#include "vp9/common/vp9_seg_common.h"
-// This structure holds bit masks for all 8x8 blocks in a 64x64 region.
-// Each 1 bit represents a position in which we want to apply the loop filter.
-// Left_ entries refer to whether we apply a filter on the border to the
-// left of the block. Above_ entries refer to whether or not to apply a
-// filter on the above border. Int_ entries refer to whether or not to
-// apply borders on the 4x4 edges within the 8x8 block that each bit
-// represents.
-// Since each transform is accompanied by a potentially different type of
-// loop filter there is a different entry in the array for each transform size.
-typedef struct {
- uint64_t left_y[TX_SIZES];
- uint64_t above_y[TX_SIZES];
- uint64_t int_4x4_y;
- uint16_t left_uv[TX_SIZES];
- uint16_t above_uv[TX_SIZES];
- uint16_t int_4x4_uv;
- uint8_t lfl_y[64];
- uint8_t lfl_uv[16];
-} LOOP_FILTER_MASK;
-
-// 64 bit masks for left transform size. Each 1 represents a position where
+// 64 bit masks for left transform size. Each 1 represents a position where
// we should apply a loop filter across the left border of an 8x8 block
// boundary.
//
//
// A loopfilter should be applied to every other 8x8 horizontally.
static const uint64_t left_64x64_txform_mask[TX_SIZES]= {
- 0xffffffffffffffff, // TX_4X4
- 0xffffffffffffffff, // TX_8x8
- 0x5555555555555555, // TX_16x16
- 0x1111111111111111, // TX_32x32
+ 0xffffffffffffffff, // TX_4X4
+ 0xffffffffffffffff, // TX_8x8
+ 0x5555555555555555, // TX_16x16
+ 0x1111111111111111, // TX_32x32
};
-// 64 bit masks for above transform size. Each 1 represents a position where
+// 64 bit masks for above transform size. Each 1 represents a position where
// we should apply a loop filter across the top border of an 8x8 block
// boundary.
//
//
// A loopfilter should be applied to every other 4 the row vertically.
static const uint64_t above_64x64_txform_mask[TX_SIZES]= {
- 0xffffffffffffffff, // TX_4X4
- 0xffffffffffffffff, // TX_8x8
- 0x00ff00ff00ff00ff, // TX_16x16
- 0x000000ff000000ff, // TX_32x32
+ 0xffffffffffffffff, // TX_4X4
+ 0xffffffffffffffff, // TX_8x8
+ 0x00ff00ff00ff00ff, // TX_16x16
+ 0x000000ff000000ff, // TX_32x32
};
-// 64 bit masks for prediction sizes (left). Each 1 represents a position
-// where left border of an 8x8 block. These are aligned to the right most
-// appropriate bit, and then shifted into place.
+// 64 bit masks for prediction sizes (left). Each 1 represents a position
+// where left border of an 8x8 block. These are aligned to the right most
+// appropriate bit, and then shifted into place.
//
// In the case of TX_16x32 -> ( low order byte first ) we end up with
// a mask that looks like this :
// 00000000
// 00000000
static const uint64_t left_prediction_mask[BLOCK_SIZES] = {
- 0x0000000000000001, // BLOCK_4X4,
- 0x0000000000000001, // BLOCK_4X8,
- 0x0000000000000001, // BLOCK_8X4,
- 0x0000000000000001, // BLOCK_8X8,
- 0x0000000000000101, // BLOCK_8X16,
- 0x0000000000000001, // BLOCK_16X8,
- 0x0000000000000101, // BLOCK_16X16,
- 0x0000000001010101, // BLOCK_16X32,
- 0x0000000000000101, // BLOCK_32X16,
- 0x0000000001010101, // BLOCK_32X32,
- 0x0101010101010101, // BLOCK_32X64,
- 0x0000000001010101, // BLOCK_64X32,
- 0x0101010101010101, // BLOCK_64X64
+ 0x0000000000000001, // BLOCK_4X4,
+ 0x0000000000000001, // BLOCK_4X8,
+ 0x0000000000000001, // BLOCK_8X4,
+ 0x0000000000000001, // BLOCK_8X8,
+ 0x0000000000000101, // BLOCK_8X16,
+ 0x0000000000000001, // BLOCK_16X8,
+ 0x0000000000000101, // BLOCK_16X16,
+ 0x0000000001010101, // BLOCK_16X32,
+ 0x0000000000000101, // BLOCK_32X16,
+ 0x0000000001010101, // BLOCK_32X32,
+ 0x0101010101010101, // BLOCK_32X64,
+ 0x0000000001010101, // BLOCK_64X32,
+ 0x0101010101010101, // BLOCK_64X64
};
// 64 bit mask to shift and set for each prediction size.
static const uint64_t above_prediction_mask[BLOCK_SIZES] = {
- 0x0000000000000001, // BLOCK_4X4
- 0x0000000000000001, // BLOCK_4X8
- 0x0000000000000001, // BLOCK_8X4
- 0x0000000000000001, // BLOCK_8X8
- 0x0000000000000001, // BLOCK_8X16,
- 0x0000000000000003, // BLOCK_16X8
- 0x0000000000000003, // BLOCK_16X16
- 0x0000000000000003, // BLOCK_16X32,
- 0x000000000000000f, // BLOCK_32X16,
- 0x000000000000000f, // BLOCK_32X32,
- 0x000000000000000f, // BLOCK_32X64,
- 0x00000000000000ff, // BLOCK_64X32,
- 0x00000000000000ff, // BLOCK_64X64
+ 0x0000000000000001, // BLOCK_4X4
+ 0x0000000000000001, // BLOCK_4X8
+ 0x0000000000000001, // BLOCK_8X4
+ 0x0000000000000001, // BLOCK_8X8
+ 0x0000000000000001, // BLOCK_8X16,
+ 0x0000000000000003, // BLOCK_16X8
+ 0x0000000000000003, // BLOCK_16X16
+ 0x0000000000000003, // BLOCK_16X32,
+ 0x000000000000000f, // BLOCK_32X16,
+ 0x000000000000000f, // BLOCK_32X32,
+ 0x000000000000000f, // BLOCK_32X64,
+ 0x00000000000000ff, // BLOCK_64X32,
+ 0x00000000000000ff, // BLOCK_64X64
};
-// 64 bit mask to shift and set for each prediction size. A bit is set for
+// 64 bit mask to shift and set for each prediction size. A bit is set for
// each 8x8 block that would be in the left most block of the given block
// size in the 64x64 block.
static const uint64_t size_mask[BLOCK_SIZES] = {
- 0x0000000000000001, // BLOCK_4X4
- 0x0000000000000001, // BLOCK_4X8
- 0x0000000000000001, // BLOCK_8X4
- 0x0000000000000001, // BLOCK_8X8
- 0x0000000000000101, // BLOCK_8X16,
- 0x0000000000000003, // BLOCK_16X8
- 0x0000000000000303, // BLOCK_16X16
- 0x0000000003030303, // BLOCK_16X32,
- 0x0000000000000f0f, // BLOCK_32X16,
- 0x000000000f0f0f0f, // BLOCK_32X32,
- 0x0f0f0f0f0f0f0f0f, // BLOCK_32X64,
- 0x00000000ffffffff, // BLOCK_64X32,
- 0xffffffffffffffff, // BLOCK_64X64
+ 0x0000000000000001, // BLOCK_4X4
+ 0x0000000000000001, // BLOCK_4X8
+ 0x0000000000000001, // BLOCK_8X4
+ 0x0000000000000001, // BLOCK_8X8
+ 0x0000000000000101, // BLOCK_8X16,
+ 0x0000000000000003, // BLOCK_16X8
+ 0x0000000000000303, // BLOCK_16X16
+ 0x0000000003030303, // BLOCK_16X32,
+ 0x0000000000000f0f, // BLOCK_32X16,
+ 0x000000000f0f0f0f, // BLOCK_32X32,
+ 0x0f0f0f0f0f0f0f0f, // BLOCK_32X64,
+ 0x00000000ffffffff, // BLOCK_64X32,
+ 0xffffffffffffffff, // BLOCK_64X64
};
// These are used for masking the left and above borders.
