Upstream version 10.38.220.0
[platform/framework/web/crosswalk.git] / src / ui / aura / window_unittest.cc
index c0bb6a5..a182395 100644 (file)
@@ -20,7 +20,6 @@
 #include "ui/aura/client/window_tree_client.h"
 #include "ui/aura/test/aura_test_base.h"
 #include "ui/aura/test/aura_test_utils.h"
-#include "ui/aura/test/event_generator.h"
 #include "ui/aura/test/test_window_delegate.h"
 #include "ui/aura/test/test_windows.h"
 #include "ui/aura/test/window_test_api.h"
@@ -31,6 +30,7 @@
 #include "ui/aura/window_tree_host.h"
 #include "ui/base/hit_test.h"
 #include "ui/compositor/layer.h"
+#include "ui/compositor/layer_animation_observer.h"
 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
 #include "ui/compositor/scoped_layer_animation_settings.h"
 #include "ui/compositor/test/test_layers.h"
@@ -38,6 +38,7 @@
 #include "ui/events/event_utils.h"
 #include "ui/events/gestures/gesture_configuration.h"
 #include "ui/events/keycodes/keyboard_codes.h"
+#include "ui/events/test/event_generator.h"
 #include "ui/gfx/canvas.h"
 #include "ui/gfx/screen.h"
 #include "ui/gfx/skia_util.h"
@@ -361,12 +362,7 @@ TEST_F(WindowTest, ContainsMouse) {
 }
 
 // Test Window::ConvertPointToWindow() with transform to root_window.
-#if defined(USE_OZONE)
-// TODO(rjkroege): Add cursor support in ozone: http://crbug.com/252315.
-TEST_F(WindowTest, DISABLED_MoveCursorToWithTransformRootWindow) {
-#else
 TEST_F(WindowTest, MoveCursorToWithTransformRootWindow) {
-#endif
   gfx::Transform transform;
   transform.Translate(100.0, 100.0);
   transform.Rotate(90.0);
@@ -421,12 +417,7 @@ TEST_F(WindowTest, MoveCursorToWithTransformWindow) {
 // Test Window::ConvertPointToWindow() with complex transforms to both root and
 // non-root windows.
 // Test Window::ConvertPointToWindow() with transform to root_window.
-#if defined(USE_OZONE)
-// TODO(rjkroege): Add cursor support in ozone: http://crbug.com/252315.
-TEST_F(WindowTest, DISABLED_MoveCursorToWithComplexTransform) {
-#else
 TEST_F(WindowTest, MoveCursorToWithComplexTransform) {
-#endif
   scoped_ptr<Window> w1(
       CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500),
                        root_window()));
@@ -780,7 +771,7 @@ TEST_F(WindowTest, CaptureTests) {
   EXPECT_TRUE(window->HasCapture());
   EXPECT_EQ(0, delegate.capture_lost_count());
   EXPECT_EQ(0, delegate.capture_changed_event_count());
-  EventGenerator generator(root_window(), gfx::Point(50, 50));
+  ui::test::EventGenerator generator(root_window(), gfx::Point(50, 50));
   generator.PressLeftButton();
   EXPECT_EQ(1, delegate.mouse_event_count());
   generator.ReleaseLeftButton();
@@ -827,9 +818,9 @@ TEST_F(WindowTest, TouchCaptureCancelsOtherTouches) {
       &delegate2, 0, gfx::Rect(50, 50, 50, 50), root_window()));
 
   // Press on w1.
-  ui::TouchEvent press(
+  ui::TouchEvent press1(
       ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, getTime());
-  DispatchEventUsingWindowDispatcher(&press);
+  DispatchEventUsingWindowDispatcher(&press1);
   // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
   EXPECT_EQ(2, delegate1.gesture_event_count());
   delegate1.ResetCounts();
@@ -877,9 +868,11 @@ TEST_F(WindowTest, TouchCaptureDoesntCancelCapturedTouches) {
   CaptureWindowDelegateImpl delegate;
   scoped_ptr<Window> window(CreateTestWindowWithDelegate(
       &delegate, 0, gfx::Rect(0, 0, 50, 50), root_window()));
+  base::TimeDelta time = getTime();
+  const int kTimeDelta = 100;
 
   ui::TouchEvent press(
-      ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, getTime());
+      ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, time);
   DispatchEventUsingWindowDispatcher(&press);
 
