}
PassRefPtr<SVGIntegerOptionalInteger> clone() const;
- virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const OVERRIDE;
+ virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const override;
- virtual String valueAsString() const OVERRIDE;
+ virtual String valueAsString() const override;
void setValueAsString(const String&, ExceptionState&);
- virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
- virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) OVERRIDE;
- virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) OVERRIDE;
+ virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) override;
+ virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement) override;
+ virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement* contextElement) override;
static AnimatedPropertyType classType() { return AnimatedIntegerOptionalInteger; }