#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
#include "platform/graphics/filters/FEOffset.h"
-namespace WebCore {
+namespace blink {
-class SVGFEOffsetElement FINAL : public SVGFilterPrimitiveStandardAttributes {
+class SVGFEOffsetElement final : public SVGFilterPrimitiveStandardAttributes {
+ DEFINE_WRAPPERTYPEINFO();
public:
DECLARE_NODE_FACTORY(SVGFEOffsetElement);
explicit SVGFEOffsetElement(Document&);
bool isSupportedAttribute(const QualifiedName&);
- virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
- virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
- virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
+ virtual void parseAttribute(const QualifiedName&, const AtomicString&) override;
+ virtual void svgAttributeChanged(const QualifiedName&) override;
+ virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) override;
RefPtr<SVGAnimatedNumber> m_dx;
RefPtr<SVGAnimatedNumber> m_dy;
RefPtr<SVGAnimatedString> m_in1;
};
-} // namespace WebCore
+} // namespace blink
-#endif
+#endif // SVGFEOffsetElement_h