#include "core/xml/XPathNodeSet.h"
#include "wtf/text/WTFString.h"
-namespace WebCore {
-
- namespace XPath {
-
- class ValueData : public RefCounted<ValueData> {
- public:
- static PassRefPtr<ValueData> create() { return adoptRef(new ValueData); }
- static PassRefPtr<ValueData> create(const NodeSet& nodeSet) { return adoptRef(new ValueData(nodeSet)); }
- static PassRefPtr<ValueData> create(const String& string) { return adoptRef(new ValueData(string)); }
-
- NodeSet m_nodeSet;
- String m_string;
-
- private:
- ValueData() { }
- explicit ValueData(const NodeSet& nodeSet) : m_nodeSet(nodeSet) { }
- explicit ValueData(const String& string) : m_string(string) { }
- };
-
- // Copying Value objects makes their data partially shared, so care has to be taken when dealing with copies.
- class Value {
- public:
- enum Type { NodeSetValue, BooleanValue, NumberValue, StringValue };
-
- Value(unsigned value) : m_type(NumberValue), m_bool(false), m_number(value) {}
- Value(unsigned long value) : m_type(NumberValue), m_bool(false), m_number(value) {}
- Value(double value) : m_type(NumberValue), m_bool(false), m_number(value) {}
-
- Value(const char* value) : m_type(StringValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) {}
- Value(const String& value) : m_type(StringValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) {}
- Value(const NodeSet& value) : m_type(NodeSetValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) {}
- Value(Node* value) : m_type(NodeSetValue), m_bool(false), m_number(0), m_data(ValueData::create()) { m_data->m_nodeSet.append(value); }
-
- // This is needed to safely implement constructing from bool - with normal function overloading, any pointer type would match.
- template<typename T> Value(T);
-
- static const struct AdoptTag {} adopt;
- Value(NodeSet& value, const AdoptTag&) : m_type(NodeSetValue), m_bool(false), m_number(0), m_data(ValueData::create()) { value.swap(m_data->m_nodeSet); }
-
- Type type() const { return m_type; }
-
- bool isNodeSet() const { return m_type == NodeSetValue; }
- bool isBoolean() const { return m_type == BooleanValue; }
- bool isNumber() const { return m_type == NumberValue; }
- bool isString() const { return m_type == StringValue; }
-
- const NodeSet& toNodeSet() const;
- NodeSet& modifiableNodeSet();
- bool toBoolean() const;
- double toNumber() const;
- String toString() const;
-
- private:
- Type m_type;
- bool m_bool;
- double m_number;
- RefPtr<ValueData> m_data;
- };
-
- template<>
- inline Value::Value(bool value)
- : m_type(BooleanValue)
- , m_bool(value)
- , m_number(0)
- {
- }
- }
+namespace blink {
+
+namespace XPath {
+
+struct EvaluationContext;
+
+class ValueData : public RefCountedWillBeGarbageCollectedFinalized<ValueData> {
+public:
+ static PassRefPtrWillBeRawPtr<ValueData> create() { return adoptRefWillBeNoop(new ValueData); }
+ static PassRefPtrWillBeRawPtr<ValueData> create(const NodeSet& nodeSet) { return adoptRefWillBeNoop(new ValueData(nodeSet)); }
+ static PassRefPtrWillBeRawPtr<ValueData> create(PassOwnPtrWillBeRawPtr<NodeSet> nodeSet) { return adoptRefWillBeNoop(new ValueData(nodeSet)); }
+ static PassRefPtrWillBeRawPtr<ValueData> create(const String& string) { return adoptRefWillBeNoop(new ValueData(string)); }
+ void trace(Visitor*);
+ NodeSet& nodeSet() { return *m_nodeSet; }
+
+ String m_string;
+
+private:
+ ValueData() : m_nodeSet(NodeSet::create()) { }
+ explicit ValueData(const NodeSet& nodeSet) : m_nodeSet(NodeSet::create(nodeSet)) { }
+ explicit ValueData(PassOwnPtrWillBeRawPtr<NodeSet> nodeSet) : m_nodeSet(nodeSet) { }
+ explicit ValueData(const String& string) : m_string(string), m_nodeSet(NodeSet::create()) { }
+
+ OwnPtrWillBeMember<NodeSet> m_nodeSet;
+};
+
+// Copying Value objects makes their data partially shared, so care has to be taken when dealing with copies.
+class Value {
+ DISALLOW_ALLOCATION();
+public:
+ enum Type { NodeSetValue, BooleanValue, NumberValue, StringValue };
+
+ Value(unsigned value) : m_type(NumberValue), m_bool(false), m_number(value) { }
+ Value(unsigned long value) : m_type(NumberValue), m_bool(false), m_number(value) { }
+ Value(double value) : m_type(NumberValue), m_bool(false), m_number(value) { }
+
+ Value(const char* value) : m_type(StringValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) { }
+ Value(const String& value) : m_type(StringValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) { }
+ Value(const NodeSet& value) : m_type(NodeSetValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) { }
+ Value(Node* value) : m_type(NodeSetValue), m_bool(false), m_number(0), m_data(ValueData::create()) { m_data->nodeSet().append(value); }
+ void trace(Visitor*);
+
+ // This is needed to safely implement constructing from bool - with normal
+ // function overloading, any pointer type would match.
+ template<typename T> Value(T);
+
+ static const struct AdoptTag { } adopt;
+ Value(PassOwnPtrWillBeRawPtr<NodeSet> value, const AdoptTag&) : m_type(NodeSetValue), m_bool(false), m_number(0), m_data(ValueData::create(value)) { }
+
+ Type type() const { return m_type; }
+
+ bool isNodeSet() const { return m_type == NodeSetValue; }
+ bool isBoolean() const { return m_type == BooleanValue; }
+ bool isNumber() const { return m_type == NumberValue; }
+ bool isString() const { return m_type == StringValue; }
+
+ // If this is called during XPathExpression::evaluate(), EvaluationContext
+ // should be passed.
+ const NodeSet& toNodeSet(EvaluationContext*) const;
+ NodeSet& modifiableNodeSet(EvaluationContext&);
+ bool toBoolean() const;
+ double toNumber() const;
+ String toString() const;
+
+private:
+ Type m_type;
+ bool m_bool;
+ double m_number;
+ RefPtrWillBeMember<ValueData> m_data;
+};
+
+template<>
+inline Value::Value(bool value)
+ : m_type(BooleanValue)
+ , m_bool(value)
+ , m_number(0)
+{
}
-#endif // XPath_Value_H
+}
+
+}
+#endif // XPathValue_h