// 16 bit masks for uv transform sizes.
static const uint16_t left_64x64_txform_mask_uv[TX_SIZES]= {
- 0xffff, // TX_4X4
- 0xffff, // TX_8x8
- 0x5555, // TX_16x16
- 0x1111, // TX_32x32
+ 0xffff, // TX_4X4
+ 0xffff, // TX_8x8
+ 0x5555, // TX_16x16
+ 0x1111, // TX_32x32
};
static const uint16_t above_64x64_txform_mask_uv[TX_SIZES]= {
- 0xffff, // TX_4X4
- 0xffff, // TX_8x8
- 0x0f0f, // TX_16x16
- 0x000f, // TX_32x32
+ 0xffff, // TX_4X4
+ 0xffff, // TX_8x8
+ 0x0f0f, // TX_16x16
+ 0x000f, // TX_32x32
};
// 16 bit left mask to shift and set for each uv prediction size.
static const uint16_t left_prediction_mask_uv[BLOCK_SIZES] = {
- 0x0001, // BLOCK_4X4,
- 0x0001, // BLOCK_4X8,
- 0x0001, // BLOCK_8X4,
- 0x0001, // BLOCK_8X8,
- 0x0001, // BLOCK_8X16,
- 0x0001, // BLOCK_16X8,
- 0x0001, // BLOCK_16X16,
- 0x0011, // BLOCK_16X32,
- 0x0001, // BLOCK_32X16,
- 0x0011, // BLOCK_32X32,
- 0x1111, // BLOCK_32X64
- 0x0011, // BLOCK_64X32,
- 0x1111, // BLOCK_64X64
+ 0x0001, // BLOCK_4X4,
+ 0x0001, // BLOCK_4X8,
+ 0x0001, // BLOCK_8X4,
+ 0x0001, // BLOCK_8X8,
+ 0x0001, // BLOCK_8X16,
+ 0x0001, // BLOCK_16X8,
+ 0x0001, // BLOCK_16X16,
+ 0x0011, // BLOCK_16X32,
+ 0x0001, // BLOCK_32X16,
+ 0x0011, // BLOCK_32X32,
+ 0x1111, // BLOCK_32X64
+ 0x0011, // BLOCK_64X32,
+ 0x1111, // BLOCK_64X64
};
// 16 bit above mask to shift and set for uv each prediction size.
static const uint16_t above_prediction_mask_uv[BLOCK_SIZES] = {
- 0x0001, // BLOCK_4X4
- 0x0001, // BLOCK_4X8
- 0x0001, // BLOCK_8X4
- 0x0001, // BLOCK_8X8
- 0x0001, // BLOCK_8X16,
- 0x0001, // BLOCK_16X8
- 0x0001, // BLOCK_16X16
- 0x0001, // BLOCK_16X32,
- 0x0003, // BLOCK_32X16,
- 0x0003, // BLOCK_32X32,
- 0x0003, // BLOCK_32X64,
- 0x000f, // BLOCK_64X32,
- 0x000f, // BLOCK_64X64
+ 0x0001, // BLOCK_4X4
+ 0x0001, // BLOCK_4X8
+ 0x0001, // BLOCK_8X4
+ 0x0001, // BLOCK_8X8
+ 0x0001, // BLOCK_8X16,
+ 0x0001, // BLOCK_16X8
+ 0x0001, // BLOCK_16X16
+ 0x0001, // BLOCK_16X32,
+ 0x0003, // BLOCK_32X16,
+ 0x0003, // BLOCK_32X32,
+ 0x0003, // BLOCK_32X64,
+ 0x000f, // BLOCK_64X32,
+ 0x000f, // BLOCK_64X64
};
// 64 bit mask to shift and set for each uv prediction size
static const uint16_t size_mask_uv[BLOCK_SIZES] = {
- 0x0001, // BLOCK_4X4
- 0x0001, // BLOCK_4X8
- 0x0001, // BLOCK_8X4
- 0x0001, // BLOCK_8X8
- 0x0001, // BLOCK_8X16,
- 0x0001, // BLOCK_16X8
- 0x0001, // BLOCK_16X16
- 0x0011, // BLOCK_16X32,
- 0x0003, // BLOCK_32X16,
- 0x0033, // BLOCK_32X32,
- 0x3333, // BLOCK_32X64,
- 0x00ff, // BLOCK_64X32,
- 0xffff, // BLOCK_64X64
+ 0x0001, // BLOCK_4X4
+ 0x0001, // BLOCK_4X8
+ 0x0001, // BLOCK_8X4
+ 0x0001, // BLOCK_8X8
+ 0x0001, // BLOCK_8X16,
+ 0x0001, // BLOCK_16X8
+ 0x0001, // BLOCK_16X16
+ 0x0011, // BLOCK_16X32,
+ 0x0003, // BLOCK_32X16,
+ 0x0033, // BLOCK_32X32,
+ 0x3333, // BLOCK_32X64,
+ 0x00ff, // BLOCK_64X32,
+ 0xffff, // BLOCK_64X64
};
static const uint16_t left_border_uv = 0x1111;
static const uint16_t above_border_uv = 0x000f;
// For each possible value for the loop filter fill out limits
for (lvl = 0; lvl <= MAX_LOOP_FILTER; lvl++) {
- // Set loop filter paramaeters that control sharpness.
+ // Set loop filter parameters that control sharpness.
int block_inside_limit = lvl >> ((sharpness_lvl > 0) + (sharpness_lvl > 4));
if (sharpness_lvl > 0) {
}
}
+static uint8_t get_filter_level(const loop_filter_info_n *lfi_n,
+ const MB_MODE_INFO *mbmi) {
+ return lfi_n->lvl[mbmi->segment_id][mbmi->ref_frame[0]]
+ [mode_lf_lut[mbmi->mode]];
+}
+
void vp9_loop_filter_init(VP9_COMMON *cm) {
loop_filter_info_n *lfi = &cm->lf_info;
struct loopfilter *lf = &cm->lf;
void vp9_loop_filter_frame_init(VP9_COMMON *cm, int default_filt_lvl) {
int seg_id;
- // n_shift is the a multiplier for lf_deltas
+ // n_shift is the multiplier for lf_deltas
// the multiplier is 1 for when filter_lvl is between 0 and 31;
// 2 when filter_lvl is between 32 and 63
const int scale = 1 << (default_filt_lvl >> 5);
int lvl_seg = default_filt_lvl;
if (vp9_segfeature_active(seg, seg_id, SEG_LVL_ALT_LF)) {
const int data = vp9_get_segdata(seg, seg_id, SEG_LVL_ALT_LF);
- lvl_seg = seg->abs_delta == SEGMENT_ABSDATA
- ? data
- : clamp(default_filt_lvl + data, 0, MAX_LOOP_FILTER);
+ lvl_seg = clamp(seg->abs_delta == SEGMENT_ABSDATA ?