   // We will get both GESTURE_BEGIN and GESTURE_TAP_DOWN.
@@ -894,7 +887,8 @@ TEST_F(WindowTest, TouchCaptureDoesntCancelCapturedTouches) {
 
   // On move We will get TOUCH_MOVED, GESTURE_TAP_CANCEL,
   // GESTURE_SCROLL_START and GESTURE_SCROLL_UPDATE.
-  ui::TouchEvent move(ui::ET_TOUCH_MOVED, gfx::Point(10, 20), 0, getTime());
+  time += base::TimeDelta::FromMilliseconds(kTimeDelta);
+  ui::TouchEvent move(ui::ET_TOUCH_MOVED, gfx::Point(10, 20), 0, time);
   DispatchEventUsingWindowDispatcher(&move);
   EXPECT_EQ(1, delegate.touch_event_count());
   EXPECT_EQ(3, delegate.gesture_event_count());
@@ -907,15 +901,17 @@ TEST_F(WindowTest, TouchCaptureDoesntCancelCapturedTouches) {
   delegate.ResetCounts();
 
   // On move we still get TOUCH_MOVED and GESTURE_SCROLL_UPDATE.
-  ui::TouchEvent move2(ui::ET_TOUCH_MOVED, gfx::Point(10, 30), 0, getTime());
+  time += base::TimeDelta::FromMilliseconds(kTimeDelta);
+  ui::TouchEvent move2(ui::ET_TOUCH_MOVED, gfx::Point(10, 30), 0, time);
   DispatchEventUsingWindowDispatcher(&move2);
   EXPECT_EQ(1, delegate.touch_event_count());
   EXPECT_EQ(1, delegate.gesture_event_count());
   delegate.ResetCounts();
 
   // And on release we get TOUCH_RELEASED, GESTURE_SCROLL_END, GESTURE_END
+  time += base::TimeDelta::FromMilliseconds(kTimeDelta);
   ui::TouchEvent release(
-      ui::ET_TOUCH_RELEASED, gfx::Point(10, 20), 0, getTime());
+      ui::ET_TOUCH_RELEASED, gfx::Point(10, 20), 0, time);
   DispatchEventUsingWindowDispatcher(&release);
   EXPECT_EQ(1, delegate.touch_event_count());
   EXPECT_EQ(2, delegate.gesture_event_count());
@@ -1032,7 +1028,7 @@ TEST_F(WindowTest, ChangeCaptureWhileMouseDown) {
   EXPECT_TRUE(window->HasCapture());
   EXPECT_EQ(0, delegate.capture_lost_count());
   EXPECT_EQ(0, delegate.capture_changed_event_count());
-  EventGenerator generator(root_window(), gfx::Point(50, 50));
+  ui::test::EventGenerator generator(root_window(), gfx::Point(50, 50));
   generator.PressLeftButton();
   EXPECT_EQ(0, delegate.capture_lost_count());
   EXPECT_EQ(0, delegate.capture_changed_event_count());
@@ -1135,7 +1131,7 @@ TEST_F(WindowTest, MouseEnterExit) {
       CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(70, 70, 50, 50),
                                    root_window()));
 
-  test::EventGenerator generator(root_window());
+  ui::test::EventGenerator generator(root_window());
   generator.MoveMouseToCenterOf(w1.get());
   EXPECT_TRUE(d1.entered());
   EXPECT_FALSE(d1.exited());
@@ -1156,7 +1152,7 @@ TEST_F(WindowTest, WindowTreeHostExit) {
       CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
                                    root_window()));
 
-  test::EventGenerator generator(root_window());
+  ui::test::EventGenerator generator(root_window());
   generator.MoveMouseToCenterOf(w1.get());
   EXPECT_TRUE(d1.entered());
   EXPECT_FALSE(d1.exited());
@@ -1182,7 +1178,7 @@ TEST_F(WindowTest, MouseEnterExitWithClick) {
       CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(70, 70, 50, 50),
                                    root_window()));
 
