add patch
[framework/osp/uifw.git] / src / ui / FUi_UiTouchEvent.cpp
index bfeb1a7..0afef27 100644 (file)
@@ -667,7 +667,7 @@ FloatPoint
 _UiTouchEvent::GetRelativePoint(const _Control& control, const FloatPoint& point) const
 {
        FloatPoint relativePoint(point);
-       FloatRectangle absRect = control.GetAbsoluteBoundsF();
+       FloatRectangle absRect = control.GetAbsoluteBoundsF(true);
 
        relativePoint.x -= absRect.x;
        relativePoint.y -= absRect.y;
@@ -1077,7 +1077,7 @@ FloatPoint
 _UiMouseEvent::GetRelativePoint(const _Control& control, const FloatPoint& point) const
 {
        FloatPoint relativePoint(point);
-       FloatRectangle absRect = control.GetAbsoluteBoundsF();
+       FloatRectangle absRect = control.GetAbsoluteBoundsF(true);
 
        relativePoint.x -= absRect.x;
        relativePoint.y -= absRect.y;