+ data : default_filt_lvl + data,
+ 0, MAX_LOOP_FILTER);
}
if (!lf->mode_ref_delta_enabled) {
unsigned int mask;
for (mask = mask_16x16_0 | mask_8x8_0 | mask_4x4_0 | mask_4x4_int_0 |
- mask_16x16_1 | mask_8x8_1 | mask_4x4_1 | mask_4x4_int_1;
- mask; mask >>= 1) {
+ mask_16x16_1 | mask_8x8_1 | mask_4x4_1 | mask_4x4_int_1;
+ mask; mask >>= 1) {
const loop_filter_thresh *lfi0 = lfi_n->lfthr + *lfl;
const loop_filter_thresh *lfi1 = lfi_n->lfthr + *(lfl + lfl_forward);
}
}
+#if CONFIG_VP9_HIGHBITDEPTH
+static void highbd_filter_selectively_vert_row2(PLANE_TYPE plane_type,
+ uint16_t *s, int pitch,
+ unsigned int mask_16x16_l,
+ unsigned int mask_8x8_l,
+ unsigned int mask_4x4_l,
+ unsigned int mask_4x4_int_l,
+ const loop_filter_info_n *lfi_n,
+ const uint8_t *lfl, int bd) {
+ const int mask_shift = plane_type ? 4 : 8;
+ const int mask_cutoff = plane_type ? 0xf : 0xff;
+ const int lfl_forward = plane_type ? 4 : 8;
+
+ unsigned int mask_16x16_0 = mask_16x16_l & mask_cutoff;
+ unsigned int mask_8x8_0 = mask_8x8_l & mask_cutoff;
+ unsigned int mask_4x4_0 = mask_4x4_l & mask_cutoff;
+ unsigned int mask_4x4_int_0 = mask_4x4_int_l & mask_cutoff;
+ unsigned int mask_16x16_1 = (mask_16x16_l >> mask_shift) & mask_cutoff;
+ unsigned int mask_8x8_1 = (mask_8x8_l >> mask_shift) & mask_cutoff;
+ unsigned int mask_4x4_1 = (mask_4x4_l >> mask_shift) & mask_cutoff;
+ unsigned int mask_4x4_int_1 = (mask_4x4_int_l >> mask_shift) & mask_cutoff;
+ unsigned int mask;
+
+ for (mask = mask_16x16_0 | mask_8x8_0 | mask_4x4_0 | mask_4x4_int_0 |
+ mask_16x16_1 | mask_8x8_1 | mask_4x4_1 | mask_4x4_int_1;
+ mask; mask >>= 1) {
+ const loop_filter_thresh *lfi0 = lfi_n->lfthr + *lfl;
+ const loop_filter_thresh *lfi1 = lfi_n->lfthr + *(lfl + lfl_forward);
+
+ // TODO(yunqingwang): count in loopfilter functions should be removed.
+ if (mask & 1) {
+ if ((mask_16x16_0 | mask_16x16_1) & 1) {
+ if ((mask_16x16_0 & mask_16x16_1) & 1) {
+ vp9_highbd_lpf_vertical_16_dual(s, pitch, lfi0->mblim, lfi0->lim,
+ lfi0->hev_thr, bd);
+ } else if (mask_16x16_0 & 1) {
+ vp9_highbd_lpf_vertical_16(s, pitch, lfi0->mblim, lfi0->lim,
+ lfi0->hev_thr, bd);
+ } else {
+ vp9_highbd_lpf_vertical_16(s + 8 *pitch, pitch, lfi1->mblim,
+ lfi1->lim, lfi1->hev_thr, bd);
+ }
+ }
+
+ if ((mask_8x8_0 | mask_8x8_1) & 1) {
+ if ((mask_8x8_0 & mask_8x8_1) & 1) {
+ vp9_highbd_lpf_vertical_8_dual(s, pitch, lfi0->mblim, lfi0->lim,
+ lfi0->hev_thr, lfi1->mblim, lfi1->lim,
+ lfi1->hev_thr, bd);
+ } else if (mask_8x8_0 & 1) {
+ vp9_highbd_lpf_vertical_8(s, pitch, lfi0->mblim, lfi0->lim,
+ lfi0->hev_thr, 1, bd);
+ } else {
+ vp9_highbd_lpf_vertical_8(s + 8 * pitch, pitch, lfi1->mblim,
+ lfi1->lim, lfi1->hev_thr, 1, bd);
+ }
+ }
+
+ if ((mask_4x4_0 | mask_4x4_1) & 1) {
+ if ((mask_4x4_0 & mask_4x4_1) & 1) {
+ vp9_highbd_lpf_vertical_4_dual(s, pitch, lfi0->mblim, lfi0->lim,
+ lfi0->hev_thr, lfi1->mblim, lfi1->lim,
+ lfi1->hev_thr, bd);
+ } else if (mask_4x4_0 & 1) {
+ vp9_highbd_lpf_vertical_4(s, pitch, lfi0->mblim, lfi0->lim,
+ lfi0->hev_thr, 1, bd);
+ } else {
+ vp9_highbd_lpf_vertical_4(s + 8 * pitch, pitch, lfi1->mblim,
+ lfi1->lim, lfi1->hev_thr, 1, bd);
+ }
+ }
+
+ if ((mask_4x4_int_0 | mask_4x4_int_1) & 1) {
+ if ((mask_4x4_int_0 & mask_4x4_int_1) & 1) {
+ vp9_highbd_lpf_vertical_4_dual(s + 4, pitch, lfi0->mblim, lfi0->lim,
+ lfi0->hev_thr, lfi1->mblim, lfi1->lim,
+ lfi1->hev_thr, bd);
+ } else if (mask_4x4_int_0 & 1) {
+ vp9_highbd_lpf_vertical_4(s + 4, pitch, lfi0->mblim, lfi0->lim,
+ lfi0->hev_thr, 1, bd);
+ } else {
+ vp9_highbd_lpf_vertical_4(s + 8 * pitch + 4, pitch, lfi1->mblim,
+ lfi1->lim, lfi1->hev_thr, 1, bd);
+ }
+ }
+ }
+
+ s += 8;
+ lfl += 1;
+ mask_16x16_0 >>= 1;
+ mask_8x8_0 >>= 1;
+ mask_4x4_0 >>= 1;
+ mask_4x4_int_0 >>= 1;
+ mask_16x16_1 >>= 1;
+ mask_8x8_1 >>= 1;
+ mask_4x4_1 >>= 1;
+ mask_4x4_int_1 >>= 1;
+ }
+}
+#endif // CONFIG_VP9_HIGHBITDEPTH
+
static void filter_selectively_horiz(uint8_t *s, int pitch,
unsigned int mask_16x16,
unsigned int mask_8x8,
}
} else if (mask_8x8 & 1) {
if ((mask_8x8 & 3) == 3) {
- // Next block's thresholds
+ // Next block's thresholds.
const loop_filter_thresh *lfin = lfi_n->lfthr + *(lfl + 1);
vp9_lpf_horizontal_8_dual(s, pitch, lfi->mblim, lfi->lim,
}
} else if (mask_4x4 & 1) {
if ((mask_4x4 & 3) == 3) {
- // Next block's thresholds
+ // Next block's thresholds.
const loop_filter_thresh *lfin = lfi_n->lfthr + *(lfl + 1);
vp9_lpf_horizontal_4_dual(s, pitch, lfi->mblim, lfi->lim,
}
}
+#if CONFIG_VP9_HIGHBITDEPTH
+static void highbd_filter_selectively_horiz(uint16_t *s, int pitch,
+ unsigned int mask_16x16,
+ unsigned int mask_8x8,
+ unsigned int mask_4x4,
+ unsigned int mask_4x4_int,
+ const loop_filter_info_n *lfi_n,
+ const uint8_t *lfl, int bd) {
+ unsigned int mask;
+ int count;
+
+ for (mask = mask_16x16 | mask_8x8 | mask_4x4 | mask_4x4_int;
+ mask; mask >>= count) {
+ const loop_filter_thresh *lfi = lfi_n->lfthr + *lfl;
+
+ count = 1;
+ if (mask & 1) {
+ if (mask_16x16 & 1) {
+ if ((mask_16x16 & 3) == 3) {
+ vp9_highbd_lpf_horizontal_16(s, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 2, bd);
+ count = 2;
+ } else {
+ vp9_highbd_lpf_horizontal_16(s, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1, bd);
+ }
+ } else if (mask_8x8 & 1) {
+ if ((mask_8x8 & 3) == 3) {
+ // Next block's thresholds.