-  test::EventGenerator generator(root_window());
+  ui::test::EventGenerator generator(root_window());
   generator.MoveMouseToCenterOf(w1.get());
   EXPECT_TRUE(d1.entered());
   EXPECT_FALSE(d1.exited());
@@ -1208,7 +1204,7 @@ TEST_F(WindowTest, MouseEnterExitWhenDeleteWithCapture) {
       CreateTestWindowWithDelegate(&delegate, 1, gfx::Rect(10, 10, 50, 50),
                                    root_window()));
 
-  test::EventGenerator generator(root_window());
+  ui::test::EventGenerator generator(root_window());
   generator.MoveMouseToCenterOf(window.get());
   EXPECT_TRUE(delegate.entered());
   EXPECT_FALSE(delegate.exited());
@@ -1236,7 +1232,7 @@ TEST_F(WindowTest, MouseEnterExitWithDelete) {
       CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
                                    root_window()));
 
-  test::EventGenerator generator(root_window());
+  ui::test::EventGenerator generator(root_window());
   generator.MoveMouseToCenterOf(w1.get());
   EXPECT_TRUE(d1.entered());
   EXPECT_FALSE(d1.exited());
@@ -1270,7 +1266,7 @@ TEST_F(WindowTest, MouseEnterExitWithHide) {
       CreateTestWindowWithDelegate(&d1, 1, gfx::Rect(10, 10, 50, 50),
                                    root_window()));
 
-  test::EventGenerator generator(root_window());
+  ui::test::EventGenerator generator(root_window());
   generator.MoveMouseToCenterOf(w1.get());
   EXPECT_TRUE(d1.entered());
   EXPECT_FALSE(d1.exited());
@@ -1302,7 +1298,7 @@ TEST_F(WindowTest, MouseEnterExitWithParentHide) {
   MouseEnterExitWindowDelegate d2;
   Window* w2 = CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(10, 10, 50, 50),
                                             w1.get());
-  test::EventGenerator generator(root_window());
+  ui::test::EventGenerator generator(root_window());
   generator.MoveMouseToCenterOf(w2);
   // Enters / exits can be send asynchronously.
   RunAllPendingInMessageLoop();
@@ -1326,7 +1322,7 @@ TEST_F(WindowTest, MouseEnterExitWithParentDelete) {
   MouseEnterExitWindowDelegate d2;
   Window* w2 = CreateTestWindowWithDelegate(&d2, 2, gfx::Rect(10, 10, 50, 50),
                                             w1.get());
-  test::EventGenerator generator(root_window());
+  ui::test::EventGenerator generator(root_window());
   generator.MoveMouseToCenterOf(w2);
 
   // Enters / exits can be send asynchronously.
@@ -1617,15 +1613,15 @@ TEST_F(WindowTest, OwnedProperty) {
 
 TEST_F(WindowTest, SetBoundsInternalShouldCheckTargetBounds) {
   // We cannot short-circuit animations in this test.
-  ui::ScopedAnimationDurationScaleMode normal_duration_mode(
-      ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
+  ui::ScopedAnimationDurationScaleMode test_duration_mode(
+      ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
 
   scoped_ptr<Window> w1(
       CreateTestWindowWithBounds(gfx::Rect(0, 0, 100, 100), root_window()));
 
   EXPECT_FALSE(!w1->layer());
   w1->layer()->GetAnimator()->set_disable_timer_for_test(true);
-  gfx::AnimationContainerElement* element = w1->layer()->GetAnimator();
+  ui::LayerAnimator* animator = w1->layer()->GetAnimator();
 
   EXPECT_EQ("0,0 100x100", w1->bounds().ToString());
   EXPECT_EQ("0,0 100x100", w1->layer()->GetTargetBounds().ToString());
@@ -1655,7 +1651,7 @@ TEST_F(WindowTest, SetBoundsInternalShouldCheckTargetBounds) {
   base::TimeTicks start_time =
       w1->layer()->GetAnimator()->last_step_time();
 
-  element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+  animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
 
