#define AcceleratedImageBufferSurface_h
#include "platform/graphics/ImageBufferSurface.h"
+#include "public/platform/WebGraphicsContext3DProvider.h"
#include "wtf/OwnPtr.h"
namespace WebCore {
private:
OwnPtr<SkCanvas> m_canvas;
+ OwnPtr<blink::WebGraphicsContext3DProvider> m_contextProvider;
};