+ const loop_filter_thresh *lfin = lfi_n->lfthr + *(lfl + 1);
+
+ vp9_highbd_lpf_horizontal_8_dual(s, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, lfin->mblim, lfin->lim,
+ lfin->hev_thr, bd);
+
+ if ((mask_4x4_int & 3) == 3) {
+ vp9_highbd_lpf_horizontal_4_dual(s + 4 * pitch, pitch, lfi->mblim,
+ lfi->lim, lfi->hev_thr,
+ lfin->mblim, lfin->lim,
+ lfin->hev_thr, bd);
+ } else {
+ if (mask_4x4_int & 1) {
+ vp9_highbd_lpf_horizontal_4(s + 4 * pitch, pitch, lfi->mblim,
+ lfi->lim, lfi->hev_thr, 1, bd);
+ } else if (mask_4x4_int & 2) {
+ vp9_highbd_lpf_horizontal_4(s + 8 + 4 * pitch, pitch, lfin->mblim,
+ lfin->lim, lfin->hev_thr, 1, bd);
+ }
+ }
+ count = 2;
+ } else {
+ vp9_highbd_lpf_horizontal_8(s, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1, bd);
+
+ if (mask_4x4_int & 1) {
+ vp9_highbd_lpf_horizontal_4(s + 4 * pitch, pitch, lfi->mblim,
+ lfi->lim, lfi->hev_thr, 1, bd);
+ }
+ }
+ } else if (mask_4x4 & 1) {
+ if ((mask_4x4 & 3) == 3) {
+ // Next block's thresholds.
+ const loop_filter_thresh *lfin = lfi_n->lfthr + *(lfl + 1);
+
+ vp9_highbd_lpf_horizontal_4_dual(s, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, lfin->mblim, lfin->lim,
+ lfin->hev_thr, bd);
+ if ((mask_4x4_int & 3) == 3) {
+ vp9_highbd_lpf_horizontal_4_dual(s + 4 * pitch, pitch, lfi->mblim,
+ lfi->lim, lfi->hev_thr,
+ lfin->mblim, lfin->lim,
+ lfin->hev_thr, bd);
+ } else {
+ if (mask_4x4_int & 1) {
+ vp9_highbd_lpf_horizontal_4(s + 4 * pitch, pitch, lfi->mblim,
+ lfi->lim, lfi->hev_thr, 1, bd);
+ } else if (mask_4x4_int & 2) {
+ vp9_highbd_lpf_horizontal_4(s + 8 + 4 * pitch, pitch, lfin->mblim,
+ lfin->lim, lfin->hev_thr, 1, bd);
+ }
+ }
+ count = 2;
+ } else {
+ vp9_highbd_lpf_horizontal_4(s, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1, bd);
+
+ if (mask_4x4_int & 1) {
+ vp9_highbd_lpf_horizontal_4(s + 4 * pitch, pitch, lfi->mblim,
+ lfi->lim, lfi->hev_thr, 1, bd);
+ }
+ }
+ } else if (mask_4x4_int & 1) {
+ vp9_highbd_lpf_horizontal_4(s + 4 * pitch, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1, bd);
+ }
+ }
+ s += 8 * count;
+ lfl += count;
+ mask_16x16 >>= count;
+ mask_8x8 >>= count;
+ mask_4x4 >>= count;
+ mask_4x4_int >>= count;
+ }
+}
+#endif // CONFIG_VP9_HIGHBITDEPTH
+
// This function ors into the current lfm structure, where to do loop
-// filters for the specific mi we are looking at. It uses information
-// including the block_size_type (32x16, 32x32, etc), the transform size,
+// filters for the specific mi we are looking at. It uses information
+// including the block_size_type (32x16, 32x32, etc.), the transform size,
// whether there were any coefficients encoded, and the loop filter strength
// block we are currently looking at. Shift is used to position the
// 1's we produce.
const MODE_INFO *mi, const int shift_y,
const int shift_uv,
LOOP_FILTER_MASK *lfm) {
- const BLOCK_SIZE block_size = mi->mbmi.sb_type;
- const TX_SIZE tx_size_y = mi->mbmi.tx_size;
- const TX_SIZE tx_size_uv = get_uv_tx_size(&mi->mbmi);
- const int skip = mi->mbmi.skip_coeff;
- const int seg = mi->mbmi.segment_id;
- const int ref = mi->mbmi.ref_frame[0];
- const int filter_level = lfi_n->lvl[seg][ref][mode_lf_lut[mi->mbmi.mode]];
- uint64_t *left_y = &lfm->left_y[tx_size_y];
- uint64_t *above_y = &lfm->above_y[tx_size_y];
- uint64_t *int_4x4_y = &lfm->int_4x4_y;
- uint16_t *left_uv = &lfm->left_uv[tx_size_uv];
- uint16_t *above_uv = &lfm->above_uv[tx_size_uv];
- uint16_t *int_4x4_uv = &lfm->int_4x4_uv;
+ const MB_MODE_INFO *mbmi = &mi->mbmi;
+ const BLOCK_SIZE block_size = mbmi->sb_type;
+ const TX_SIZE tx_size_y = mbmi->tx_size;
+ const TX_SIZE tx_size_uv = get_uv_tx_size_impl(tx_size_y, block_size, 1, 1);
+ const int filter_level = get_filter_level(lfi_n, mbmi);
+ uint64_t *const left_y = &lfm->left_y[tx_size_y];
+ uint64_t *const above_y = &lfm->above_y[tx_size_y];
+ uint64_t *const int_4x4_y = &lfm->int_4x4_y;
+ uint16_t *const left_uv = &lfm->left_uv[tx_size_uv];
+ uint16_t *const above_uv = &lfm->above_uv[tx_size_uv];
+ uint16_t *const int_4x4_uv = &lfm->int_4x4_uv;
int i;
- int w = num_8x8_blocks_wide_lookup[block_size];
- int h = num_8x8_blocks_high_lookup[block_size];
// If filter level is 0 we don't loop filter.
if (!filter_level) {
return;
} else {
+ const int w = num_8x8_blocks_wide_lookup[block_size];
+ const int h = num_8x8_blocks_high_lookup[block_size];
int index = shift_y;
for (i = 0; i < h; i++) {
vpx_memset(&lfm->lfl_y[index], filter_level, w);
}
// These set 1 in the current block size for the block size edges.
