#include "platform/audio/AudioBus.h"
#include "public/platform/WebAudioSourceProvider.h"
-namespace WebCore {
+namespace blink {
MediaStreamWebAudioSource::MediaStreamWebAudioSource(PassOwnPtr<blink::WebAudioSourceProvider> provider)
: m_webAudioSourceProvider(provider)
m_webAudioSourceProvider->provideInput(webAudioData, framesToProcess);
}
-} // namespace WebCore
+} // namespace blink
#endif // ENABLE(WEB_AUDIO)