// designer given constraints which might dependent on the language used.
UI_BASE_EXPORT int GetLocalizedContentsWidthInPixels(int pixel_resource_id);
+UI_BASE_EXPORT const char* const* GetAcceptLanguageListForTesting();
+
+UI_BASE_EXPORT size_t GetAcceptLanguageListSizeForTesting();
+
} // namespace l10n_util
#endif // UI_BASE_L10N_L10N_UTIL_H_