- // For instance if the block size is 32x16, we'll set :
+ // For instance if the block size is 32x16, we'll set:
// above = 1111
// 0000
// and
// NOTE : In this example the low bit is left most ( 1000 ) is stored as
// 1, not 8...
//
- // U and v set things on a 16 bit scale.
+ // U and V set things on a 16 bit scale.
//
*above_y |= above_prediction_mask[block_size] << shift_y;
*above_uv |= above_prediction_mask_uv[block_size] << shift_uv;
// If the block has no coefficients and is not intra we skip applying
// the loop filter on block edges.
- if (skip && ref > INTRA_FRAME)
+ if (mbmi->skip && is_inter_block(mbmi))
return;
- // Here we are adding a mask for the transform size. The transform
+ // Here we are adding a mask for the transform size. The transform
// size mask is set to be correct for a 64x64 prediction block size. We
// mask to match the size of the block we are working on and then shift it
// into place..
// boundaries. These differ from the 4x4 boundaries on the outside edge of
// an 8x8 in that the internal ones can be skipped and don't depend on
// the prediction block size.
- if (tx_size_y == TX_4X4) {
+ if (tx_size_y == TX_4X4)
*int_4x4_y |= (size_mask[block_size] & 0xffffffffffffffff) << shift_y;
- }
- if (tx_size_uv == TX_4X4) {
+
+ if (tx_size_uv == TX_4X4)
*int_4x4_uv |= (size_mask_uv[block_size] & 0xffff) << shift_uv;
- }
}
// This function does the same thing as the one above with the exception that
-// it only affects the y masks. It exists because for blocks < 16x16 in size,
+// it only affects the y masks. It exists because for blocks < 16x16 in size,
// we only update u and v masks on the first block.
static void build_y_mask(const loop_filter_info_n *const lfi_n,
const MODE_INFO *mi, const int shift_y,
LOOP_FILTER_MASK *lfm) {
- const BLOCK_SIZE block_size = mi->mbmi.sb_type;
- const TX_SIZE tx_size_y = mi->mbmi.tx_size;
- const int skip = mi->mbmi.skip_coeff;
- const int seg = mi->mbmi.segment_id;
- const int ref = mi->mbmi.ref_frame[0];
- const int filter_level = lfi_n->lvl[seg][ref][mode_lf_lut[mi->mbmi.mode]];
- uint64_t *left_y = &lfm->left_y[tx_size_y];
- uint64_t *above_y = &lfm->above_y[tx_size_y];
- uint64_t *int_4x4_y = &lfm->int_4x4_y;
+ const MB_MODE_INFO *mbmi = &mi->mbmi;
+ const BLOCK_SIZE block_size = mbmi->sb_type;
+ const TX_SIZE tx_size_y = mbmi->tx_size;
+ const int filter_level = get_filter_level(lfi_n, mbmi);
+ uint64_t *const left_y = &lfm->left_y[tx_size_y];
+ uint64_t *const above_y = &lfm->above_y[tx_size_y];
+ uint64_t *const int_4x4_y = &lfm->int_4x4_y;
int i;
- int w = num_8x8_blocks_wide_lookup[block_size];
- int h = num_8x8_blocks_high_lookup[block_size];
if (!filter_level) {
return;
} else {
+ const int w = num_8x8_blocks_wide_lookup[block_size];
+ const int h = num_8x8_blocks_high_lookup[block_size];
int index = shift_y;
for (i = 0; i < h; i++) {
vpx_memset(&lfm->lfl_y[index], filter_level, w);
*above_y |= above_prediction_mask[block_size] << shift_y;
*left_y |= left_prediction_mask[block_size] << shift_y;
- if (skip && ref > INTRA_FRAME)
+ if (mbmi->skip && is_inter_block(mbmi))
return;
*above_y |= (size_mask[block_size] &
*left_y |= (size_mask[block_size] &
left_64x64_txform_mask[tx_size_y]) << shift_y;
- if (tx_size_y == TX_4X4) {
+ if (tx_size_y == TX_4X4)
*int_4x4_y |= (size_mask[block_size] & 0xffffffffffffffff) << shift_y;
- }
}
// This function sets up the bit masks for the entire 64x64 region represented
// by mi_row, mi_col.
// TODO(JBB): This function only works for yv12.
-static void setup_mask(VP9_COMMON *const cm, const int mi_row, const int mi_col,
- MODE_INFO **mi_8x8, const int mode_info_stride,
- LOOP_FILTER_MASK *lfm) {
+void vp9_setup_mask(VP9_COMMON *const cm, const int mi_row, const int mi_col,
+ MODE_INFO *mi, const int mode_info_stride,
+ LOOP_FILTER_MASK *lfm) {
int idx_32, idx_16, idx_8;
const loop_filter_info_n *const lfi_n = &cm->lf_info;
- MODE_INFO **mip = mi_8x8;
- MODE_INFO **mip2 = mi_8x8;
+ MODE_INFO *mip = mi;
+ MODE_INFO *mip2 = mi;
// These are offsets to the next mi in the 64x64 block. It is what gets
- // added to the mi ptr as we go through each loop. It helps us to avoids
- // setting up special row and column counters for each index. The last step
+ // added to the mi ptr as we go through each loop. It helps us to avoid
+ // setting up special row and column counters for each index. The last step
// brings us out back to the starting position.
const int offset_32[] = {4, (mode_info_stride << 2) - 4, 4,
-(mode_info_stride << 2) - 4};
const int offset[] = {1, mode_info_stride - 1, 1, -mode_info_stride - 1};
// Following variables represent shifts to position the current block
- // mask over the appropriate block. A shift of 36 to the left will move
+ // mask over the appropriate block. A shift of 36 to the left will move
// the bits for the final 32 by 32 block in the 64x64 up 4 rows and left
// 4 rows to the appropriate spot.
const int shift_32_y[] = {0, 4, 32, 36};
cm->mi_cols - mi_col : MI_BLOCK_SIZE);
vp9_zero(*lfm);
+ assert(mip != NULL);
// TODO(jimbankoski): Try moving most of the following code into decode
// loop and storing lfm in the mbmi structure so that we don't have to go
// through the recursive loop structure multiple times.
