return 0;
}
-void AudioTransportImpl::OnData(int voe_channel,
- const void* audio_data,
- int bits_per_sample, int sample_rate,
- int number_of_channels,
- int number_of_frames) {}
+void AudioTransportImpl::PushCaptureData(int voe_channel,
+ const void* audio_data,
+ int bits_per_sample, int sample_rate,
+ int number_of_channels,
+ int number_of_frames) {}
+
+void AudioTransportImpl::PullRenderData(int bits_per_sample, int sample_rate,
+ int number_of_channels,
+ int number_of_frames,
+ void* audio_data) {}
FuncTestManager::FuncTestManager() :
_processThread(NULL),
{
PRINT_STR(Stereo Playout, false);
}
- EXPECT_EQ(0, audioDevice->SpeakerIsAvailable(&available));
- PRINT_STR(Speaker, available);
EXPECT_EQ(0, audioDevice->SpeakerVolumeIsAvailable(&available));
PRINT_STR(Speaker Volume, available);
EXPECT_EQ(0, audioDevice->SpeakerMuteIsAvailable(&available));
{
PRINT_STR(Stereo Playout, false);
}
- EXPECT_EQ(0, audioDevice->SpeakerIsAvailable(&available));
- PRINT_STR(Speaker, available);
EXPECT_EQ(0, audioDevice->SpeakerVolumeIsAvailable(&available));
PRINT_STR(Speaker Volume, available);
EXPECT_EQ(0, audioDevice->SpeakerMuteIsAvailable(&available));
{
PRINT_STR(Stereo Playout, false);
}
- EXPECT_EQ(0, audioDevice->SpeakerIsAvailable(&available));
- PRINT_STR(Speaker, available);
EXPECT_EQ(0, audioDevice->SpeakerVolumeIsAvailable(&available));
PRINT_STR(Speaker Volume, available);
EXPECT_EQ(0, audioDevice->SpeakerMuteIsAvailable(&available));
// special fix to ensure that we don't log 'available' when recording is not OK
PRINT_STR(Stereo Recording, false);
}
- EXPECT_EQ(0, audioDevice->MicrophoneIsAvailable(&available));
- PRINT_STR(Microphone, available);
EXPECT_EQ(0, audioDevice->MicrophoneVolumeIsAvailable(&available));
PRINT_STR(Microphone Volume, available);
EXPECT_EQ(0, audioDevice->MicrophoneMuteIsAvailable(&available));
// special fix to ensure that we don't log 'available' when recording is not OK
PRINT_STR(Stereo Recording, false);
}
- EXPECT_EQ(0, audioDevice->MicrophoneIsAvailable(&available));
- PRINT_STR(Microphone, available);
EXPECT_EQ(0, audioDevice->MicrophoneVolumeIsAvailable(&available));
PRINT_STR(Microphone Volume, available);
EXPECT_EQ(0, audioDevice->MicrophoneMuteIsAvailable(&available));
// is not OK
PRINT_STR(Stereo Recording, false);
}
- EXPECT_EQ(0, audioDevice->MicrophoneIsAvailable(&available));
- PRINT_STR(Microphone, available);
EXPECT_EQ(0, audioDevice->MicrophoneVolumeIsAvailable(&available));
PRINT_STR(Microphone Volume, available);
EXPECT_EQ(0, audioDevice->MicrophoneMuteIsAvailable(&available));
" from the loudspeaker.\n\
> Press any key to stop...\n \n");
PAUSE(DEFAULT_PAUSE_TIME);
- EXPECT_EQ(0, audioDevice->GetLoudspeakerStatus(loudspeakerOn));
+ EXPECT_EQ(0, audioDevice->GetLoudspeakerStatus(&loudspeakerOn));
EXPECT_TRUE(loudspeakerOn);
TEST_LOG("Set to not use speaker\n");
" from the loudspeaker.\n\
> Press any key to stop...\n \n");
PAUSE(DEFAULT_PAUSE_TIME);
- EXPECT_EQ(0, audioDevice->GetLoudspeakerStatus(loudspeakerOn));
+ EXPECT_EQ(0, audioDevice->GetLoudspeakerStatus(&loudspeakerOn));
EXPECT_FALSE(loudspeakerOn);
#endif