#include "config.h"
#include "platform/graphics/GraphicsContextState.h"
-namespace WebCore {
+#include "platform/graphics/skia/SkiaUtils.h"
+
+namespace blink {
GraphicsContextState::GraphicsContextState()
- : m_fillColor(Color::black)
+ : m_strokeColor(Color::black)
+ , m_fillColor(Color::black)
, m_fillRule(RULE_NONZERO)
, m_textDrawingMode(TextModeFill)
, m_alpha(256)
- , m_xferMode(nullptr)
, m_compositeOperator(CompositeSourceOver)
- , m_blendMode(blink::WebBlendModeNormal)
+ , m_blendMode(WebBlendModeNormal)
, m_interpolationQuality(InterpolationDefault)
, m_saveCount(0)
, m_shouldAntialias(true)
- , m_shouldSmoothFonts(true)
, m_shouldClampToSourceRect(true)
{
m_strokePaint.setStyle(SkPaint::kStroke_Style);
m_strokePaint.setStrokeWidth(SkFloatToScalar(m_strokeData.thickness()));
- m_strokePaint.setColor(applyAlpha(m_strokeData.color().rgb()));
+ m_strokePaint.setColor(applyAlpha(m_strokeColor.rgb()));
m_strokePaint.setStrokeCap(SkPaint::kDefault_Cap);
m_strokePaint.setStrokeJoin(SkPaint::kDefault_Join);
m_strokePaint.setStrokeMiter(SkFloatToScalar(m_strokeData.miterLimit()));
- m_strokePaint.setFilterBitmap(m_interpolationQuality != InterpolationNone);
+ m_strokePaint.setFilterLevel(WebCoreInterpolationQualityToSkFilterLevel(m_interpolationQuality));
m_strokePaint.setAntiAlias(m_shouldAntialias);
m_fillPaint.setColor(applyAlpha(m_fillColor.rgb()));
- m_fillPaint.setFilterBitmap(m_interpolationQuality != InterpolationNone);
+ m_fillPaint.setFilterLevel(WebCoreInterpolationQualityToSkFilterLevel(m_interpolationQuality));
m_fillPaint.setAntiAlias(m_shouldAntialias);
}
-void GraphicsContextState::copy(GraphicsContextState* source)
-{
- m_strokePaint = source->m_strokePaint;
- m_fillPaint = source->m_fillPaint;
- m_strokeData = source->m_strokeData;
- m_fillColor = source->m_fillColor;
- m_fillRule = source->m_fillRule;
- m_fillGradient = source->m_fillGradient;
- m_fillPattern = source->m_fillPattern;
- m_looper = source->m_looper;
- m_textDrawingMode = source->m_textDrawingMode;
- m_alpha = source->m_alpha;
- m_xferMode = source->m_xferMode;
- m_colorFilter = source->m_colorFilter;
- m_compositeOperator = source->m_compositeOperator;
- m_blendMode = source->m_blendMode;
- m_interpolationQuality = source->m_interpolationQuality;
- m_saveCount = 0;
- m_shouldAntialias = source->m_shouldAntialias;
- m_shouldSmoothFonts = source->m_shouldSmoothFonts;
- m_shouldClampToSourceRect = source->m_shouldClampToSourceRect;
+GraphicsContextState::GraphicsContextState(const GraphicsContextState& other)
+ : m_strokePaint(other.m_strokePaint)
+ , m_fillPaint(other.m_fillPaint)
+ , m_strokeData(other.m_strokeData)
+ , m_strokeColor(other.m_strokeColor)
+ , m_strokeGradient(other.m_strokeGradient)
+ , m_strokePattern(other.m_strokePattern)
+ , m_fillColor(other.m_fillColor)
+ , m_fillRule(other.m_fillRule)
+ , m_fillGradient(other.m_fillGradient)
+ , m_fillPattern(other.m_fillPattern)
+ , m_looper(other.m_looper)
+ , m_textDrawingMode(other.m_textDrawingMode)
+ , m_alpha(other.m_alpha)
+ , m_colorFilter(other.m_colorFilter)
+ , m_compositeOperator(other.m_compositeOperator)
+ , m_blendMode(other.m_blendMode)
+ , m_interpolationQuality(other.m_interpolationQuality)
+ , m_saveCount(0)
+ , m_shouldAntialias(other.m_shouldAntialias)
+ , m_shouldClampToSourceRect(other.m_shouldClampToSourceRect) { }
+
+void GraphicsContextState::copy(const GraphicsContextState& source)
+{
+ this->~GraphicsContextState();
+ new (this) GraphicsContextState(source);
}
const SkPaint& GraphicsContextState::strokePaint(int strokedPathLength) const
{
- if (m_strokeData.gradient() && m_strokeData.gradient()->shaderChanged())
