namespace ui {
-ScopedClipboardWriter::ScopedClipboardWriter(Clipboard* clipboard,
- ClipboardType type)
- : clipboard_(clipboard),
- type_(type) {
+ScopedClipboardWriter::ScopedClipboardWriter(ClipboardType type) : type_(type) {
}
ScopedClipboardWriter::~ScopedClipboardWriter() {
- if (!objects_.empty() && clipboard_)
- clipboard_->WriteObjects(type_, objects_);
+ if (!objects_.empty())
+ ui::Clipboard::GetForCurrentThread()->WriteObjects(type_, objects_);
}
void ScopedClipboardWriter::WriteText(const base::string16& text) {