#include "GrTextContext.h"
+class GrGeometryProcessor;
class GrTextStrike;
/*
kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4,
};
- void* fVertices;
- int32_t fMaxVertices;
- GrTexture* fCurrTexture;
- SkAutoTUnref<GrEffect> fCachedEffect;
+ void* fVertices;
+ int32_t fMaxVertices;
+ GrTexture* fCurrTexture;
+ SkAutoTUnref<GrGeometryProcessor> fCachedGeometryProcessor;
// Used to check whether fCachedEffect is still valid.
- uint32_t fEffectTextureUniqueID;
- int fCurrVertex;
- SkRect fVertexBounds;
+ uint32_t fEffectTextureUniqueID;
+ int fCurrVertex;
+ SkRect fVertexBounds;
};
#endif