{
'conditions': [
['OS=="android"', {
- # When doing Android builds, the WebRTC code is put in third_party/webrtc
- # of a Chromium checkout, this is one level above the standalone build.
'variables': {
'isolate_dependency_untracked': [
- '../../../../../resources/',
- '../../../../../data/',
+ '<(DEPTH)/resources/',
+ '<(DEPTH)/data/',
],
},
}],
['OS=="linux" or OS=="mac" or OS=="win"', {
'variables': {
'command': [
- '../../../../testing/test_env.py',
+ '<(DEPTH)/testing/test_env.py',
'<(PRODUCT_DIR)/audio_decoder_unittests<(EXECUTABLE_SUFFIX)',
],
'isolate_dependency_touched': [
- '../../../../DEPS',
+ '<(DEPTH)/DEPS',
],
'isolate_dependency_tracked': [
- '../../../../resources/audio_coding/testfile32kHz.pcm',
- '../../../../testing/test_env.py',
+ '<(DEPTH)/resources/audio_coding/testfile32kHz.pcm',
+ '<(DEPTH)/testing/test_env.py',
'<(PRODUCT_DIR)/audio_decoder_unittests<(EXECUTABLE_SUFFIX)',
],
'isolate_dependency_untracked': [
- '../../../../tools/swarming_client/',
+ '<(DEPTH)/tools/swarming_client/',
],
},
}],