<?xml version="1.0" encoding="utf-8"?>\r
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
+<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
<ItemGroup Label="ProjectConfigurations">\r
<ProjectConfiguration Include="Debug|Win32">\r
<Configuration>Debug</Configuration>\r
<Platform>Win32</Platform>\r
</ProjectConfiguration>\r
+ <ProjectConfiguration Include="Debug|x64">\r
+ <Configuration>Debug</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
<ProjectConfiguration Include="Release|Win32">\r
<Configuration>Release</Configuration>\r
<Platform>Win32</Platform>\r
</ProjectConfiguration>\r
+ <ProjectConfiguration Include="Release|x64">\r
+ <Configuration>Release</Configuration>\r
+ <Platform>x64</Platform>\r
+ </ProjectConfiguration>\r
</ItemGroup>\r
<PropertyGroup Label="Globals">\r
<ProjectGuid>{C15697F6-5057-016E-BD29-422971875679}</ProjectGuid>\r
<Keyword>Win32Proj</Keyword>\r
<RootNamespace>translator</RootNamespace>\r
+ <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>\r
</PropertyGroup>\r
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props"/>\r
<PropertyGroup Label="Configuration">\r
- <CharacterSet>Unicode</CharacterSet>\r
+ <CharacterSet>MultiByte</CharacterSet>\r
<ConfigurationType>StaticLibrary</ConfigurationType>\r
</PropertyGroup>\r
+ <PropertyGroup Label="Locals">\r
+ <PlatformToolset>v120</PlatformToolset>\r
+ </PropertyGroup>\r
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props"/>\r
<ImportGroup Label="ExtensionSettings"/>\r
<ImportGroup Label="PropertySheets">\r
<OutDir>$(SolutionDir)$(Configuration)_$(Platform)\</OutDir>\r
<IntDir>$(OutDir)obj\$(ProjectName)\</IntDir>\r
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>\r
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>\r
<TargetName>$(ProjectName)</TargetName>\r
<TargetPath>$(OutDir)lib\$(ProjectName)$(TargetExt)</TargetPath>\r
</PropertyGroup>\r
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>\r
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
<BufferSecurityCheck>true</BufferSecurityCheck>\r
+ <CompileAsWinRT>false</CompileAsWinRT>\r
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
- <DisableSpecificWarnings>4267;4100;4127;4189;4239;4244;4245;4512;4702;4530;4718;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+ <DisableSpecificWarnings>4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+ <ExceptionHandling>false</ExceptionHandling>\r
<FunctionLevelLinking>true</FunctionLevelLinking>\r
<MinimalRebuild>false</MinimalRebuild>\r
<Optimization>Disabled</Optimization>\r
- <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;_HAS_EXCEPTIONS=0;_WIN32_WINNT=0x0600;_WINDOWS;NOMINMAX;WIN32;WIN32_LEAN_AND_MEAN;WINVER=0x0600;_DEBUG;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };ANGLE_TRANSLATOR_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
- <RuntimeTypeInfo>false</RuntimeTypeInfo>\r
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>\r
+ <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;ANGLE_TRANSLATOR_IMPLEMENTATION;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
<TreatWarningAsError>true</TreatWarningAsError>\r
<WarningLevel>Level4</WarningLevel>\r
</ClCompile>\r
<Lib>\r
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
- <AdditionalOptions>/ignore:4221 %(AdditionalOptions)</AdditionalOptions>\r
<OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>\r
+ <TargetMachine>MachineX86</TargetMachine>\r
</Lib>\r
<Link>\r
<AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib</AdditionalDependencies>\r
<SubSystem>Console</SubSystem>\r
<TargetMachine>MachineX86</TargetMachine>\r
</Link>\r
+ <Midl>\r
+ <AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ </Midl>\r
<ResourceCompile>\r
<AdditionalIncludeDirectories>..\..\src;..\..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<Culture>0x0409</Culture>\r
- <PreprocessorDefinitions>ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };ANGLE_TRANSLATOR_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <PreprocessorDefinitions>ANGLE_TRANSLATOR_IMPLEMENTATION;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ </ResourceCompile>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
+ <ClCompile>\r
+ <AdditionalIncludeDirectories>..\..\src;..\..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>\r
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
+ <BufferSecurityCheck>true</BufferSecurityCheck>\r
+ <CompileAsWinRT>false</CompileAsWinRT>\r
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+ <DisableSpecificWarnings>4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+ <ExceptionHandling>false</ExceptionHandling>\r
+ <FunctionLevelLinking>true</FunctionLevelLinking>\r
+ <MinimalRebuild>false</MinimalRebuild>\r
+ <Optimization>Disabled</Optimization>\r
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>\r
+ <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;ANGLE_TRANSLATOR_IMPLEMENTATION;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <TreatWarningAsError>true</TreatWarningAsError>\r
+ <WarningLevel>Level4</WarningLevel>\r
+ </ClCompile>\r
+ <Lib>\r
+ <AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Lib>\r
+ <Link>\r
+ <AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <FixedBaseAddress>false</FixedBaseAddress>\r
+ <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>\r
+ <MapFileName>$(OutDir)$(TargetName).map</MapFileName>\r
+ <SubSystem>Console</SubSystem>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Link>\r
+ <Midl>\r
+ <AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ </Midl>\r
+ <ResourceCompile>\r
+ <AdditionalIncludeDirectories>..\..\src;..\..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <Culture>0x0409</Culture>\r
+ <PreprocessorDefinitions>ANGLE_TRANSLATOR_IMPLEMENTATION;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
</ResourceCompile>\r
</ItemDefinitionGroup>\r
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
<AdditionalIncludeDirectories>..\..\src;..\..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>\r
<BufferSecurityCheck>true</BufferSecurityCheck>\r
+ <CompileAsWinRT>false</CompileAsWinRT>\r
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
- <DisableSpecificWarnings>4267;4100;4127;4189;4239;4244;4245;4512;4702;4530;4718;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+ <DisableSpecificWarnings>4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+ <ExceptionHandling>false</ExceptionHandling>\r
