#ifndef LIBGLESV2_VALIDATION_ES2_H
#define LIBGLESV2_VALIDATION_ES2_H
+#include <GLES2/gl2.h>
+
namespace gl
{
class Context;
-bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage,
+bool ValidateES2TexImageParameters(Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage,
GLint xoffset, GLint yoffset, GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
+bool ValidateES2CopyTexImageParameters(Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage,
GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height,
GLint border);
-bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat,
+bool ValidateES2TexStorageParameters(Context *context, GLenum target, GLsizei levels, GLenum internalformat,
GLsizei width, GLsizei height);
-bool ValidES2ReadFormatType(gl::Context *context, GLenum format, GLenum type);
+bool ValidES2ReadFormatType(Context *context, GLenum format, GLenum type);
}