#include <stdio.h>
#include "./vpx_config.h"
-#include "vpx_ports/mem.h"
#include "vpx/internal/vpx_codec_internal.h"
#include "vpx/vp8cx.h"
#include "vp9/common/vp9_ppflags.h"
-#include "vp9/common/vp9_entropy.h"
#include "vp9/common/vp9_entropymode.h"
#include "vp9/common/vp9_onyxc_int.h"
#include "vp9/encoder/vp9_svc_layercontext.h"
#include "vp9/encoder/vp9_tokenize.h"
#include "vp9/encoder/vp9_variance.h"
-#if CONFIG_DENOISING
+#if CONFIG_VP9_TEMPORAL_DENOISING
#include "vp9/encoder/vp9_denoiser.h"
#endif
} VPX_SCALING;
typedef enum {
- // Good Quality Fast Encoding. The encoder balances quality with the
- // amount of time it takes to encode the output. (speed setting
- // controls how fast)
- ONE_PASS_GOOD = 1,
-
- // One Pass - Best Quality. The encoder places priority on the
- // quality of the output over encoding speed. The output is compressed
- // at the highest possible quality. This option takes the longest
- // amount of time to encode. (speed setting ignored)
- ONE_PASS_BEST = 2,
-
- // Two Pass - First Pass. The encoder generates a file of statistics
- // for use in the second encoding pass. (speed setting controls how fast)
- TWO_PASS_FIRST = 3,
-
- // Two Pass - Second Pass. The encoder uses the statistics that were
- // generated in the first encoding pass to create the compressed
- // output. (speed setting controls how fast)
- TWO_PASS_SECOND_GOOD = 4,
-
- // Two Pass - Second Pass Best. The encoder uses the statistics that
- // were generated in the first encoding pass to create the compressed
- // output using the highest possible quality, and taking a
- // longer amount of time to encode. (speed setting ignored)
- TWO_PASS_SECOND_BEST = 5,
-
- // Realtime/Live Encoding. This mode is optimized for realtime
- // encoding (for example, capturing a television signal or feed from
- // a live camera). (speed setting controls how fast)
- REALTIME = 6,
+ // Good Quality Fast Encoding. The encoder balances quality with the amount of
+ // time it takes to encode the output. Speed setting controls how fast.
+ GOOD,
+
+ // The encoder places priority on the quality of the output over encoding
+ // speed. The output is compressed at the highest possible quality. This
+ // option takes the longest amount of time to encode. Speed setting ignored.
+ BEST,
+
+ // Realtime/Live Encoding. This mode is optimized for realtime encoding (for
+ // example, capturing a television signal or feed from a live camera). Speed
+ // setting controls how fast.
+ REALTIME
} MODE;
typedef enum {
typedef struct VP9EncoderConfig {
BITSTREAM_PROFILE profile;
- BIT_DEPTH bit_depth;
+ vpx_bit_depth_t bit_depth; // Codec bit-depth.
int width; // width of data passed to the compressor
int height; // height of data passed to the compressor
- double framerate; // set to passed in framerate
+ unsigned int input_bit_depth; // Input bit depth.
