#include "SkColorFilter.h"
-#include "SkFlattenableBuffers.h"
+#include "SkReadBuffer.h"
+#include "SkWriteBuffer.h"
#include "SkShader.h"
#include "SkUnPreMultiply.h"
#include "SkString.h"
-SK_DEFINE_INST_COUNT(SkColorFilter)
-
bool SkColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) const {
return false;
}
return SkUnPreMultiply::PMColorToColor(dst);
}
-GrEffectRef* SkColorFilter::asNewEffect(GrContext*) const {
+GrFragmentProcessor* SkColorFilter::asFragmentProcessor(GrContext*) const {
return NULL;
}