   EXPECT_EQ("0,0 100x100", w1->bounds().ToString());
 }
@@ -1905,7 +1901,6 @@ TEST_F(WindowTest, RecreateLayer) {
   w.SetBounds(gfx::Rect(0, 0, 100, 100));
 
   ui::Layer* layer = w.layer();
-  layer->set_scale_content(false);
   layer->SetVisible(false);
   layer->SetMasksToBounds(true);
 
@@ -1915,7 +1910,6 @@ TEST_F(WindowTest, RecreateLayer) {
   scoped_ptr<ui::Layer> old_layer(w.RecreateLayer());
   layer = w.layer();
   EXPECT_EQ(ui::LAYER_SOLID_COLOR, layer->type());
-  EXPECT_FALSE(layer->scale_content());
   EXPECT_FALSE(layer->visible());
   EXPECT_EQ(1u, layer->children().size());
   EXPECT_TRUE(layer->GetMasksToBounds());
@@ -2019,7 +2013,7 @@ TEST_F(WindowTest, VisibilityClientIsVisible) {
 TEST_F(WindowTest, MouseEventsOnWindowChange) {
   gfx::Size size = host()->GetBounds().size();
 
-  EventGenerator generator(root_window());
+  ui::test::EventGenerator generator(root_window());
   generator.MoveMouseTo(50, 50);
 
   EventCountDelegate d1;
@@ -2231,20 +2225,20 @@ TEST_F(WindowTest, RootWindowSetWhenReparenting) {
   parent1.SetBounds(gfx::Rect(10, 10, 300, 300));
   parent2.SetBounds(gfx::Rect(20, 20, 300, 300));
 
+  BoundsChangedWindowObserver observer;
   Window child(NULL);
   child.Init(aura::WINDOW_LAYER_NOT_DRAWN);
   child.SetBounds(gfx::Rect(5, 5, 100, 100));
   parent1.AddChild(&child);
 
   // We need animations to start in order to observe the bounds changes.
-  ui::ScopedAnimationDurationScaleMode animation_duration_mode(
-      ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
+  ui::ScopedAnimationDurationScaleMode test_duration_mode(
+      ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
   ui::ScopedLayerAnimationSettings settings1(child.layer()->GetAnimator());
   settings1.SetTransitionDuration(base::TimeDelta::FromMilliseconds(100));
   gfx::Rect new_bounds(gfx::Rect(35, 35, 50, 50));
   child.SetBounds(new_bounds);
 
-  BoundsChangedWindowObserver observer;
   child.AddObserver(&observer);
 
   // Reparenting the |child| will cause it to get moved. During this move
@@ -2353,8 +2347,8 @@ TEST_F(WindowTest, DelegateNotifiedAsBoundsChange) {
   BoundsChangeDelegate delegate;
 
   // We cannot short-circuit animations in this test.
-  ui::ScopedAnimationDurationScaleMode normal_duration_mode(
-      ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
+  ui::ScopedAnimationDurationScaleMode test_duration_mode(
+      ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
 
   scoped_ptr<Window> window(
       CreateTestWindowWithDelegate(&delegate, 1,
@@ -2376,8 +2370,8 @@ TEST_F(WindowTest, DelegateNotifiedAsBoundsChange) {
   // Animate to the end, which should notify of the change.
   base::TimeTicks start_time =
       window->layer()->GetAnimator()->last_step_time();
-  gfx::AnimationContainerElement* element = window->layer()->GetAnimator();
-  element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+  ui::LayerAnimator* animator = window->layer()->GetAnimator();
+  animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
   EXPECT_TRUE(delegate.bounds_changed());
   EXPECT_NE("0,0 100x100", window->bounds().ToString());
 }
@@ -2388,8 +2382,8 @@ TEST_F(WindowTest, DelegateNotifiedAsBoundsChangeInHiddenLayer) {
   BoundsChangeDelegate delegate;
 
