ybf->buffer_alloc = (uint8_t *)yv12_align_addr(fb->data, 32);
} else if (frame_size > ybf->buffer_alloc_sz) {
// Allocation to hold larger frame, or first allocation.
- if (ybf->buffer_alloc)
- vpx_free(ybf->buffer_alloc);
+ vpx_free(ybf->buffer_alloc);
ybf->buffer_alloc = (uint8_t *)vpx_memalign(32, frame_size);
if (!ybf->buffer_alloc)
return -1;