SkCanvas* tempCanvas = NULL;
#if SK_SUPPORT_GPU
GrContext* context = baseCanvas->getGrContext();
- if (NULL != context) {
+ if (context) {
GrTextureDesc desc;
desc.fWidth = w;
desc.fHeight = h;
desc.fConfig = SkImageInfo2GrPixelConfig(baseCanvas->imageInfo());
desc.fFlags = kRenderTarget_GrTextureFlagBit;
SkAutoTUnref<GrSurface> surface(context->createUncachedTexture(desc, NULL, 0));
- SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(surface.get()));
- if (NULL != device.get()) {
+ SkAutoTUnref<SkBaseDevice> device(SkGpuDevice::Create(surface.get(),
+ SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType)));
+ if (device.get()) {
tempCanvas = SkNEW_ARGS(SkCanvas, (device.get()));
}
}