#define SkFixedDiv(numer, denom) SkDivBits(numer, denom, 16)
-///////////////////////////////////////////////////////////////////////////////
-// TODO: move fixed sin/cos into SkCosineMapper, as that is the only caller
-// or rewrite SkCosineMapper to not use it at all
-
-SkFixed SkFixedSinCos(SkFixed radians, SkFixed* cosValueOrNull);
-#define SkFixedSin(radians) SkFixedSinCos(radians, NULL)
-static inline SkFixed SkFixedCos(SkFixed radians) {
- SkFixed cosValue;
- (void)SkFixedSinCos(radians, &cosValue);
- return cosValue;
-}
-
//////////////////////////////////////////////////////////////////////////////////////////////////////
// Now look for ASM overrides for our portable versions (should consider putting this in its own file)