   // We cannot short-circuit animations in this test.
-  ui::ScopedAnimationDurationScaleMode normal_duration_mode(
-      ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
+  ui::ScopedAnimationDurationScaleMode test_duration_mode(
+      ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
 
   scoped_ptr<Window> window(
       CreateTestWindowWithDelegate(&delegate, 1,
@@ -2418,8 +2412,8 @@ TEST_F(WindowTest, DelegateNotifiedAsBoundsChangeInHiddenLayer) {
   // Animate to the end: will *not* notify of the change since we are hidden.
   base::TimeTicks start_time =
       window->layer()->GetAnimator()->last_step_time();
-  gfx::AnimationContainerElement* element = window->layer()->GetAnimator();
-  element->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
+  ui::LayerAnimator* animator = window->layer()->GetAnimator();
+  animator->Step(start_time + base::TimeDelta::FromMilliseconds(1000));
 
   // No bounds changed notification at the end of animation since layer
   // delegate is NULL.
@@ -3349,5 +3343,95 @@ TEST_F(WindowTest, StackChildAtLayerless) {
   }
 }
 
+namespace {
+
+class TestLayerAnimationObserver : public ui::LayerAnimationObserver {
+ public:
+  TestLayerAnimationObserver()
+      : animation_completed_(false),
+        animation_aborted_(false) {}
+  virtual ~TestLayerAnimationObserver() {}
+
+  bool animation_completed() const { return animation_completed_; }
+  bool animation_aborted() const { return animation_aborted_; }
+
+  void Reset() {
+    animation_completed_ = false;
+    animation_aborted_ = false;
+  }
+
+ private:
+  // ui::LayerAnimationObserver:
+  virtual void OnLayerAnimationEnded(
+      ui::LayerAnimationSequence* sequence) OVERRIDE {
+    animation_completed_ = true;
+  }
+
+  virtual void OnLayerAnimationAborted(
+      ui::LayerAnimationSequence* sequence) OVERRIDE {
+    animation_aborted_ = true;
+  }
+
+  virtual void OnLayerAnimationScheduled(
+      ui::LayerAnimationSequence* sequence) OVERRIDE {
+  }
+
+  bool animation_completed_;
+  bool animation_aborted_;
+
+  DISALLOW_COPY_AND_ASSIGN(TestLayerAnimationObserver);
+};
+
+}
+
+TEST_F(WindowTest, WindowDestroyCompletesAnimations) {
+  ui::ScopedAnimationDurationScaleMode test_duration_mode(
+      ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION);
+  scoped_refptr<ui::LayerAnimator> animator =
+      ui::LayerAnimator::CreateImplicitAnimator();
+  TestLayerAnimationObserver observer;
+  animator->AddObserver(&observer);
+  // Make sure destroying a Window completes the animation.
+  {
+    scoped_ptr<Window> window(CreateTestWindowWithId(1, root_window()));
+    window->layer()->SetAnimator(animator);
+
+    gfx::Transform transform;
+    transform.Scale(0.5f, 0.5f);
+    window->SetTransform(transform);
+
+    EXPECT_TRUE(animator->is_animating());
+    EXPECT_FALSE(observer.animation_completed());
+  }
+  EXPECT_TRUE(animator);
+  EXPECT_FALSE(animator->is_animating());
+  EXPECT_TRUE(observer.animation_completed());
+  EXPECT_FALSE(observer.animation_aborted());
+  animator->RemoveObserver(&observer);
+  observer.Reset();
+
+  animator = ui::LayerAnimator::CreateImplicitAnimator();
+  animator->AddObserver(&observer);
+  ui::Layer layer;
+  layer.SetAnimator(animator);
+  {
+    scoped_ptr<Window> window(CreateTestWindowWithId(1, root_window()));
+    window->layer()->Add(&layer);
+
+    gfx::Transform transform;
+    transform.Scale(0.5f, 0.5f);
+    layer.SetTransform(transform);
+
+    EXPECT_TRUE(animator->is_animating());
+    EXPECT_FALSE(observer.animation_completed());
+  }
+
+  EXPECT_TRUE(animator);
+  EXPECT_FALSE(animator->is_animating());
+  EXPECT_TRUE(observer.animation_completed());
+  EXPECT_FALSE(observer.animation_aborted());
+  animator->RemoveObserver(&observer);
+}
+
 }  // namespace test
 }  // namespace aura