// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+#include <vector>
+
#include "base/basictypes.h"
#include "base/time/time.h"
#include "ui/events/gesture_detection/motion_event.h"
struct MockMotionEvent : public MotionEvent {
enum { MAX_POINTERS = 3 };
+ enum { TOUCH_MAJOR = 10 };
MockMotionEvent();
explicit MockMotionEvent(Action action);
float y0,
float x1,
float y1);
+ MockMotionEvent(Action action,
+ base::TimeTicks time,
+ float x0,
+ float y0,
+ float x1,
+ float y1,
+ float x2,
+ float y2);
+ MockMotionEvent(Action action,
+ base::TimeTicks time,
+ const std::vector<gfx::PointF>& positions);
MockMotionEvent(const MockMotionEvent& other);
virtual ~MockMotionEvent();
virtual Action GetAction() const OVERRIDE;
virtual int GetActionIndex() const OVERRIDE;
virtual size_t GetPointerCount() const OVERRIDE;
+ virtual int GetId() const OVERRIDE;
virtual int GetPointerId(size_t pointer_index) const OVERRIDE;
virtual float GetX(size_t pointer_index) const OVERRIDE;
virtual float GetY(size_t pointer_index) const OVERRIDE;
virtual scoped_ptr<MotionEvent> Cancel() const OVERRIDE;
// Utility methods.
+ void SetId(int new_id);
+ void SetTime(base::TimeTicks new_time);
void PressPoint(float x, float y);
void MovePoint(size_t index, float x, float y);
void ReleasePoint();
void CancelPoint();
-
MotionEvent::Action action;
size_t pointer_count;
gfx::PointF points[MAX_POINTERS];
base::TimeTicks time;
+ int id;
};
} // namespace ui