
- EXPECT_FLOAT_EQ(raw_x, raw_clone_aura->GetRawX(1));
- EXPECT_FLOAT_EQ(raw_y, raw_clone_aura->GetRawY(1));
+ EXPECT_EQ(test::ToString(event), test::ToString(*clone));
+ EXPECT_EQ(2U, clone->GetPointerCount());
+ EXPECT_FLOAT_EQ(x, clone->GetX(1));
+ EXPECT_FLOAT_EQ(y, clone->GetY(1));
+ EXPECT_FLOAT_EQ(raw_x, clone->GetRawX(1));
+ EXPECT_FLOAT_EQ(raw_y, clone->GetRawY(1));
}
x = 27.9f;
// Test cloning of tap params
scoped_ptr<MotionEvent> clone = event.Clone();
{
- const MotionEventAura* raw_clone_aura =
- static_cast<MotionEventAura*>(clone.get());
- EXPECT_EQ(2U, raw_clone_aura->GetPointerCount());
- EXPECT_FLOAT_EQ(radius_y, raw_clone_aura->GetTouchMajor(1) / 2);
- EXPECT_FLOAT_EQ(radius_x, raw_clone_aura->GetTouchMinor(1) / 2);
- EXPECT_FLOAT_EQ(
- rotation_angle, raw_clone_aura->GetOrientation(1) * 180 / M_PI);
- EXPECT_FLOAT_EQ(pressure, raw_clone_aura->GetPressure(1));
+ EXPECT_EQ(test::ToString(event), test::ToString(*clone));
+ EXPECT_EQ(2U, clone->GetPointerCount());
+ EXPECT_FLOAT_EQ(radius_y, clone->GetTouchMajor(1) / 2);
+ EXPECT_FLOAT_EQ(radius_x, clone->GetTouchMinor(1) / 2);
+ EXPECT_FLOAT_EQ(rotation_angle, clone->GetOrientation(1) * 180 / M_PI);
+ EXPECT_FLOAT_EQ(pressure, clone->GetPressure(1));
}
radius_x = 76.98f;
scoped_ptr<MotionEvent> cancel = event.Cancel();
EXPECT_EQ(MotionEvent::ACTION_CANCEL, cancel->GetAction());
- EXPECT_EQ(2U, static_cast<MotionEventAura*>(cancel.get())->GetPointerCount());
+ EXPECT_EQ(2U, cancel->GetPointerCount());
}
TEST(MotionEventAuraTest, ToolType) {