- switch (mip[0]->mbmi.sb_type) {
+ switch (mip->mbmi.sb_type) {
case BLOCK_64X64:
- build_masks(lfi_n, mip[0] , 0, 0, lfm);
+ build_masks(lfi_n, mip , 0, 0, lfm);
break;
case BLOCK_64X32:
- build_masks(lfi_n, mip[0], 0, 0, lfm);
+ build_masks(lfi_n, mip, 0, 0, lfm);
mip2 = mip + mode_info_stride * 4;
if (4 >= max_rows)
break;
- build_masks(lfi_n, mip2[0], 32, 8, lfm);
+ build_masks(lfi_n, mip2, 32, 8, lfm);
break;
case BLOCK_32X64:
- build_masks(lfi_n, mip[0], 0, 0, lfm);
+ build_masks(lfi_n, mip, 0, 0, lfm);
mip2 = mip + 4;
if (4 >= max_cols)
break;
- build_masks(lfi_n, mip2[0], 4, 2, lfm);
+ build_masks(lfi_n, mip2, 4, 2, lfm);
break;
default:
for (idx_32 = 0; idx_32 < 4; mip += offset_32[idx_32], ++idx_32) {
const int mi_32_row_offset = ((idx_32 >> 1) << 2);
if (mi_32_col_offset >= max_cols || mi_32_row_offset >= max_rows)
continue;
- switch (mip[0]->mbmi.sb_type) {
+ switch (mip->mbmi.sb_type) {
case BLOCK_32X32:
- build_masks(lfi_n, mip[0], shift_y, shift_uv, lfm);
+ build_masks(lfi_n, mip, shift_y, shift_uv, lfm);
break;
case BLOCK_32X16:
- build_masks(lfi_n, mip[0], shift_y, shift_uv, lfm);
+ build_masks(lfi_n, mip, shift_y, shift_uv, lfm);
if (mi_32_row_offset + 2 >= max_rows)
continue;
mip2 = mip + mode_info_stride * 2;
- build_masks(lfi_n, mip2[0], shift_y + 16, shift_uv + 4, lfm);
+ build_masks(lfi_n, mip2, shift_y + 16, shift_uv + 4, lfm);
break;
case BLOCK_16X32:
- build_masks(lfi_n, mip[0], shift_y, shift_uv, lfm);
+ build_masks(lfi_n, mip, shift_y, shift_uv, lfm);
if (mi_32_col_offset + 2 >= max_cols)
continue;
mip2 = mip + 2;
- build_masks(lfi_n, mip2[0], shift_y + 2, shift_uv + 1, lfm);
+ build_masks(lfi_n, mip2, shift_y + 2, shift_uv + 1, lfm);
break;
default:
for (idx_16 = 0; idx_16 < 4; mip += offset_16[idx_16], ++idx_16) {
if (mi_16_col_offset >= max_cols || mi_16_row_offset >= max_rows)
continue;
- switch (mip[0]->mbmi.sb_type) {
+ switch (mip->mbmi.sb_type) {
case BLOCK_16X16:
- build_masks(lfi_n, mip[0], shift_y, shift_uv, lfm);
+ build_masks(lfi_n, mip, shift_y, shift_uv, lfm);
break;
case BLOCK_16X8:
- build_masks(lfi_n, mip[0], shift_y, shift_uv, lfm);
+ build_masks(lfi_n, mip, shift_y, shift_uv, lfm);
if (mi_16_row_offset + 1 >= max_rows)
continue;
mip2 = mip + mode_info_stride;
- build_y_mask(lfi_n, mip2[0], shift_y+8, lfm);
+ build_y_mask(lfi_n, mip2, shift_y+8, lfm);
break;
case BLOCK_8X16:
- build_masks(lfi_n, mip[0], shift_y, shift_uv, lfm);
+ build_masks(lfi_n, mip, shift_y, shift_uv, lfm);
if (mi_16_col_offset +1 >= max_cols)
continue;
mip2 = mip + 1;
- build_y_mask(lfi_n, mip2[0], shift_y+1, lfm);
+ build_y_mask(lfi_n, mip2, shift_y+1, lfm);
break;
default: {
const int shift_y = shift_32_y[idx_32] +
shift_16_y[idx_16] +
shift_8_y[0];
- build_masks(lfi_n, mip[0], shift_y, shift_uv, lfm);
+ build_masks(lfi_n, mip, shift_y, shift_uv, lfm);
mip += offset[0];
for (idx_8 = 1; idx_8 < 4; mip += offset[idx_8], ++idx_8) {
const int shift_y = shift_32_y[idx_32] +
if (mi_8_col_offset >= max_cols ||
mi_8_row_offset >= max_rows)
continue;
- build_y_mask(lfi_n, mip[0], shift_y, lfm);
+ build_y_mask(lfi_n, mip, shift_y, lfm);
}
break;
}
lfm->above_uv[TX_16X16] |= lfm->above_uv[TX_32X32];
// We do at least 8 tap filter on every 32x32 even if the transform size
- // is 4x4. So if the 4x4 is set on a border pixel add it to the 8x8 and
+ // is 4x4. So if the 4x4 is set on a border pixel add it to the 8x8 and
// remove it from the 4x4.
lfm->left_y[TX_8X8] |= lfm->left_y[TX_4X4] & left_border;
lfm->left_y[TX_4X4] &= ~left_border;
lfm->int_4x4_y &= mask_y;
lfm->int_4x4_uv &= mask_uv;
- // We don't apply a wide loop filter on the last uv block row. If set
+ // We don't apply a wide loop filter on the last uv block row. If set
// apply the shorter one instead.
if (rows == 1) {
lfm->above_uv[TX_8X8] |= lfm->above_uv[TX_16X16];
lfm->int_4x4_y &= mask_y;
lfm->int_4x4_uv &= mask_uv_int;
- // We don't apply a wide loop filter on the last uv column. If set
+ // We don't apply a wide loop filter on the last uv column. If set
// apply the shorter one instead.
if (columns == 1) {
lfm->left_uv[TX_8X8] |= lfm->left_uv[TX_16X16];
lfm->left_uv[TX_16X16] &= ~(lfm->left_uv[TX_16X16] & 0xcccc);
}
}
- // We don't a loop filter on the first column in the image. Mask that out.
+ // We don't apply a loop filter on the first column in the image, mask that
+ // out.
if (mi_col == 0) {
for (i = 0; i < TX_32X32; i++) {
lfm->left_y[i] &= 0xfefefefefefefefe;
assert(!(lfm->int_4x4_uv & lfm->above_uv[TX_16X16]));
}
-#if CONFIG_NON420
-static uint8_t build_lfi(const loop_filter_info_n *lfi_n,
- const MB_MODE_INFO *mbmi) {
- const int seg = mbmi->segment_id;
- const int ref = mbmi->ref_frame[0];
- return lfi_n->lvl[seg][ref][mode_lf_lut[mbmi->mode]];
-}
-
static void filter_selectively_vert(uint8_t *s, int pitch,
unsigned int mask_16x16,
unsigned int mask_8x8,
}
}
+#if CONFIG_VP9_HIGHBITDEPTH
+static void highbd_filter_selectively_vert(uint16_t *s, int pitch,
+ unsigned int mask_16x16,
+ unsigned int mask_8x8,
+ unsigned int mask_4x4,
+ unsigned int mask_4x4_int,
+ const loop_filter_info_n *lfi_n,
+ const uint8_t *lfl, int bd) {
+ unsigned int mask;
+
+ for (mask = mask_16x16 | mask_8x8 | mask_4x4 | mask_4x4_int;
+ mask; mask >>= 1) {
+ const loop_filter_thresh *lfi = lfi_n->lfthr + *lfl;
+
+ if (mask & 1) {
+ if (mask_16x16 & 1) {
+ vp9_highbd_lpf_vertical_16(s, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, bd);
+ } else if (mask_8x8 & 1) {
+ vp9_highbd_lpf_vertical_8(s, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1, bd);
+ } else if (mask_4x4 & 1) {
+ vp9_highbd_lpf_vertical_4(s, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1, bd);
+ }
+ }
+ if (mask_4x4_int & 1)
+ vp9_highbd_lpf_vertical_4(s + 4, pitch, lfi->mblim, lfi->lim,
+ lfi->hev_thr, 1, bd);
+ s += 8;
+ lfl += 1;
+ mask_16x16 >>= 1;
+ mask_8x8 >>= 1;
+ mask_4x4 >>= 1;
+ mask_4x4_int >>= 1;
+ }
+}
+#endif // CONFIG_VP9_HIGHBITDEPTH
+
static void filter_block_plane_non420(VP9_COMMON *cm,
struct macroblockd_plane *plane,
- MODE_INFO **mi_8x8,
+ MODE_INFO *mi_8x8,
int mi_row, int mi_col) {
const int ss_x = plane->subsampling_x;
const int ss_y = plane->subsampling_y;
- const int row_step = 1 << ss_x;
- const int col_step = 1 << ss_y;
- const int row_step_stride = cm->mode_info_stride * row_step;
+ const int row_step = 1 << ss_y;
+ const int col_step = 1 << ss_x;
+ const int row_step_stride = cm->mi_stride * row_step;
struct buf_2d *const dst = &plane->dst;
uint8_t* const dst0 = dst->buf;
unsigned int mask_16x16[MI_BLOCK_SIZE] = {0};
// Determine the vertical edges that need filtering
for (c = 0; c < MI_BLOCK_SIZE && mi_col + c < cm->mi_cols; c += col_step) {
- const MODE_INFO *mi = mi_8x8[c];
+ const MODE_INFO *mi = mi_8x8[c].src_mi;
const BLOCK_SIZE sb_type = mi[0].mbmi.sb_type;
- const int skip_this = mi[0].mbmi.skip_coeff
- && is_inter_block(&mi[0].mbmi);
+ const int skip_this = mi[0].mbmi.skip && is_inter_block(&mi[0].mbmi);
// left edge of current unit is block/partition edge -> no skip
const int block_edge_left = (num_4x4_blocks_wide_lookup[sb_type] > 1) ?
