// Remove the specified atlas from the cache
void GrTextureStripAtlas::CleanUp(const GrContext*, void* info) {
- SkASSERT(NULL != info);
+ SkASSERT(info);
AtlasEntry* entry = static_cast<AtlasEntry*>(info);
this->initLRU();
fKeyTable.rewind();
}
- SkASSERT(NULL != fTexture);
+ SkASSERT(fTexture);
}
void GrTextureStripAtlas::unlockTexture() {
- SkASSERT(NULL != fTexture && 0 == fLockedRows);
+ SkASSERT(fTexture && 0 == fLockedRows);
fTexture->unref();
fTexture = NULL;
fDesc.fContext->purgeCache();
}
void GrTextureStripAtlas::removeFromLRU(AtlasRow* row) {
- SkASSERT(NULL != row);
- if (NULL != row->fNext && NULL != row->fPrev) {
+ SkASSERT(row);
+ if (row->fNext && row->fPrev) {
row->fPrev->fNext = row->fNext;
row->fNext->fPrev = row->fPrev;
} else {
if (fLockedRows == 0) {
SkASSERT(NULL == fTexture);
} else {
- SkASSERT(NULL != fTexture);
+ SkASSERT(fTexture);
}
}
#endif