<FunctionLevelLinking>true</FunctionLevelLinking>\r
<MinimalRebuild>false</MinimalRebuild>\r
<Optimization>MaxSpeed</Optimization>\r
- <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;_HAS_EXCEPTIONS=0;_WIN32_WINNT=0x0600;_WINDOWS;NOMINMAX;WIN32;WIN32_LEAN_AND_MEAN;WINVER=0x0600;NDEBUG;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };ANGLE_TRANSLATOR_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>\r
- <RuntimeTypeInfo>false</RuntimeTypeInfo>\r
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>\r
+ <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;ANGLE_TRANSLATOR_IMPLEMENTATION;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
<TreatWarningAsError>true</TreatWarningAsError>\r
<WarningLevel>Level4</WarningLevel>\r
</ClCompile>\r
<Lib>\r
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
- <AdditionalOptions>/ignore:4221 %(AdditionalOptions)</AdditionalOptions>\r
<OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>\r
+ <TargetMachine>MachineX86</TargetMachine>\r
</Lib>\r
<Link>\r
<AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib</AdditionalDependencies>\r
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
<FixedBaseAddress>false</FixedBaseAddress>\r
- <GenerateDebugInformation>true</GenerateDebugInformation>\r
+ <GenerateDebugInformation>false</GenerateDebugInformation>\r
<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>\r
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>\r
<SubSystem>Console</SubSystem>\r
<TargetMachine>MachineX86</TargetMachine>\r
</Link>\r
+ <Midl>\r
+ <AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ </Midl>\r
+ <ResourceCompile>\r
+ <AdditionalIncludeDirectories>..\..\src;..\..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <Culture>0x0409</Culture>\r
+ <PreprocessorDefinitions>ANGLE_TRANSLATOR_IMPLEMENTATION;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ </ResourceCompile>\r
+ </ItemDefinitionGroup>\r
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
+ <ClCompile>\r
+ <AdditionalIncludeDirectories>..\..\src;..\..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>\r
+ <BufferSecurityCheck>true</BufferSecurityCheck>\r
+ <CompileAsWinRT>false</CompileAsWinRT>\r
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+ <DisableSpecificWarnings>4100;4127;4239;4244;4245;4251;4512;4702;4530;4718;4267;4264;4447;4075;%(DisableSpecificWarnings)</DisableSpecificWarnings>\r
+ <ExceptionHandling>false</ExceptionHandling>\r
+ <FunctionLevelLinking>true</FunctionLevelLinking>\r
+ <MinimalRebuild>false</MinimalRebuild>\r
+ <Optimization>MaxSpeed</Optimization>\r
+ <PrecompiledHeader>NotUsing</PrecompiledHeader>\r
+ <PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;NOMINMAX;ANGLE_TRANSLATOR_IMPLEMENTATION;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
+ <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
+ <TreatWarningAsError>true</TreatWarningAsError>\r
+ <WarningLevel>Level4</WarningLevel>\r
+ </ClCompile>\r
+ <Lib>\r
+ <AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Lib>\r
+ <Link>\r
+ <AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib</AdditionalDependencies>\r
+ <AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
+ <FixedBaseAddress>false</FixedBaseAddress>\r
+ <GenerateDebugInformation>false</GenerateDebugInformation>\r
+ <ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>\r
+ <MapFileName>$(OutDir)$(TargetName).map</MapFileName>\r
+ <SubSystem>Console</SubSystem>\r
+ <TargetMachine>MachineX64</TargetMachine>\r
+ </Link>\r
+ <Midl>\r
+ <AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+ </Midl>\r
<ResourceCompile>\r
<AdditionalIncludeDirectories>..\..\src;..\..\include;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
<Culture>0x0409</Culture>\r
- <PreprocessorDefinitions>ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };ANGLE_TRANSLATOR_IMPLEMENTATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+ <PreprocessorDefinitions>ANGLE_TRANSLATOR_IMPLEMENTATION;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
</ResourceCompile>\r
</ItemDefinitionGroup>\r
<ItemGroup>\r
<None Include="..\..\src\angle.gyp"/>\r
- <None Include="..\..\src\compiler\translator\glslang.l"/>\r
- <None Include="..\..\src\compiler\translator\glslang.y"/>\r
- </ItemGroup>\r
- <ItemGroup>\r
- <ClInclude Include="..\..\src\third_party\compiler\ArrayBoundsClamper.h"/>\r
- <ClInclude Include="..\..\src\common\RefCountObject.h"/>\r
- <ClInclude Include="..\..\src\common\debug.h"/>\r
- <ClInclude Include="..\..\src\common\event_tracer.h"/>\r
- <ClInclude Include="..\..\src\common\version.h"/>\r
- <ClInclude Include="..\..\src\common\angleutils.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\BaseTypes.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\OutputESSL.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\RenameFunction.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\compilerdebug.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\SearchSymbol.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\Common.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\ValidateLimitations.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\Types.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\UnfoldShortCircuitAST.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\InfoSink.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\RemoveTree.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\util.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\OutputGLSL.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\DetectCallDepth.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\VariablePacker.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\glslang.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\RewriteElseBlocks.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\BuiltInFunctionEmulator.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\PoolAlloc.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\Uniform.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\MMap.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\DetectDiscontinuity.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\UnfoldShortCircuit.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\TranslatorGLSL.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\SymbolTable.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\InitializeGlobals.