SkLuaCanvas(int width, int height, lua_State*, const char function[]);
virtual ~SkLuaCanvas();
- virtual int save(SaveFlags flags) SK_OVERRIDE;
- virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
- SaveFlags flags) SK_OVERRIDE;
- virtual void restore() SK_OVERRIDE;
-
- virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
- virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
- virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
- virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
- virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
- virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
-
- virtual bool clipRect(const SkRect&, SkRegion::Op, bool) SK_OVERRIDE;
- virtual bool clipRRect(const SkRRect&, SkRegion::Op, bool) SK_OVERRIDE;
- virtual bool clipPath(const SkPath&, SkRegion::Op, bool) SK_OVERRIDE;
- virtual bool clipRegion(const SkRegion& deviceRgn,
- SkRegion::Op) SK_OVERRIDE;
-
virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint) SK_OVERRIDE;
const SkPaint* paint) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint) SK_OVERRIDE;
- virtual void drawText(const void* text, size_t byteLength, SkScalar x,
- SkScalar y, const SkPaint& paint) SK_OVERRIDE;
- virtual void drawPosText(const void* text, size_t byteLength,
- const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE;
- virtual void drawPosTextH(const void* text, size_t byteLength,
- const SkScalar xpos[], SkScalar constY,
- const SkPaint& paint) SK_OVERRIDE;
- virtual void drawTextOnPath(const void* text, size_t byteLength,
- const SkPath& path, const SkMatrix* matrix,
- const SkPaint& paint) SK_OVERRIDE;
- virtual void drawPicture(SkPicture&) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawData(const void* data, size_t length) SK_OVERRIDE;
+protected:
+ virtual void willSave() SK_OVERRIDE;
+ virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
+ virtual void willRestore() SK_OVERRIDE;
+
+ virtual void didConcat(const SkMatrix&) SK_OVERRIDE;
+ virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
+
+ virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
+ virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
+ const SkPaint&) SK_OVERRIDE;
+ virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
+ const SkPaint&) SK_OVERRIDE;
+ virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
+ SkScalar constY, const SkPaint&) SK_OVERRIDE;
+ virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
+ const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
+ virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
+ const SkPaint& paint) SK_OVERRIDE;
+
+ virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
+ virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
+ virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
+ virtual void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE;
+
+ virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) SK_OVERRIDE;
+
private:
lua_State* fL;
SkString fFunc;