+ double init_framerate; // set to passed in framerate
int64_t target_bandwidth; // bandwidth to be used in kilobits per second
int noise_sensitivity; // pre processing blur: recommendation 0
unsigned int rc_max_intra_bitrate_pct;
MODE mode;
+ int pass;
// Key Framing Operations
int auto_key; // autodetect cut scenes and set the keyframes
int arnr_max_frames;
int arnr_strength;
- int arnr_type;
int tile_columns;
int tile_rows;
- struct vpx_fixed_buf two_pass_stats_in;
- struct vpx_codec_pkt_list *output_pkt_list;
+ vpx_fixed_buf_t two_pass_stats_in;
+ struct vpx_codec_pkt_list *output_pkt_list;
#if CONFIG_FP_MB_STATS
- struct vpx_fixed_buf firstpass_mb_stats_in;
+ vpx_fixed_buf_t firstpass_mb_stats_in;
#endif
vp8e_tuning tuning;
+ vp9e_tune_content content;
+#if CONFIG_VP9_HIGHBITDEPTH
+ int use_highbitdepth;
+#endif
} VP9EncoderConfig;
static INLINE int is_lossless_requested(const VP9EncoderConfig *cfg) {
return cfg->best_allowed_q == 0 && cfg->worst_allowed_q == 0;
}
-static INLINE int is_best_mode(MODE mode) {
- return mode == ONE_PASS_BEST || mode == TWO_PASS_SECOND_BEST;
-}
-
typedef struct VP9_COMP {
QUANTS quants;
MACROBLOCK mb;
VP9_COMMON common;
VP9EncoderConfig oxcf;
struct lookahead_ctx *lookahead;
- struct lookahead_entry *source;
struct lookahead_entry *alt_ref_source;
- struct lookahead_entry *last_source;
YV12_BUFFER_CONFIG *Source;
YV12_BUFFER_CONFIG *Last_Source; // NULL for first frame and alt_ref frames
YV12_BUFFER_CONFIG *unscaled_last_source;
YV12_BUFFER_CONFIG scaled_last_source;
- int gold_is_last; // gold same as last frame ( short circuit gold searches)
- int alt_is_last; // Alt same as last ( short circuit altref search)
- int gold_is_alt; // don't do both alt and gold search ( just do gold).
-
- int skippable_frame;
+ // For a still frame, this flag is set to 1 to skip partition search.
+ int partition_search_skippable_frame;
int scaled_ref_idx[3];
int lst_fb_idx;
CODING_CONTEXT coding_context;
+ int *nmvcosts[2];
+ int *nmvcosts_hp[2];
+ int *nmvsadcosts[2];
+ int *nmvsadcosts_hp[2];
+
int zbin_mode_boost;
int zbin_mode_boost_enabled;
- int active_arnr_frames; // <= cpi->oxcf.arnr_max_frames
- int active_arnr_strength; // <= cpi->oxcf.arnr_max_strength
int64_t last_time_stamp_seen;
int64_t last_end_time_stamp_seen;
int64_t first_time_stamp_ever;
RATE_CONTROL rc;
+ double framerate;
vp9_coeff_count coef_counts[TX_SIZES][PLANE_TYPES];
+ int interp_filter_selected[MAX_REF_FRAMES][SWITCHABLE];
struct vpx_codec_pkt_list *output_pkt_list;
MBGRAPH_FRAME_STATS mbgraph_stats[MAX_LAG_BUFFERS];
int mbgraph_n_frames; // number of frames filled in the above
int static_mb_pct; // % forced skip mbs by segmentation
-
- int pass;
-
int ref_frame_flags;
SPEED_FEATURES sf;
TWO_PASS twopass;
YV12_BUFFER_CONFIG alt_ref_buffer;
- YV12_BUFFER_CONFIG *frames[MAX_LAG_BUFFERS];
+
#if CONFIG_INTERNAL_STATS
unsigned int mode_chosen_counts[MAX_MODES];
int droppable;
- int dummy_packing; /* flag to indicate if packing is dummy */
-
- unsigned int tx_stepdown_count[TX_SIZES];
-
int initial_width;
int initial_height;
search_site_config ss_cfg;
int mbmode_cost[INTRA_MODES];
- unsigned inter_mode_cost[INTER_MODE_CONTEXTS][INTER_MODES];
+ unsigned int inter_mode_cost[INTER_MODE_CONTEXTS][INTER_MODES];
int intra_uv_mode_cost[FRAME_TYPES][INTRA_MODES];
int y_mode_costs[INTRA_MODES][INTRA_MODES][INTRA_MODES];
int switchable_interp_costs[SWITCHABLE_FILTER_CONTEXTS][SWITCHABLE_FILTERS];
int multi_arf_enabled;
int multi_arf_last_grp_enabled;
-#if CONFIG_DENOISING
+#if CONFIG_VP9_TEMPORAL_DENOISING
VP9_DENOISER denoiser;
#endif
} VP9_COMP;
int vp9_copy_reference_enc(VP9_COMP *cpi, VP9_REFFRAME ref_frame_flag,
YV12_BUFFER_CONFIG *sd);
-int vp9_get_reference_enc(VP9_COMP *cpi, int index,
- YV12_BUFFER_CONFIG **fb);
-
int vp9_set_reference_enc(VP9_COMP *cpi, VP9_REFFRAME ref_frame_flag,
YV12_BUFFER_CONFIG *sd);
.buf;
}
-// Intra only frames, golden frames (except alt ref overlays) and
-// alt ref frames tend to be coded at a higher than ambient quality
-static INLINE int frame_is_boosted(const VP9_COMP *cpi) {
- return frame_is_intra_only(&cpi->common) || cpi->refresh_alt_ref_frame ||
- (cpi->refresh_golden_frame && !cpi->rc.is_src_frame_alt_ref) ||
- vp9_is_upper_layer_key_frame(cpi);
-}
-
static INLINE int get_token_alloc(int mb_rows, int mb_cols) {
// TODO(JBB): double check we can't exceed this token count if we have a
// 32x32 transform crossing a boundary at a multiple of 16.
