#ifndef AVCODEC_PRORESDEC_H
#define AVCODEC_PRORESDEC_H
-#include "dsputil.h"
+#include "blockdsp.h"
#include "proresdsp.h"
typedef struct {
} SliceContext;
typedef struct {
- DSPContext dsp;
+ BlockDSPContext bdsp;
ProresDSPContext prodsp;
AVFrame *frame;
int frame_type; ///< 0 = progressive, 1 = tff, 2 = bff