!(c & (num_8x8_blocks_wide_lookup[sb_type] - 1)) : 1;
!(r & (num_8x8_blocks_high_lookup[sb_type] - 1)) : 1;
const int skip_this_r = skip_this && !block_edge_above;
const TX_SIZE tx_size = (plane->plane_type == PLANE_TYPE_UV)
- ? get_uv_tx_size(&mi[0].mbmi)
+ ? get_uv_tx_size(&mi[0].mbmi, plane)
: mi[0].mbmi.tx_size;
const int skip_border_4x4_c = ss_x && mi_col + c == cm->mi_cols - 1;
const int skip_border_4x4_r = ss_y && mi_row + r == cm->mi_rows - 1;
// Filter level can vary per MI
if (!(lfl[(r << 3) + (c >> ss_x)] =
- build_lfi(&cm->lf_info, &mi[0].mbmi)))
+ get_filter_level(&cm->lf_info, &mi[0].mbmi)))
continue;
// Build masks based on the transform size of each block
// Disable filtering on the leftmost column
border_mask = ~(mi_col == 0);
+#if CONFIG_VP9_HIGHBITDEPTH
+ if (cm->use_highbitdepth) {
+ highbd_filter_selectively_vert(CONVERT_TO_SHORTPTR(dst->buf),
+ dst->stride,
+ mask_16x16_c & border_mask,
+ mask_8x8_c & border_mask,
+ mask_4x4_c & border_mask,
+ mask_4x4_int[r],
+ &cm->lf_info, &lfl[r << 3],
+ (int)cm->bit_depth);
+ } else {
+ filter_selectively_vert(dst->buf, dst->stride,
+ mask_16x16_c & border_mask,
+ mask_8x8_c & border_mask,
+ mask_4x4_c & border_mask,
+ mask_4x4_int[r],
+ &cm->lf_info, &lfl[r << 3]);
+ }
+#else
filter_selectively_vert(dst->buf, dst->stride,
mask_16x16_c & border_mask,
mask_8x8_c & border_mask,
mask_4x4_c & border_mask,
mask_4x4_int[r],
&cm->lf_info, &lfl[r << 3]);
+#endif // CONFIG_VP9_HIGHBITDEPTH
dst->buf += 8 * dst->stride;
mi_8x8 += row_step_stride;
}
mask_8x8_r = mask_8x8[r];
mask_4x4_r = mask_4x4[r];
}
-
+#if CONFIG_VP9_HIGHBITDEPTH
+ if (cm->use_highbitdepth) {
+ highbd_filter_selectively_horiz(CONVERT_TO_SHORTPTR(dst->buf),
+ dst->stride,
+ mask_16x16_r,
+ mask_8x8_r,
+ mask_4x4_r,
+ mask_4x4_int_r,
+ &cm->lf_info, &lfl[r << 3],
+ (int)cm->bit_depth);
+ } else {
+ filter_selectively_horiz(dst->buf, dst->stride,
+ mask_16x16_r,
+ mask_8x8_r,
+ mask_4x4_r,
+ mask_4x4_int_r,
+ &cm->lf_info, &lfl[r << 3]);
+ }
+#else
filter_selectively_horiz(dst->buf, dst->stride,
mask_16x16_r,
mask_8x8_r,
mask_4x4_r,
mask_4x4_int_r,
&cm->lf_info, &lfl[r << 3]);
+#endif // CONFIG_VP9_HIGHBITDEPTH
dst->buf += 8 * dst->stride;
}
}
-#endif
-static void filter_block_plane(VP9_COMMON *const cm,
- struct macroblockd_plane *const plane,
- int mi_row,
- LOOP_FILTER_MASK *lfm) {
+void vp9_filter_block_plane(VP9_COMMON *const cm,
+ struct macroblockd_plane *const plane,
+ int mi_row,
+ LOOP_FILTER_MASK *lfm) {
struct buf_2d *const dst = &plane->dst;
uint8_t* const dst0 = dst->buf;
int r, c;
unsigned int mask_4x4_l = mask_4x4 & 0xffff;
unsigned int mask_4x4_int_l = mask_4x4_int & 0xffff;
- // Disable filtering on the leftmost column
+ // Disable filtering on the leftmost column.
+#if CONFIG_VP9_HIGHBITDEPTH
+ if (cm->use_highbitdepth) {
+ highbd_filter_selectively_vert_row2(plane->plane_type,
+ CONVERT_TO_SHORTPTR(dst->buf),
+ dst->stride,
+ mask_16x16_l,
+ mask_8x8_l,
+ mask_4x4_l,
+ mask_4x4_int_l,
+ &cm->lf_info, &lfm->lfl_y[r << 3],
+ (int)cm->bit_depth);
+ } else {
+ filter_selectively_vert_row2(plane->plane_type,
+ dst->buf, dst->stride,
+ mask_16x16_l,
+ mask_8x8_l,
+ mask_4x4_l,
+ mask_4x4_int_l,
+ &cm->lf_info,
+ &lfm->lfl_y[r << 3]);
+ }
+#else
filter_selectively_vert_row2(plane->plane_type,
dst->buf, dst->stride,
mask_16x16_l,
mask_4x4_l,
mask_4x4_int_l,
&cm->lf_info, &lfm->lfl_y[r << 3]);
-
+#endif // CONFIG_VP9_HIGHBITDEPTH
dst->buf += 16 * dst->stride;
mask_16x16 >>= 16;
mask_8x8 >>= 16;
mask_4x4_r = mask_4x4 & 0xff;
}
+#if CONFIG_VP9_HIGHBITDEPTH
+ if (cm->use_highbitdepth) {
+ highbd_filter_selectively_horiz(CONVERT_TO_SHORTPTR(dst->buf),
+ dst->stride,
+ mask_16x16_r,
+ mask_8x8_r,
+ mask_4x4_r,
+ mask_4x4_int & 0xff,
+ &cm->lf_info,
+ &lfm->lfl_y[r << 3],
+ (int)cm->bit_depth);
+ } else {
+ filter_selectively_horiz(dst->buf, dst->stride,
+ mask_16x16_r,
+ mask_8x8_r,
+ mask_4x4_r,
+ mask_4x4_int & 0xff,
+ &cm->lf_info,
+ &lfm->lfl_y[r << 3]);
+ }
+#else
filter_selectively_horiz(dst->buf, dst->stride,
mask_16x16_r,
mask_8x8_r,
mask_4x4_r,
mask_4x4_int & 0xff,
- &cm->lf_info, &lfm->lfl_y[r << 3]);
+ &cm->lf_info,
+ &lfm->lfl_y[r << 3]);
+#endif // CONFIG_VP9_HIGHBITDEPTH
dst->buf += 8 * dst->stride;
mask_16x16 >>= 8;
unsigned int mask_4x4_l = mask_4x4 & 0xff;
unsigned int mask_4x4_int_l = mask_4x4_int & 0xff;
- // Disable filtering on the leftmost column
+ // Disable filtering on the leftmost column.
