Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / ui / base / layout.cc
index 01c38f1..01c5b00 100644 (file)
@@ -28,54 +28,15 @@ namespace ui {
 
 namespace {
 
-bool ScaleFactorComparator(const ScaleFactor& lhs, const ScaleFactor& rhs){
-  return GetImageScale(lhs) < GetImageScale(rhs);
-}
-
 std::vector<ScaleFactor>* g_supported_scale_factors = NULL;
 
-#if defined(OS_WIN)
-// Helper function that determines whether we want to optimize the UI for touch.
-bool UseTouchOptimizedUI() {
-  // If --touch-optimized-ui is specified and not set to "auto", then override
-  // the hardware-determined setting (eg. for testing purposes).
-  static bool has_touch_optimized_ui = CommandLine::ForCurrentProcess()->
-      HasSwitch(switches::kTouchOptimizedUI);
-  if (has_touch_optimized_ui) {
-    const std::string switch_value = CommandLine::ForCurrentProcess()->
-        GetSwitchValueASCII(switches::kTouchOptimizedUI);
-
-    // Note that simply specifying the switch is the same as enabled.
-    if (switch_value.empty() ||
-        switch_value == switches::kTouchOptimizedUIEnabled) {
-      return true;
-    } else if (switch_value == switches::kTouchOptimizedUIDisabled) {
-      return false;
-    } else if (switch_value != switches::kTouchOptimizedUIAuto) {
-      LOG(ERROR) << "Invalid --touch-optimized-ui option: " << switch_value;
-    }
-  }
-
-  // We use the touch layout only when we are running in Metro mode.
-  return base::win::IsMetroProcess() && ui::IsTouchDevicePresent();
-}
-#endif  // defined(OS_WIN)
-
 const float kScaleFactorScales[] = {1.0f, 1.0f, 1.25f, 1.33f, 1.4f, 1.5f, 1.8f,
-                                    2.0f, 3.0f};
+                                    2.0f, 2.5f, 3.0f};
 COMPILE_ASSERT(NUM_SCALE_FACTORS == arraysize(kScaleFactorScales),
                kScaleFactorScales_incorrect_size);
 
 }  // namespace
 
-DisplayLayout GetDisplayLayout() {
-#if defined(OS_WIN)
-  if (UseTouchOptimizedUI())
-    return LAYOUT_TOUCH;
-#endif
-  return LAYOUT_DESKTOP;
-}
-
 void SetSupportedScaleFactors(
     const std::vector<ui::ScaleFactor>& scale_factors) {
   if (g_supported_scale_factors != NULL)
@@ -84,7 +45,9 @@ void SetSupportedScaleFactors(
   g_supported_scale_factors = new std::vector<ScaleFactor>(scale_factors);
   std::sort(g_supported_scale_factors->begin(),
             g_supported_scale_factors->end(),
-            ScaleFactorComparator);
+            [](ScaleFactor lhs, ScaleFactor rhs) {
+    return GetScaleForScaleFactor(lhs) < GetScaleForScaleFactor(rhs);
+  });
 
   // Set ImageSkia's supported scales.
   std::vector<float> scales;
@@ -119,34 +82,10 @@ ScaleFactor GetSupportedScaleFactor(float scale) {
 
 float GetImageScale(ScaleFactor scale_factor) {
 #if defined(OS_WIN)
-  if (gfx::IsHighDPIEnabled())
-    return gfx::win::GetDeviceScaleFactor();
-#endif
+  return gfx::GetDPIScale();
+#else
   return GetScaleForScaleFactor(scale_factor);
-}
-
-bool IsScaleFactorSupported(ScaleFactor scale_factor) {
-  DCHECK(g_supported_scale_factors != NULL);
-  return std::find(g_supported_scale_factors->begin(),
-                   g_supported_scale_factors->end(),
-                   scale_factor) != g_supported_scale_factors->end();
-}
-
-// Returns the scale factor closest to |scale| from the full list of factors.
-// Note that it does NOT rely on the list of supported scale factors.
-// Finding the closest match is inefficient and shouldn't be done frequently.
-ScaleFactor FindClosestScaleFactorUnsafe(float scale) {
-  float smallest_diff =  std::numeric_limits<float>::max();
-  ScaleFactor closest_match = SCALE_FACTOR_100P;
-  for (int i = SCALE_FACTOR_100P; i < NUM_SCALE_FACTORS; ++i) {
-    const ScaleFactor scale_factor = static_cast<ScaleFactor>(i);
-    float diff = std::abs(kScaleFactorScales[scale_factor] - scale);
-    if (diff < smallest_diff) {
-      closest_match = scale_factor;
-      smallest_diff = diff;
-    }
-  }
-  return closest_match;
+#endif
 }
 
 float GetScaleForScaleFactor(ScaleFactor scale_factor) {
@@ -179,13 +118,10 @@ ScopedSetSupportedScaleFactors::~ScopedSetSupportedScaleFactors() {
 }  // namespace test
 
 #if !defined(OS_MACOSX)
-ScaleFactor GetScaleFactorForNativeView(gfx::NativeView view) {
+float GetScaleFactorForNativeView(gfx::NativeView view) {
   gfx::Screen* screen = gfx::Screen::GetScreenFor(view);
-  if (screen->IsDIPEnabled()) {
-    gfx::Display display = screen->GetDisplayNearestWindow(view);
-    return GetSupportedScaleFactor(display.device_scale_factor());
-  }
-  return ui::SCALE_FACTOR_100P;
+  gfx::Display display = screen->GetDisplayNearestWindow(view);
+  return display.device_scale_factor();
 }
 #endif  // !defined(OS_MACOSX)