SkScalar x, SkScalar y, const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawPosText(const SkDraw&, const void* text, size_t len,
- const SkScalar pos[], SkScalar constY,
- int scalarsPerPos, const SkPaint& paint) SK_OVERRIDE
+ const SkScalar pos[], int scalarsPerPos,
+ const SkPoint& offset, const SkPaint& paint) SK_OVERRIDE
{SkASSERT(0);}
virtual void drawTextOnPath(const SkDraw&, const void* text,
size_t len, const SkPath& path,