static const bool emptyValueIsZero = true;
static const bool needsDestruction = false;
static SkSize emptyValue() { return SkSize::Make(0, 0); }
- static void constructDeletedValue(SkSize& slot)
+ static void constructDeletedValue(SkSize& slot, bool)
{
slot = SkSize::Make(-1, -1);
}
static const bool emptyValueIsZero = true;
static const bool needsDestruction = false;
static SkISize emptyValue() { return SkISize::Make(0, 0); }
- static void constructDeletedValue(SkISize& slot)
+ static void constructDeletedValue(SkISize& slot, bool)
{
slot = SkISize::Make(-1, -1);
}