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\InitializeParseContext.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\osinclude.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\Initialize.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\OutputHLSL.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\VariableInfo.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\QualifierAlive.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\ConstantUnion.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\ParseContext.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\Diagnostics.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\VersionGLSL.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\HashNames.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\DirectiveHandler.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\NodeSearch.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\TranslatorESSL.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\MapLongVariableNames.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\InitializeDll.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\glslang_tab.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\InitializeVariables.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\localintermediate.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\ShHandle.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\OutputGLSLBase.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\ForLoopUnroll.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\ExtensionBehavior.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\Pragma.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\intermediate.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\TranslatorHLSL.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\timing\RestrictVertexShaderTiming.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\timing\RestrictFragmentShaderTiming.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\depgraph\DependencyGraph.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\depgraph\DependencyGraphOutput.h"/>\r
- <ClInclude Include="..\..\src\compiler\translator\depgraph\DependencyGraphBuilder.h"/>\r
</ItemGroup>\r
<ItemGroup>\r
- <ClCompile Include="..\..\src\third_party\compiler\ArrayBoundsClamper.cpp"/>\r
- <ClCompile Include="..\..\src\common\debug.cpp"/>\r
- <ClCompile Include="..\..\src\common\event_tracer.cpp"/>\r
- <ClCompile Include="..\..\src\common\RefCountObject.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\DirectiveHandler.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\parseConst.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\InfoSink.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\OutputESSL.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\ForLoopUnroll.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\ValidateLimitations.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\BuiltInFunctionEmulator.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\DetectCallDepth.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\InitializeParseContext.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\glslang_lex.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\MapLongVariableNames.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\OutputGLSL.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\UnfoldShortCircuitAST.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\Intermediate.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\TranslatorESSL.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\IntermTraverse.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\TranslatorHLSL.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\OutputGLSLBase.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\intermOut.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\SearchSymbol.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\CodeGen.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\ParseContext.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\TranslatorGLSL.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\RemoveTree.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\InitializeVariables.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\SymbolTable.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\InitializeDll.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\PoolAlloc.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\ossource_win.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\OutputHLSL.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\RewriteElseBlocks.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\Diagnostics.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\glslang_tab.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\QualifierAlive.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\util.cpp"/>\r
<ClCompile Include="..\..\src\compiler\translator\ShaderLang.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\UnfoldShortCircuit.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\Uniform.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\Compiler.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\compilerdebug.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\VariableInfo.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\DetectDiscontinuity.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\VariablePacker.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\VersionGLSL.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\Initialize.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\ossource_posix.cpp">\r
- <ExcludedFromBuild>true</ExcludedFromBuild>\r
- </ClCompile>\r
- <ClCompile Include="..\..\src\compiler\translator\timing\RestrictVertexShaderTiming.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\timing\RestrictFragmentShaderTiming.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\depgraph\DependencyGraphTraverse.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\depgraph\DependencyGraph.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\depgraph\DependencyGraphBuilder.cpp"/>\r
- <ClCompile Include="..\..\src\compiler\translator\depgraph\DependencyGraphOutput.cpp"/>\r
+ <ClCompile Include="..\..\src\compiler\translator\ShaderVars.cpp"/>\r
</ItemGroup>\r
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>\r
<ImportGroup Label="ExtensionTargets"/>\r