}
PassRefPtr<SVGString> clone() const { return create(m_value); }
- virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String& value) const OVERRIDE
+ virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String& value) const override
{
return create(value);
}
- virtual String valueAsString() const OVERRIDE { return m_value; }
+ virtual String valueAsString() const override { return m_value; }
void setValueAsString(const String& value, ExceptionState&) { m_value = value; }
- virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
- virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
- virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*) OVERRIDE;
+ virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override;
+ virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) override;
+ virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*) override;
const String& value() const { return m_value; }
void setValue(const String& value) { m_value = value; }