#endif
int32_t i;
float f;
-#if SK_DEBUG
+#ifdef SK_DEBUG
struct
{ // Bitfields for exploration. Do not use in production code.
uint32_t mantissa : 23;
}
#endif
-#if SK_DEBUG
+#ifdef SK_DEBUG
void mathematica_ize(char* str, size_t bufferLen) {
size_t len = strlen(str);
bool num = false;