- m_strokePaint.setShader(m_strokeData.gradient()->shader());
+ if (m_strokeGradient && m_strokeGradient->shaderChanged())
+ m_strokePaint.setShader(m_strokeGradient->shader());
m_strokeData.setupPaintDashPathEffect(&m_strokePaint, strokedPathLength);
return m_strokePaint;
}
void GraphicsContextState::setStrokeColor(const Color& color)
{
- m_strokeData.clearGradient();
- m_strokeData.clearPattern();
- m_strokeData.setColor(color);
+ m_strokeGradient.clear();
+ m_strokePattern.clear();
+ m_strokeColor = color;
m_strokePaint.setColor(applyAlpha(color.rgb()));
m_strokePaint.setShader(0);
}
void GraphicsContextState::setStrokeGradient(const PassRefPtr<Gradient> gradient)
{
- m_strokeData.setColor(Color::black);
- m_strokeData.clearPattern();
- m_strokeData.setGradient(gradient);
+ m_strokeColor = Color::black;
+ m_strokePattern.clear();
+ m_strokeGradient = gradient;
m_strokePaint.setColor(applyAlpha(SK_ColorBLACK));
- m_strokePaint.setShader(m_strokeData.gradient()->shader());
+ m_strokePaint.setShader(m_strokeGradient->shader());
}
void GraphicsContextState::clearStrokeGradient()
{
- m_strokeData.clearGradient();
- ASSERT(!m_strokeData.pattern());
- m_strokePaint.setColor(applyAlpha(m_strokeData.color().rgb()));
+ m_strokeGradient.clear();
+ ASSERT(!m_strokePattern);
+ m_strokePaint.setColor(applyAlpha(m_strokeColor.rgb()));
}
void GraphicsContextState::setStrokePattern(const PassRefPtr<Pattern> pattern)
{
- m_strokeData.setColor(Color::black);
- m_strokeData.clearGradient();
- m_strokeData.setPattern(pattern);
+ m_strokeColor = Color::black;
+ m_strokeGradient.clear();
+ m_strokePattern = pattern;
m_strokePaint.setColor(applyAlpha(SK_ColorBLACK));
- m_strokePaint.setShader(m_strokeData.pattern()->shader());
+ m_strokePaint.setShader(m_strokePattern->shader());
}
void GraphicsContextState::clearStrokePattern()
{
- m_strokeData.clearPattern();
- ASSERT(!m_strokeData.gradient());
- m_strokePaint.setColor(applyAlpha(m_strokeData.color().rgb()));
+ m_strokePattern.clear();
+ ASSERT(!m_strokeGradient);
+ m_strokePaint.setColor(applyAlpha(m_strokeColor.rgb()));
}
void GraphicsContextState::setLineCap(LineCap cap)
if (m_alpha > 256)
m_alpha = 256;
}
- m_strokePaint.setColor(applyAlpha(m_strokeData.color().rgb()));
+ m_strokePaint.setColor(applyAlpha(m_strokeColor.rgb()));
m_fillPaint.setColor(applyAlpha(m_fillColor.rgb()));
}
m_fillPaint.setColorFilter(m_colorFilter.get());
}
-void GraphicsContextState::setCompositeOperation(CompositeOperator compositeOperation, blink::WebBlendMode blendMode)
+void GraphicsContextState::setCompositeOperation(CompositeOperator compositeOperation, WebBlendMode blendMode)
{
m_compositeOperator = compositeOperation;
m_blendMode = blendMode;
- m_xferMode = WebCoreCompositeToSkiaComposite(compositeOperation, blendMode);
- m_strokePaint.setXfermode(m_xferMode.get());
- m_fillPaint.setXfermode(m_xferMode.get());
+ SkXfermode::Mode xferMode = WebCoreCompositeToSkiaComposite(compositeOperation, blendMode);
+ m_strokePaint.setXfermodeMode(xferMode);
+ m_fillPaint.setXfermodeMode(xferMode);
}
void GraphicsContextState::setInterpolationQuality(InterpolationQuality quality)
{
m_interpolationQuality = quality;
- m_strokePaint.setFilterBitmap(quality != InterpolationNone);
- m_fillPaint.setFilterBitmap(quality != InterpolationNone);
+ m_strokePaint.setFilterLevel(WebCoreInterpolationQualityToSkFilterLevel(quality));
+ m_fillPaint.setFilterLevel(WebCoreInterpolationQualityToSkFilterLevel(quality));
}
void GraphicsContextState::setShouldAntialias(bool shouldAntialias)
}
-} // namespace WebCore
+} // namespace blink