+#if CONFIG_VP9_HIGHBITDEPTH
+ if (cm->use_highbitdepth) {
+ highbd_filter_selectively_vert_row2(plane->plane_type,
+ CONVERT_TO_SHORTPTR(dst->buf),
+ dst->stride,
+ mask_16x16_l,
+ mask_8x8_l,
+ mask_4x4_l,
+ mask_4x4_int_l,
+ &cm->lf_info,
+ &lfm->lfl_uv[r << 1],
+ (int)cm->bit_depth);
+ } else {
+ filter_selectively_vert_row2(plane->plane_type,
+ dst->buf, dst->stride,
+ mask_16x16_l,
+ mask_8x8_l,
+ mask_4x4_l,
+ mask_4x4_int_l,
+ &cm->lf_info,
+ &lfm->lfl_uv[r << 1]);
+ }
+#else
filter_selectively_vert_row2(plane->plane_type,
dst->buf, dst->stride,
mask_16x16_l,
mask_8x8_l,
mask_4x4_l,
mask_4x4_int_l,
- &cm->lf_info, &lfm->lfl_uv[r << 1]);
+ &cm->lf_info,
+ &lfm->lfl_uv[r << 1]);
+#endif // CONFIG_VP9_HIGHBITDEPTH
dst->buf += 16 * dst->stride;
mask_16x16 >>= 8;
mask_4x4_r = mask_4x4 & 0xf;
}
+#if CONFIG_VP9_HIGHBITDEPTH
+ if (cm->use_highbitdepth) {
+ highbd_filter_selectively_horiz(CONVERT_TO_SHORTPTR(dst->buf),
+ dst->stride,
+ mask_16x16_r,
+ mask_8x8_r,
+ mask_4x4_r,
+ mask_4x4_int_r,
+ &cm->lf_info,
+ &lfm->lfl_uv[r << 1],
+ (int)cm->bit_depth);
+ } else {
+ filter_selectively_horiz(dst->buf, dst->stride,
+ mask_16x16_r,
+ mask_8x8_r,
+ mask_4x4_r,
+ mask_4x4_int_r,
+ &cm->lf_info,
+ &lfm->lfl_uv[r << 1]);
+ }
+#else
filter_selectively_horiz(dst->buf, dst->stride,
mask_16x16_r,
mask_8x8_r,
mask_4x4_r,
mask_4x4_int_r,
- &cm->lf_info, &lfm->lfl_uv[r << 1]);
+ &cm->lf_info,
+ &lfm->lfl_uv[r << 1]);
+#endif // CONFIG_VP9_HIGHBITDEPTH
dst->buf += 8 * dst->stride;
mask_16x16 >>= 4;
}
}
-void vp9_loop_filter_rows(const YV12_BUFFER_CONFIG *frame_buffer,
- VP9_COMMON *cm, MACROBLOCKD *xd,
+void vp9_loop_filter_rows(YV12_BUFFER_CONFIG *frame_buffer,
+ VP9_COMMON *cm,
+ struct macroblockd_plane planes[MAX_MB_PLANE],
int start, int stop, int y_only) {
const int num_planes = y_only ? 1 : MAX_MB_PLANE;
- int mi_row, mi_col;
+ const int use_420 = y_only || (planes[1].subsampling_y == 1 &&
+ planes[1].subsampling_x == 1);
LOOP_FILTER_MASK lfm;
-#if CONFIG_NON420
- int use_420 = y_only || (xd->plane[1].subsampling_y == 1 &&
- xd->plane[1].subsampling_x == 1);
-#endif
+ int mi_row, mi_col;
for (mi_row = start; mi_row < stop; mi_row += MI_BLOCK_SIZE) {
- MODE_INFO **mi_8x8 = cm->mi_grid_visible + mi_row * cm->mode_info_stride;
+ MODE_INFO *mi = cm->mi + mi_row * cm->mi_stride;
for (mi_col = 0; mi_col < cm->mi_cols; mi_col += MI_BLOCK_SIZE) {
int plane;
- setup_dst_planes(xd, frame_buffer, mi_row, mi_col);
+ vp9_setup_dst_planes(planes, frame_buffer, mi_row, mi_col);
// TODO(JBB): Make setup_mask work for non 420.
-#if CONFIG_NON420
if (use_420)
-#endif
- setup_mask(cm, mi_row, mi_col, mi_8x8 + mi_col, cm->mode_info_stride,
- &lfm);
+ vp9_setup_mask(cm, mi_row, mi_col, mi + mi_col, cm->mi_stride,
+ &lfm);
for (plane = 0; plane < num_planes; ++plane) {
-#if CONFIG_NON420
if (use_420)
-#endif
- filter_block_plane(cm, &xd->plane[plane], mi_row, &lfm);
-#if CONFIG_NON420
+ vp9_filter_block_plane(cm, &planes[plane], mi_row, &lfm);
else
- filter_block_plane_non420(cm, &xd->plane[plane], mi_8x8 + mi_col,
+ filter_block_plane_non420(cm, &planes[plane], mi + mi_col,
mi_row, mi_col);
-#endif
}
}
}
}
-void vp9_loop_filter_frame(VP9_COMMON *cm, MACROBLOCKD *xd,
+void vp9_loop_filter_frame(YV12_BUFFER_CONFIG *frame,
+ VP9_COMMON *cm, MACROBLOCKD *xd,
int frame_filter_level,
- int y_only, int partial) {
+ int y_only, int partial_frame) {
int start_mi_row, end_mi_row, mi_rows_to_filter;
if (!frame_filter_level) return;
start_mi_row = 0;
mi_rows_to_filter = cm->mi_rows;
- if (partial && cm->mi_rows > 8) {
+ if (partial_frame && cm->mi_rows > 8) {
start_mi_row = cm->mi_rows >> 1;
start_mi_row &= 0xfffffff8;
mi_rows_to_filter = MAX(cm->mi_rows / 8, 8);
}
end_mi_row = start_mi_row + mi_rows_to_filter;
vp9_loop_filter_frame_init(cm, frame_filter_level);
- vp9_loop_filter_rows(cm->frame_to_show, cm, xd,
+ vp9_loop_filter_rows(frame, cm, xd->plane,
start_mi_row, end_mi_row,
y_only);
}
-int vp9_loop_filter_worker(void *arg1, void *arg2) {
- LFWorkerData *const lf_data = (LFWorkerData*)arg1;
- (void)arg2;
- vp9_loop_filter_rows(lf_data->frame_buffer, lf_data->cm, &lf_data->xd,
+int vp9_loop_filter_worker(LFWorkerData *const lf_data, void *unused) {
+ (void)unused;
+ vp9_loop_filter_rows(lf_data->frame_buffer, lf_data->cm, lf_data->planes,
lf_data->start, lf_data->stop, lf_data->y_only);
return 1;
}