struct BufferSubDataParams : public BenchmarkParams
{
- EGLint requestedRenderer;
+ virtual std::string suffix() const;
+
+ GLboolean vertexNormalized;
GLenum vertexType;
GLint vertexComponentCount;
- GLboolean vertexNormalized;
+ unsigned int updatesEveryNFrames;
+
+ // static parameters
GLsizeiptr updateSize;
GLsizeiptr bufferSize;
unsigned int iterations;
- unsigned int updatesEveryNFrames;
-
- virtual std::string name() const;
};
class BufferSubDataBenchmark : public SimpleBenchmark