return mb_rows * mb_cols * (16 * 16 * 3 + 4);
}
+// Get the allocated token size for a tile. It does the same calculation as in
+// the frame token allocation.
+static INLINE int allocated_tokens(TileInfo tile) {
+ int tile_mb_rows = (tile.mi_row_end - tile.mi_row_start + 1) >> 1;
+ int tile_mb_cols = (tile.mi_col_end - tile.mi_col_start + 1) >> 1;
+
+ return get_token_alloc(tile_mb_rows, tile_mb_cols);
+}
+
int vp9_get_y_sse(const YV12_BUFFER_CONFIG *a, const YV12_BUFFER_CONFIG *b);
+#if CONFIG_VP9_HIGHBITDEPTH
+int vp9_highbd_get_y_sse(const YV12_BUFFER_CONFIG *a,
+ const YV12_BUFFER_CONFIG *b,
+ vpx_bit_depth_t bit_depth);
+#endif // CONFIG_VP9_HIGHBITDEPTH
void vp9_alloc_compressor_data(VP9_COMP *cpi);
void vp9_update_reference_frames(VP9_COMP *cpi);
-int64_t vp9_rescale(int64_t val, int64_t num, int denom);
-
void vp9_set_high_precision_mv(VP9_COMP *cpi, int allow_high_precision_mv);
YV12_BUFFER_CONFIG *vp9_scale_if_required(VP9_COMMON *cm,
void vp9_apply_encoding_flags(VP9_COMP *cpi, vpx_enc_frame_flags_t flags);
+static INLINE int is_two_pass_svc(const struct VP9_COMP *const cpi) {
+ return cpi->use_svc &&
+ (cpi->svc.number_temporal_layers > 1 ||
+ cpi->svc.number_spatial_layers > 1) &&
+ (cpi->oxcf.pass == 1 || cpi->oxcf.pass == 2);
+}
+
static INLINE int is_altref_enabled(const VP9_COMP *const cpi) {
return cpi->oxcf.mode != REALTIME && cpi->oxcf.lag_in_frames > 0 &&
(cpi->oxcf.play_alternate &&
- (!(cpi->use_svc && cpi->svc.number_temporal_layers == 1) ||
+ (!is_two_pass_svc(cpi) ||
cpi->oxcf.ss_play_alternate[cpi->svc.spatial_layer_id]));
}
: 0];
}
-static INLINE int get_chessboard_index(const VP9_COMMON *cm) {
- return cm->current_video_frame % 2;
+static INLINE int get_chessboard_index(const int frame_index) {
+ return frame_index & 0x1;
+}
+
+static INLINE int *cond_cost_list(const struct VP9_COMP *cpi, int *cost_list) {
+ return cpi->sf.mv.subpel_search_method != SUBPEL_TREE ? cost_list : NULL;
}
#ifdef __cplusplus